* Format DockingSystem.Shuttle * arrivals system * docking system * shuttle console system * emergency shuttle system * shuttle system * thruster system * Fix compile error --------- Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
445 lines
15 KiB
C#
445 lines
15 KiB
C#
using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Server.Shuttles.Components;
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using Content.Server.Shuttles.Events;
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using Content.Server.Station.Systems;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Alert;
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using Content.Shared.Popups;
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using Content.Shared.Shuttles.BUIStates;
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using Content.Shared.Shuttles.Components;
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using Content.Shared.Shuttles.Events;
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using Content.Shared.Shuttles.Systems;
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using Content.Shared.Tag;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Power;
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using Content.Shared.Shuttles.UI.MapObjects;
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using Content.Shared.Timing;
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using Robust.Server.GameObjects;
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using Robust.Shared.Collections;
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using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Utility;
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using Content.Shared.UserInterface;
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namespace Content.Server.Shuttles.Systems;
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public sealed partial class ShuttleConsoleSystem : SharedShuttleConsoleSystem
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{
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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[Dependency] private readonly ActionBlockerSystem _blocker = default!;
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[Dependency] private readonly AlertsSystem _alertsSystem = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly ShuttleSystem _shuttle = default!;
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[Dependency] private readonly StationSystem _station = default!;
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[Dependency] private readonly TagSystem _tags = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly SharedContentEyeSystem _eyeSystem = default!;
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private EntityQuery<MetaDataComponent> _metaQuery;
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private EntityQuery<TransformComponent> _xformQuery;
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private readonly HashSet<Entity<ShuttleConsoleComponent>> _consoles = new();
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public override void Initialize()
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{
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base.Initialize();
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_metaQuery = GetEntityQuery<MetaDataComponent>();
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_xformQuery = GetEntityQuery<TransformComponent>();
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SubscribeLocalEvent<ShuttleConsoleComponent, ComponentShutdown>(OnConsoleShutdown);
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SubscribeLocalEvent<ShuttleConsoleComponent, PowerChangedEvent>(OnConsolePowerChange);
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SubscribeLocalEvent<ShuttleConsoleComponent, AnchorStateChangedEvent>(OnConsoleAnchorChange);
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SubscribeLocalEvent<ShuttleConsoleComponent, ActivatableUIOpenAttemptEvent>(OnConsoleUIOpenAttempt);
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Subs.BuiEvents<ShuttleConsoleComponent>(ShuttleConsoleUiKey.Key, subs =>
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{
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subs.Event<ShuttleConsoleFTLBeaconMessage>(OnBeaconFTLMessage);
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subs.Event<ShuttleConsoleFTLPositionMessage>(OnPositionFTLMessage);
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subs.Event<BoundUIClosedEvent>(OnConsoleUIClose);
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});
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SubscribeLocalEvent<DroneConsoleComponent, ConsoleShuttleEvent>(OnCargoGetConsole);
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SubscribeLocalEvent<DroneConsoleComponent, AfterActivatableUIOpenEvent>(OnDronePilotConsoleOpen);
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Subs.BuiEvents<DroneConsoleComponent>(ShuttleConsoleUiKey.Key, subs =>
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{
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subs.Event<BoundUIClosedEvent>(OnDronePilotConsoleClose);
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});
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SubscribeLocalEvent<DockEvent>(OnDock);
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SubscribeLocalEvent<UndockEvent>(OnUndock);
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SubscribeLocalEvent<PilotComponent, ComponentGetState>(OnGetState);
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SubscribeLocalEvent<PilotComponent, StopPilotingAlertEvent>(OnStopPilotingAlert);
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SubscribeLocalEvent<FTLDestinationComponent, ComponentStartup>(OnFtlDestStartup);
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SubscribeLocalEvent<FTLDestinationComponent, ComponentShutdown>(OnFtlDestShutdown);
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InitializeFTL();
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}
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private void OnFtlDestStartup(EntityUid uid, FTLDestinationComponent component, ComponentStartup args)
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{
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RefreshShuttleConsoles();
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}
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private void OnFtlDestShutdown(EntityUid uid, FTLDestinationComponent component, ComponentShutdown args)
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{
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RefreshShuttleConsoles();
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}
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private void OnDock(DockEvent ev)
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{
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RefreshShuttleConsoles();
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}
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private void OnUndock(UndockEvent ev)
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{
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RefreshShuttleConsoles();
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}
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/// <summary>
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/// Refreshes all the shuttle console data for a particular grid.
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/// </summary>
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public void RefreshShuttleConsoles(EntityUid gridUid)
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{
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var exclusions = new List<ShuttleExclusionObject>();
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GetExclusions(ref exclusions);
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_consoles.Clear();
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_lookup.GetChildEntities(gridUid, _consoles);
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DockingInterfaceState? dockState = null;
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foreach (var entity in _consoles)
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{
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UpdateState(entity, ref dockState);
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}
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}
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/// <summary>
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/// Refreshes all of the data for shuttle consoles.
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/// </summary>
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public void RefreshShuttleConsoles()
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{
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var exclusions = new List<ShuttleExclusionObject>();
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GetExclusions(ref exclusions);
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var query = AllEntityQuery<ShuttleConsoleComponent>();
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DockingInterfaceState? dockState = null;
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while (query.MoveNext(out var uid, out _))
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{
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UpdateState(uid, ref dockState);
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}
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}
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/// <summary>
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/// Stop piloting if the window is closed.
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/// </summary>
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private void OnConsoleUIClose(EntityUid uid, ShuttleConsoleComponent component, BoundUIClosedEvent args)
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{
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if ((ShuttleConsoleUiKey)args.UiKey != ShuttleConsoleUiKey.Key)
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{
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return;
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}
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RemovePilot(args.Actor);
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}
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private void OnConsoleUIOpenAttempt(EntityUid uid, ShuttleConsoleComponent component,
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ActivatableUIOpenAttemptEvent args)
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{
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if (!TryPilot(args.User, uid))
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args.Cancel();
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}
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private void OnConsoleAnchorChange(EntityUid uid, ShuttleConsoleComponent component,
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ref AnchorStateChangedEvent args)
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{
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DockingInterfaceState? dockState = null;
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UpdateState(uid, ref dockState);
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}
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private void OnConsolePowerChange(EntityUid uid, ShuttleConsoleComponent component, ref PowerChangedEvent args)
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{
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DockingInterfaceState? dockState = null;
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UpdateState(uid, ref dockState);
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}
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private bool TryPilot(EntityUid user, EntityUid uid)
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{
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if (!_tags.HasTag(user, "CanPilot") ||
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!TryComp<ShuttleConsoleComponent>(uid, out var component) ||
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!this.IsPowered(uid, EntityManager) ||
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!Transform(uid).Anchored ||
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!_blocker.CanInteract(user, uid))
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{
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return false;
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}
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var pilotComponent = EnsureComp<PilotComponent>(user);
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var console = pilotComponent.Console;
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if (console != null)
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{
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RemovePilot(user, pilotComponent);
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// This feels backwards; is this intended to be a toggle?
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if (console == uid)
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return false;
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}
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AddPilot(uid, user, component);
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return true;
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}
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private void OnGetState(EntityUid uid, PilotComponent component, ref ComponentGetState args)
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{
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args.State = new PilotComponentState(GetNetEntity(component.Console));
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}
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private void OnStopPilotingAlert(Entity<PilotComponent> ent, ref StopPilotingAlertEvent args)
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{
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if (ent.Comp.Console != null)
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{
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RemovePilot(ent, ent);
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}
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}
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/// <summary>
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/// Returns the position and angle of all dockingcomponents.
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/// </summary>
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public Dictionary<NetEntity, List<DockingPortState>> GetAllDocks()
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{
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// TODO: NEED TO MAKE SURE THIS UPDATES ON ANCHORING CHANGES!
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var result = new Dictionary<NetEntity, List<DockingPortState>>();
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var query = AllEntityQuery<DockingComponent, TransformComponent, MetaDataComponent>();
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while (query.MoveNext(out var uid, out var comp, out var xform, out var metadata))
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{
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if (xform.ParentUid != xform.GridUid)
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continue;
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var gridDocks = result.GetOrNew(GetNetEntity(xform.GridUid.Value));
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var state = new DockingPortState()
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{
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Name = metadata.EntityName,
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Coordinates = GetNetCoordinates(xform.Coordinates),
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Angle = xform.LocalRotation,
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Entity = GetNetEntity(uid),
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GridDockedWith =
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_xformQuery.TryGetComponent(comp.DockedWith, out var otherDockXform) ?
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GetNetEntity(otherDockXform.GridUid) :
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null,
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};
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gridDocks.Add(state);
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}
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return result;
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}
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private void UpdateState(EntityUid consoleUid, ref DockingInterfaceState? dockState)
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{
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EntityUid? entity = consoleUid;
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var getShuttleEv = new ConsoleShuttleEvent
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{
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Console = entity,
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};
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RaiseLocalEvent(entity.Value, ref getShuttleEv);
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entity = getShuttleEv.Console;
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TryComp(entity, out TransformComponent? consoleXform);
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var shuttleGridUid = consoleXform?.GridUid;
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NavInterfaceState navState;
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ShuttleMapInterfaceState mapState;
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dockState ??= GetDockState();
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if (shuttleGridUid != null && entity != null)
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{
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navState = GetNavState(entity.Value, dockState.Docks);
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mapState = GetMapState(shuttleGridUid.Value);
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}
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else
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{
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navState = new NavInterfaceState(0f, null, null, new Dictionary<NetEntity, List<DockingPortState>>());
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mapState = new ShuttleMapInterfaceState(
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FTLState.Invalid,
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default,
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new List<ShuttleBeaconObject>(),
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new List<ShuttleExclusionObject>());
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}
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if (_ui.HasUi(consoleUid, ShuttleConsoleUiKey.Key))
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{
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_ui.SetUiState(consoleUid, ShuttleConsoleUiKey.Key, new ShuttleBoundUserInterfaceState(navState, mapState, dockState));
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}
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var toRemove = new ValueList<(EntityUid, PilotComponent)>();
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var query = EntityQueryEnumerator<PilotComponent>();
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while (query.MoveNext(out var uid, out var comp))
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{
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if (comp.Console == null)
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continue;
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if (!_blocker.CanInteract(uid, comp.Console))
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{
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toRemove.Add((uid, comp));
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}
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}
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foreach (var (uid, comp) in toRemove)
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{
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RemovePilot(uid, comp);
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}
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}
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protected override void HandlePilotShutdown(EntityUid uid, PilotComponent component, ComponentShutdown args)
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{
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base.HandlePilotShutdown(uid, component, args);
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RemovePilot(uid, component);
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}
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private void OnConsoleShutdown(EntityUid uid, ShuttleConsoleComponent component, ComponentShutdown args)
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{
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ClearPilots(component);
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}
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public void AddPilot(EntityUid uid, EntityUid entity, ShuttleConsoleComponent component)
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{
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if (!EntityManager.TryGetComponent(entity, out PilotComponent? pilotComponent)
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|| component.SubscribedPilots.Contains(entity))
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{
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return;
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}
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_eyeSystem.SetZoom(entity, component.Zoom, ignoreLimits: true);
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component.SubscribedPilots.Add(entity);
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_alertsSystem.ShowAlert(entity, pilotComponent.PilotingAlert);
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pilotComponent.Console = uid;
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ActionBlockerSystem.UpdateCanMove(entity);
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pilotComponent.Position = EntityManager.GetComponent<TransformComponent>(entity).Coordinates;
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Dirty(entity, pilotComponent);
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}
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public void RemovePilot(EntityUid pilotUid, PilotComponent pilotComponent)
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{
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var console = pilotComponent.Console;
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if (!TryComp<ShuttleConsoleComponent>(console, out var helm))
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return;
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pilotComponent.Console = null;
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pilotComponent.Position = null;
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_eyeSystem.ResetZoom(pilotUid);
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if (!helm.SubscribedPilots.Remove(pilotUid))
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return;
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_alertsSystem.ClearAlert(pilotUid, pilotComponent.PilotingAlert);
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_popup.PopupEntity(Loc.GetString("shuttle-pilot-end"), pilotUid, pilotUid);
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if (pilotComponent.LifeStage < ComponentLifeStage.Stopping)
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EntityManager.RemoveComponent<PilotComponent>(pilotUid);
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}
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public void RemovePilot(EntityUid entity)
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{
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if (!EntityManager.TryGetComponent(entity, out PilotComponent? pilotComponent))
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return;
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RemovePilot(entity, pilotComponent);
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}
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public void ClearPilots(ShuttleConsoleComponent component)
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{
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var query = GetEntityQuery<PilotComponent>();
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while (component.SubscribedPilots.TryGetValue(0, out var pilot))
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{
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if (query.TryGetComponent(pilot, out var pilotComponent))
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RemovePilot(pilot, pilotComponent);
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}
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}
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/// <summary>
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/// Specific for a particular shuttle.
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/// </summary>
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public NavInterfaceState GetNavState(Entity<RadarConsoleComponent?, TransformComponent?> entity, Dictionary<NetEntity, List<DockingPortState>> docks)
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{
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if (!Resolve(entity, ref entity.Comp1, ref entity.Comp2))
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return new NavInterfaceState(SharedRadarConsoleSystem.DefaultMaxRange, null, null, docks);
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return GetNavState(
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entity,
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docks,
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entity.Comp2.Coordinates,
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entity.Comp2.LocalRotation);
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}
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public NavInterfaceState GetNavState(
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Entity<RadarConsoleComponent?, TransformComponent?> entity,
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Dictionary<NetEntity, List<DockingPortState>> docks,
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EntityCoordinates coordinates,
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Angle angle)
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{
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if (!Resolve(entity, ref entity.Comp1, ref entity.Comp2))
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return new NavInterfaceState(SharedRadarConsoleSystem.DefaultMaxRange, GetNetCoordinates(coordinates), angle, docks);
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return new NavInterfaceState(
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entity.Comp1.MaxRange,
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GetNetCoordinates(coordinates),
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angle,
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docks);
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}
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/// <summary>
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/// Global for all shuttles.
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/// </summary>
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/// <returns></returns>
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public DockingInterfaceState GetDockState()
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{
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var docks = GetAllDocks();
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return new DockingInterfaceState(docks);
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}
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/// <summary>
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/// Specific to a particular shuttle.
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/// </summary>
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public ShuttleMapInterfaceState GetMapState(Entity<FTLComponent?> shuttle)
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{
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FTLState ftlState = FTLState.Available;
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StartEndTime stateDuration = default;
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if (Resolve(shuttle, ref shuttle.Comp, false) && shuttle.Comp.LifeStage < ComponentLifeStage.Stopped)
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{
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ftlState = shuttle.Comp.State;
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stateDuration = _shuttle.GetStateTime(shuttle.Comp);
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}
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List<ShuttleBeaconObject>? beacons = null;
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List<ShuttleExclusionObject>? exclusions = null;
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GetBeacons(ref beacons);
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GetExclusions(ref exclusions);
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return new ShuttleMapInterfaceState(
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ftlState,
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stateDuration,
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beacons ?? new List<ShuttleBeaconObject>(),
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exclusions ?? new List<ShuttleExclusionObject>());
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}
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}
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