Replace obsolete code in shuttle systems. (#31408)

* Format DockingSystem.Shuttle

* arrivals system

* docking system

* shuttle console system

* emergency shuttle system

* shuttle system

* thruster system

* Fix compile error

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
Mervill
2024-08-26 08:48:37 -07:00
committed by GitHub
parent 6c66e8fe1f
commit c6d291968f
12 changed files with 298 additions and 297 deletions

View File

@@ -45,10 +45,10 @@ public sealed class ArrivalsSystem : EntitySystem
[Dependency] private readonly IConfigurationManager _cfgManager = default!; [Dependency] private readonly IConfigurationManager _cfgManager = default!;
[Dependency] private readonly IConsoleHost _console = default!; [Dependency] private readonly IConsoleHost _console = default!;
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IChatManager _chat = default!; [Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly BiomeSystem _biomes = default!; [Dependency] private readonly BiomeSystem _biomes = default!;
[Dependency] private readonly GameTicker _ticker = default!; [Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly MapLoaderSystem _loader = default!; [Dependency] private readonly MapLoaderSystem _loader = default!;
@@ -496,9 +496,7 @@ public sealed class ArrivalsSystem : EntitySystem
private void SetupArrivalsStation() private void SetupArrivalsStation()
{ {
var mapId = _mapManager.CreateMap(); var mapUid = _mapSystem.CreateMap(out var mapId, false);
var mapUid = _mapManager.GetMapEntityId(mapId);
_mapManager.AddUninitializedMap(mapId);
if (!_loader.TryLoad(mapId, _cfgManager.GetCVar(CCVars.ArrivalsMap), out var uids)) if (!_loader.TryLoad(mapId, _cfgManager.GetCVar(CCVars.ArrivalsMap), out var uids))
{ {
@@ -524,7 +522,7 @@ public sealed class ArrivalsSystem : EntitySystem
AddComp(mapUid, restricted); AddComp(mapUid, restricted);
} }
_mapManager.DoMapInitialize(mapId); _mapSystem.InitializeMap(mapId);
// Handle roundstart stations. // Handle roundstart stations.
var query = AllEntityQuery<StationArrivalsComponent>(); var query = AllEntityQuery<StationArrivalsComponent>();
@@ -582,10 +580,10 @@ public sealed class ArrivalsSystem : EntitySystem
return; return;
// Spawn arrivals on a dummy map then dock it to the source. // Spawn arrivals on a dummy map then dock it to the source.
var dummyMap = _mapManager.CreateMap(); var dummpMapEntity = _mapSystem.CreateMap(out var dummyMapId);
if (TryGetArrivals(out var arrivals) && if (TryGetArrivals(out var arrivals) &&
_loader.TryLoad(dummyMap, component.ShuttlePath.ToString(), out var shuttleUids)) _loader.TryLoad(dummyMapId, component.ShuttlePath.ToString(), out var shuttleUids))
{ {
component.Shuttle = shuttleUids[0]; component.Shuttle = shuttleUids[0];
var shuttleComp = Comp<ShuttleComponent>(component.Shuttle); var shuttleComp = Comp<ShuttleComponent>(component.Shuttle);
@@ -597,7 +595,7 @@ public sealed class ArrivalsSystem : EntitySystem
} }
// Don't start the arrivals shuttle immediately docked so power has a time to stabilise? // Don't start the arrivals shuttle immediately docked so power has a time to stabilise?
var timer = AddComp<TimedDespawnComponent>(_mapManager.GetMapEntityId(dummyMap)); var timer = AddComp<TimedDespawnComponent>(dummpMapEntity);
timer.Lifetime = 15f; timer.Lifetime = 15f;
} }
} }

View File

@@ -44,7 +44,7 @@ public sealed partial class DockingSystem
Box2 shuttleAABB, Box2 shuttleAABB,
Angle targetGridRotation, Angle targetGridRotation,
FixturesComponent shuttleFixtures, FixturesComponent shuttleFixtures,
MapGridComponent grid, Entity<MapGridComponent> gridEntity,
bool isMap, bool isMap,
out Matrix3x2 matty, out Matrix3x2 matty,
out Box2 shuttleDockedAABB, out Box2 shuttleDockedAABB,
@@ -75,7 +75,7 @@ public sealed partial class DockingSystem
var gridXformMatrix = Matrix3Helpers.CreateTransform(gridDockXform.LocalPosition, gridDockAngle); var gridXformMatrix = Matrix3Helpers.CreateTransform(gridDockXform.LocalPosition, gridDockAngle);
matty = Matrix3x2.Multiply(stationDockMatrix, gridXformMatrix); matty = Matrix3x2.Multiply(stationDockMatrix, gridXformMatrix);
if (!ValidSpawn(grid, matty, offsetAngle, shuttleFixtures, isMap)) if (!ValidSpawn(gridEntity, matty, offsetAngle, shuttleFixtures, isMap))
return false; return false;
shuttleDockedAABB = matty.TransformBox(shuttleAABB); shuttleDockedAABB = matty.TransformBox(shuttleAABB);
@@ -183,7 +183,7 @@ public sealed partial class DockingSystem
shuttleAABB, shuttleAABB,
targetGridAngle, targetGridAngle,
shuttleFixturesComp, shuttleFixturesComp,
targetGridGrid, (targetGrid, targetGridGrid),
isMap, isMap,
out var matty, out var matty,
out var dockedAABB, out var dockedAABB,
@@ -194,7 +194,7 @@ public sealed partial class DockingSystem
// Can't just use the AABB as we want to get bounds as tight as possible. // Can't just use the AABB as we want to get bounds as tight as possible.
var gridPosition = new EntityCoordinates(targetGrid, Vector2.Transform(Vector2.Zero, matty)); var gridPosition = new EntityCoordinates(targetGrid, Vector2.Transform(Vector2.Zero, matty));
var spawnPosition = new EntityCoordinates(targetGridXform.MapUid!.Value, gridPosition.ToMapPos(EntityManager, _transform)); var spawnPosition = new EntityCoordinates(targetGridXform.MapUid!.Value, _transform.ToMapCoordinates(gridPosition).Position);
// TODO: use tight bounds // TODO: use tight bounds
var dockedBounds = new Box2Rotated(shuttleAABB.Translated(spawnPosition.Position), targetAngle, spawnPosition.Position); var dockedBounds = new Box2Rotated(shuttleAABB.Translated(spawnPosition.Position), targetAngle, spawnPosition.Position);
@@ -235,7 +235,8 @@ public sealed partial class DockingSystem
_xformQuery.GetComponent(otherGridUid), _xformQuery.GetComponent(otherGridUid),
shuttleAABB, shuttleAABB,
targetGridAngle, targetGridAngle,
shuttleFixturesComp, targetGridGrid, shuttleFixturesComp,
(targetGrid, targetGridGrid),
isMap, isMap,
out _, out _,
out var otherdockedAABB, out var otherdockedAABB,
@@ -303,23 +304,23 @@ public sealed partial class DockingSystem
/// <summary> /// <summary>
/// Checks whether the shuttle can warp to the specified position. /// Checks whether the shuttle can warp to the specified position.
/// </summary> /// </summary>
private bool ValidSpawn(MapGridComponent grid, Matrix3x2 matty, Angle angle, FixturesComponent shuttleFixturesComp, bool isMap) private bool ValidSpawn(Entity<MapGridComponent> gridEntity, Matrix3x2 matty, Angle angle, FixturesComponent shuttleFixturesComp, bool isMap)
{ {
var transform = new Transform(Vector2.Transform(Vector2.Zero, matty), angle); var transform = new Transform(Vector2.Transform(Vector2.Zero, matty), angle);
// Because some docking bounds are tight af need to check each chunk individually // Because some docking bounds are tight af need to check each chunk individually
foreach (var fix in shuttleFixturesComp.Fixtures.Values) foreach (var fix in shuttleFixturesComp.Fixtures.Values)
{ {
var polyShape = (PolygonShape) fix.Shape; var polyShape = (PolygonShape)fix.Shape;
var aabb = polyShape.ComputeAABB(transform, 0); var aabb = polyShape.ComputeAABB(transform, 0);
aabb = aabb.Enlarged(-0.01f); aabb = aabb.Enlarged(-0.01f);
// If it's a map check no hard collidable anchored entities overlap // If it's a map check no hard collidable anchored entities overlap
if (isMap) if (isMap)
{ {
foreach (var tile in grid.GetLocalTilesIntersecting(aabb)) foreach (var tile in _mapSystem.GetLocalTilesIntersecting(gridEntity.Owner, gridEntity.Comp, aabb))
{ {
var anchoredEnumerator = grid.GetAnchoredEntitiesEnumerator(tile.GridIndices); var anchoredEnumerator = _mapSystem.GetAnchoredEntitiesEnumerator(gridEntity.Owner, gridEntity.Comp, tile.GridIndices);
while (anchoredEnumerator.MoveNext(out var anc)) while (anchoredEnumerator.MoveNext(out var anc))
{ {
@@ -337,7 +338,7 @@ public sealed partial class DockingSystem
// If it's not a map check it doesn't overlap the grid. // If it's not a map check it doesn't overlap the grid.
else else
{ {
if (grid.GetLocalTilesIntersecting(aabb).Any()) if (_mapSystem.GetLocalTilesIntersecting(gridEntity.Owner, gridEntity.Comp, aabb).Any())
return false; return false;
} }
} }

View File

@@ -23,6 +23,7 @@ namespace Content.Server.Shuttles.Systems
public sealed partial class DockingSystem : SharedDockingSystem public sealed partial class DockingSystem : SharedDockingSystem
{ {
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly DoorSystem _doorSystem = default!; [Dependency] private readonly DoorSystem _doorSystem = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!; [Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly PathfindingSystem _pathfinding = default!; [Dependency] private readonly PathfindingSystem _pathfinding = default!;
@@ -262,7 +263,7 @@ namespace Content.Server.Shuttles.Systems
joint.LocalAnchorA = anchorA; joint.LocalAnchorA = anchorA;
joint.LocalAnchorB = anchorB; joint.LocalAnchorB = anchorB;
joint.ReferenceAngle = (float) (_transform.GetWorldRotation(gridBXform) - _transform.GetWorldRotation(gridAXform)); joint.ReferenceAngle = (float)(_transform.GetWorldRotation(gridBXform) - _transform.GetWorldRotation(gridAXform));
joint.CollideConnected = true; joint.CollideConnected = true;
joint.Stiffness = stiffness; joint.Stiffness = stiffness;
joint.Damping = damping; joint.Damping = damping;

View File

@@ -220,7 +220,7 @@ public sealed partial class EmergencyShuttleSystem
ShuttlesLeft = true; ShuttlesLeft = true;
_chatSystem.DispatchGlobalAnnouncement(Loc.GetString("emergency-shuttle-left", ("transitTime", $"{TransitTime:0}"))); _chatSystem.DispatchGlobalAnnouncement(Loc.GetString("emergency-shuttle-left", ("transitTime", $"{TransitTime:0}")));
Timer.Spawn((int) (TransitTime * 1000) + _bufferTime.Milliseconds, () => _roundEnd.EndRound(), _roundEndCancelToken?.Token ?? default); Timer.Spawn((int)(TransitTime * 1000) + _bufferTime.Milliseconds, () => _roundEnd.EndRound(), _roundEndCancelToken?.Token ?? default);
} }
// All the others. // All the others.

View File

@@ -50,8 +50,8 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
[Dependency] private readonly IAdminManager _admin = default!; [Dependency] private readonly IAdminManager _admin = default!;
[Dependency] private readonly IConfigurationManager _configManager = default!; [Dependency] private readonly IConfigurationManager _configManager = default!;
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IRobustRandom _random = default!; [Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly AccessReaderSystem _reader = default!; [Dependency] private readonly AccessReaderSystem _reader = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!; [Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!; [Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!;
@@ -212,7 +212,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
{ {
[ShuttleTimerMasks.ShuttleMap] = uid, [ShuttleTimerMasks.ShuttleMap] = uid,
[ShuttleTimerMasks.SourceMap] = args.FromMapUid, [ShuttleTimerMasks.SourceMap] = args.FromMapUid,
[ShuttleTimerMasks.DestMap] = args.TargetCoordinates.GetMapUid(_entityManager), [ShuttleTimerMasks.DestMap] = _transformSystem.GetMap(args.TargetCoordinates),
[ShuttleTimerMasks.ShuttleTime] = ftlTime, [ShuttleTimerMasks.ShuttleTime] = ftlTime,
[ShuttleTimerMasks.SourceTime] = ftlTime, [ShuttleTimerMasks.SourceTime] = ftlTime,
[ShuttleTimerMasks.DestTime] = ftlTime [ShuttleTimerMasks.DestTime] = ftlTime
@@ -289,7 +289,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
{ {
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery); var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
var direction = ContentLocalizationManager.FormatDirection(angle.GetDir()); var direction = ContentLocalizationManager.FormatDirection(angle.GetDir());
var location = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform))); var location = FormattedMessage.RemoveMarkupPermissive(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform)));
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false); _chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false);
} }
@@ -320,7 +320,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
{ {
var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery); var angle = _dock.GetAngle(stationShuttle.EmergencyShuttle.Value, xform, targetGrid.Value, targetXform, xformQuery);
var direction = ContentLocalizationManager.FormatDirection(angle.GetDir()); var direction = ContentLocalizationManager.FormatDirection(angle.GetDir());
var location = FormattedMessage.RemoveMarkup(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform))); var location = FormattedMessage.RemoveMarkupPermissive(_navMap.GetNearestBeaconString((stationShuttle.EmergencyShuttle.Value, xform)));
_chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false); _chatSystem.DispatchStationAnnouncement(stationUid, Loc.GetString("emergency-shuttle-nearby", ("time", $"{_consoleAccumulator:0}"), ("direction", direction), ("location", location)), playDefaultSound: false);
} }
@@ -401,7 +401,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
private void AddCentcomm(EntityUid station, StationCentcommComponent component) private void AddCentcomm(EntityUid station, StationCentcommComponent component)
{ {
DebugTools.Assert(LifeStage(station)>= EntityLifeStage.MapInitialized); DebugTools.Assert(LifeStage(station) >= EntityLifeStage.MapInitialized);
if (component.MapEntity != null || component.Entity != null) if (component.MapEntity != null || component.Entity != null)
{ {
Log.Warning("Attempted to re-add an existing centcomm map."); Log.Warning("Attempted to re-add an existing centcomm map.");
@@ -434,12 +434,11 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
return; return;
} }
var mapId = _mapManager.CreateMap(); var map = _mapSystem.CreateMap(out var mapId);
var grid = _map.LoadGrid(mapId, component.Map.ToString(), new MapLoadOptions() var grid = _map.LoadGrid(mapId, component.Map.ToString(), new MapLoadOptions()
{ {
LoadMap = false, LoadMap = false,
}); });
var map = _mapManager.GetMapEntityId(mapId);
if (!Exists(map)) if (!Exists(map))
{ {
@@ -492,7 +491,7 @@ public sealed partial class EmergencyShuttleSystem : EntitySystem
if (!_emergencyShuttleEnabled) if (!_emergencyShuttleEnabled)
return; return;
if (ent.Comp1.EmergencyShuttle != null ) if (ent.Comp1.EmergencyShuttle != null)
{ {
if (Exists(ent.Comp1.EmergencyShuttle)) if (Exists(ent.Comp1.EmergencyShuttle))
{ {

View File

@@ -63,7 +63,7 @@ public sealed partial class ShuttleConsoleSystem
private void OnPositionFTLMessage(Entity<ShuttleConsoleComponent> entity, ref ShuttleConsoleFTLPositionMessage args) private void OnPositionFTLMessage(Entity<ShuttleConsoleComponent> entity, ref ShuttleConsoleFTLPositionMessage args)
{ {
var mapUid = _mapManager.GetMapEntityId(args.Coordinates.MapId); var mapUid = _mapSystem.GetMap(args.Coordinates.MapId);
// If it's beacons only block all position messages. // If it's beacons only block all position messages.
if (!Exists(mapUid) || _shuttle.IsBeaconMap(mapUid)) if (!Exists(mapUid) || _shuttle.IsBeaconMap(mapUid))

View File

@@ -26,7 +26,7 @@ namespace Content.Server.Shuttles.Systems;
public sealed partial class ShuttleConsoleSystem : SharedShuttleConsoleSystem public sealed partial class ShuttleConsoleSystem : SharedShuttleConsoleSystem
{ {
[Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly ActionBlockerSystem _blocker = default!; [Dependency] private readonly ActionBlockerSystem _blocker = default!;
[Dependency] private readonly AlertsSystem _alertsSystem = default!; [Dependency] private readonly AlertsSystem _alertsSystem = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!; [Dependency] private readonly EntityLookupSystem _lookup = default!;
@@ -129,7 +129,7 @@ public sealed partial class ShuttleConsoleSystem : SharedShuttleConsoleSystem
while (query.MoveNext(out var uid, out _)) while (query.MoveNext(out var uid, out _))
{ {
UpdateState(uid,ref dockState); UpdateState(uid, ref dockState);
} }
} }
@@ -138,7 +138,7 @@ public sealed partial class ShuttleConsoleSystem : SharedShuttleConsoleSystem
/// </summary> /// </summary>
private void OnConsoleUIClose(EntityUid uid, ShuttleConsoleComponent component, BoundUIClosedEvent args) private void OnConsoleUIClose(EntityUid uid, ShuttleConsoleComponent component, BoundUIClosedEvent args)
{ {
if ((ShuttleConsoleUiKey) args.UiKey != ShuttleConsoleUiKey.Key) if ((ShuttleConsoleUiKey)args.UiKey != ShuttleConsoleUiKey.Key)
{ {
return; return;
} }

View File

@@ -134,13 +134,12 @@ public sealed partial class ShuttleSystem
return uid; return uid;
} }
var mapId = _mapManager.CreateMap(); var mapUid = _mapSystem.CreateMap(out var mapId);
var mapUid = _mapManager.GetMapEntityId(mapId);
var ftlMap = AddComp<FTLMapComponent>(mapUid); var ftlMap = AddComp<FTLMapComponent>(mapUid);
_metadata.SetEntityName(mapUid, "FTL"); _metadata.SetEntityName(mapUid, "FTL");
Log.Debug($"Setup hyperspace map at {mapUid}"); Log.Debug($"Setup hyperspace map at {mapUid}");
DebugTools.Assert(!_mapManager.IsMapPaused(mapId)); DebugTools.Assert(!_mapSystem.IsPaused(mapId));
var parallax = EnsureComp<ParallaxComponent>(mapUid); var parallax = EnsureComp<ParallaxComponent>(mapUid);
parallax.Parallax = ftlMap.Parallax; parallax.Parallax = ftlMap.Parallax;
@@ -188,7 +187,7 @@ public sealed partial class ShuttleSystem
/// </summary> /// </summary>
public bool TryAddFTLDestination(MapId mapId, bool enabled, [NotNullWhen(true)] out FTLDestinationComponent? component) public bool TryAddFTLDestination(MapId mapId, bool enabled, [NotNullWhen(true)] out FTLDestinationComponent? component)
{ {
var mapUid = _mapManager.GetMapEntityId(mapId); var mapUid = _mapSystem.GetMapOrInvalid(mapId);
component = null; component = null;
if (!Exists(mapUid)) if (!Exists(mapUid))
@@ -281,8 +280,8 @@ public sealed partial class ShuttleSystem
_console.RefreshShuttleConsoles(shuttleUid); _console.RefreshShuttleConsoles(shuttleUid);
var mapId = coordinates.GetMapId(EntityManager); var mapId = _transform.GetMapId(coordinates);
var mapUid = _mapManager.GetMapEntityId(mapId); var mapUid = _mapSystem.GetMap(mapId);
var ev = new FTLRequestEvent(mapUid); var ev = new FTLRequestEvent(mapUid);
RaiseLocalEvent(shuttleUid, ref ev, true); RaiseLocalEvent(shuttleUid, ref ev, true);
} }
@@ -388,7 +387,7 @@ public sealed partial class ShuttleSystem
if (fromMapUid != null && TryComp(comp.StartupStream, out AudioComponent? startupAudio)) if (fromMapUid != null && TryComp(comp.StartupStream, out AudioComponent? startupAudio))
{ {
var clippedAudio = _audio.PlayStatic(_startupSound, Filter.Broadcast(), var clippedAudio = _audio.PlayStatic(_startupSound, Filter.Broadcast(),
new EntityCoordinates(fromMapUid.Value, _maps.GetGridPosition(entity.Owner)), true, startupAudio.Params); new EntityCoordinates(fromMapUid.Value, _mapSystem.GetGridPosition(entity.Owner)), true, startupAudio.Params);
_audio.SetPlaybackPosition(clippedAudio, entity.Comp1.StartupTime); _audio.SetPlaybackPosition(clippedAudio, entity.Comp1.StartupTime);
clippedAudio.Value.Component.Flags |= AudioFlags.NoOcclusion; clippedAudio.Value.Component.Flags |= AudioFlags.NoOcclusion;
@@ -477,7 +476,7 @@ public sealed partial class ShuttleSystem
var map = maps.Min(o => o.GetHashCode()); var map = maps.Min(o => o.GetHashCode());
mapId = new MapId(map); mapId = new MapId(map);
TryFTLProximity(uid, _mapManager.GetMapEntityId(mapId)); TryFTLProximity(uid, _mapSystem.GetMap(mapId));
} }
// Docking FTL // Docking FTL
else if (HasComp<MapGridComponent>(target.EntityId) && else if (HasComp<MapGridComponent>(target.EntityId) &&
@@ -502,7 +501,7 @@ public sealed partial class ShuttleSystem
else else
{ {
// TODO: This should now use tryftlproximity // TODO: This should now use tryftlproximity
mapId = target.GetMapId(EntityManager); mapId = _transform.GetMapId(target);
_transform.SetCoordinates(uid, xform, target, rotation: entity.Comp1.TargetAngle); _transform.SetCoordinates(uid, xform, target, rotation: entity.Comp1.TargetAngle);
} }
@@ -540,7 +539,7 @@ public sealed partial class ShuttleSystem
_mapManager.SetMapPaused(mapId, false); _mapManager.SetMapPaused(mapId, false);
Smimsh(uid, xform: xform); Smimsh(uid, xform: xform);
var ftlEvent = new FTLCompletedEvent(uid, _mapManager.GetMapEntityId(mapId)); var ftlEvent = new FTLCompletedEvent(uid, _mapSystem.GetMap(mapId));
RaiseLocalEvent(uid, ref ftlEvent, true); RaiseLocalEvent(uid, ref ftlEvent, true);
} }
@@ -616,7 +615,7 @@ public sealed partial class ShuttleSystem
// If the guy we knocked down is on a spaced tile, throw them too // If the guy we knocked down is on a spaced tile, throw them too
if (grid != null) if (grid != null)
TossIfSpaced(grid, shuttleBody, child); TossIfSpaced((xform.GridUid.Value, grid, shuttleBody), child);
} }
} }
} }
@@ -637,13 +636,15 @@ public sealed partial class ShuttleSystem
/// <summary> /// <summary>
/// Throws people who are standing on a spaced tile, tries to throw them towards a neighbouring space tile /// Throws people who are standing on a spaced tile, tries to throw them towards a neighbouring space tile
/// </summary> /// </summary>
private void TossIfSpaced(MapGridComponent shuttleGrid, PhysicsComponent shuttleBody, EntityUid tossed) private void TossIfSpaced(Entity<MapGridComponent, PhysicsComponent> shuttleEntity, EntityUid tossed)
{ {
if (!_xformQuery.TryGetComponent(tossed, out var childXform) ) var shuttleGrid = shuttleEntity.Comp1;
var shuttleBody = shuttleEntity.Comp2;
if (!_xformQuery.TryGetComponent(tossed, out var childXform))
return; return;
// only toss if its on lattice/space // only toss if its on lattice/space
var tile = shuttleGrid.GetTileRef(childXform.Coordinates); var tile = _mapSystem.GetTileRef(shuttleEntity, shuttleGrid, childXform.Coordinates);
if (!tile.IsSpace(_tileDefManager)) if (!tile.IsSpace(_tileDefManager))
return; return;
@@ -689,7 +690,7 @@ public sealed partial class ShuttleSystem
{ {
// Set position // Set position
var mapCoordinates = _transform.ToMapCoordinates(config.Coordinates); var mapCoordinates = _transform.ToMapCoordinates(config.Coordinates);
var mapUid = _mapManager.GetMapEntityId(mapCoordinates.MapId); var mapUid = _mapSystem.GetMap(mapCoordinates.MapId);
_transform.SetCoordinates(shuttle.Owner, shuttle.Comp, new EntityCoordinates(mapUid, mapCoordinates.Position), rotation: config.Angle); _transform.SetCoordinates(shuttle.Owner, shuttle.Comp, new EntityCoordinates(mapUid, mapCoordinates.Position), rotation: config.Angle);
// Connect everything // Connect everything

View File

@@ -110,7 +110,7 @@ public sealed partial class ShuttleSystem
spawnCoords = spawnCoords.Offset(_random.NextVector2(distancePadding + group.MinimumDistance, distancePadding + group.MaximumDistance)); spawnCoords = spawnCoords.Offset(_random.NextVector2(distancePadding + group.MinimumDistance, distancePadding + group.MaximumDistance));
} }
_maps.CreateMap(out var mapId); _mapSystem.CreateMap(out var mapId);
var spawnedGrid = _mapManager.CreateGridEntity(mapId); var spawnedGrid = _mapManager.CreateGridEntity(mapId);

View File

@@ -39,8 +39,8 @@ public sealed partial class ShuttleSystem
var otherXform = Transform(args.OtherEntity); var otherXform = Transform(args.OtherEntity);
var ourPoint = Vector2.Transform(args.WorldPoint, ourXform.InvWorldMatrix); var ourPoint = Vector2.Transform(args.WorldPoint, _transform.GetInvWorldMatrix(ourXform));
var otherPoint = Vector2.Transform(args.WorldPoint, otherXform.InvWorldMatrix); var otherPoint = Vector2.Transform(args.WorldPoint, _transform.GetInvWorldMatrix(otherXform));
var ourVelocity = _physics.GetLinearVelocity(uid, ourPoint, ourBody, ourXform); var ourVelocity = _physics.GetLinearVelocity(uid, ourPoint, ourBody, ourXform);
var otherVelocity = _physics.GetLinearVelocity(args.OtherEntity, otherPoint, otherBody, otherXform); var otherVelocity = _physics.GetLinearVelocity(args.OtherEntity, otherPoint, otherBody, otherXform);

View File

@@ -49,7 +49,6 @@ public sealed partial class ShuttleSystem : SharedShuttleSystem
[Dependency] private readonly MetaDataSystem _metadata = default!; [Dependency] private readonly MetaDataSystem _metadata = default!;
[Dependency] private readonly PvsOverrideSystem _pvs = default!; [Dependency] private readonly PvsOverrideSystem _pvs = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedMapSystem _maps = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!; [Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!; [Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly ShuttleConsoleSystem _console = default!; [Dependency] private readonly ShuttleConsoleSystem _console = default!;

View File

@@ -27,6 +27,7 @@ public sealed class ThrusterSystem : EntitySystem
{ {
[Dependency] private readonly IGameTiming _timing = default!; [Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!; [Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
[Dependency] private readonly SharedMapSystem _mapSystem = default!;
[Dependency] private readonly AmbientSoundSystem _ambient = default!; [Dependency] private readonly AmbientSoundSystem _ambient = default!;
[Dependency] private readonly FixtureSystem _fixtureSystem = default!; [Dependency] private readonly FixtureSystem _fixtureSystem = default!;
[Dependency] private readonly DamageableSystem _damageable = default!; [Dependency] private readonly DamageableSystem _damageable = default!;
@@ -109,7 +110,7 @@ public sealed class ThrusterSystem : EntitySystem
continue; continue;
var checkPos = tilePos + new Vector2i(x, y); var checkPos = tilePos + new Vector2i(x, y);
var enumerator = grid.GetAnchoredEntitiesEnumerator(checkPos); var enumerator = _mapSystem.GetAnchoredEntitiesEnumerator(uid, grid, checkPos);
while (enumerator.MoveNext(out var ent)) while (enumerator.MoveNext(out var ent))
{ {
@@ -120,7 +121,7 @@ public sealed class ThrusterSystem : EntitySystem
var xform = xformQuery.GetComponent(ent.Value); var xform = xformQuery.GetComponent(ent.Value);
var direction = xform.LocalRotation.ToWorldVec(); var direction = xform.LocalRotation.ToWorldVec();
if (new Vector2i((int) direction.X, (int) direction.Y) != new Vector2i(x, y)) if (new Vector2i((int)direction.X, (int)direction.Y) != new Vector2i(x, y))
continue; continue;
DisableThruster(ent.Value, thruster, xform.GridUid); DisableThruster(ent.Value, thruster, xform.GridUid);
@@ -183,8 +184,8 @@ public sealed class ThrusterSystem : EntitySystem
return; return;
} }
var oldDirection = (int) args.OldRotation.GetCardinalDir() / 2; var oldDirection = (int)args.OldRotation.GetCardinalDir() / 2;
var direction = (int) args.NewRotation.GetCardinalDir() / 2; var direction = (int)args.NewRotation.GetCardinalDir() / 2;
var oldShuttleComponent = shuttleComponent; var oldShuttleComponent = shuttleComponent;
if (args.ParentChanged) if (args.ParentChanged)
@@ -282,7 +283,7 @@ public sealed class ThrusterSystem : EntitySystem
switch (component.Type) switch (component.Type)
{ {
case ThrusterType.Linear: case ThrusterType.Linear:
var direction = (int) xform.LocalRotation.GetCardinalDir() / 2; var direction = (int)xform.LocalRotation.GetCardinalDir() / 2;
shuttleComponent.LinearThrust[direction] += component.Thrust; shuttleComponent.LinearThrust[direction] += component.Thrust;
DebugTools.Assert(!shuttleComponent.LinearThrusters[direction].Contains(uid)); DebugTools.Assert(!shuttleComponent.LinearThrusters[direction].Contains(uid));
@@ -294,7 +295,7 @@ public sealed class ThrusterSystem : EntitySystem
{ {
var shape = new PolygonShape(); var shape = new PolygonShape();
shape.Set(component.BurnPoly); shape.Set(component.BurnPoly);
_fixtureSystem.TryCreateFixture(uid, shape, BurnFixture, hard: false, collisionLayer: (int) CollisionGroup.FullTileMask, body: physicsComponent); _fixtureSystem.TryCreateFixture(uid, shape, BurnFixture, hard: false, collisionLayer: (int)CollisionGroup.FullTileMask, body: physicsComponent);
} }
break; break;
@@ -334,7 +335,7 @@ public sealed class ThrusterSystem : EntitySystem
foreach (var dir in new[] foreach (var dir in new[]
{ Direction.South, Direction.East, Direction.North, Direction.West }) { Direction.South, Direction.East, Direction.North, Direction.West })
{ {
var index = (int) dir / 2; var index = (int)dir / 2;
var pop = shuttle.LinearThrusters[index]; var pop = shuttle.LinearThrusters[index];
var totalThrust = 0f; var totalThrust = 0f;
@@ -380,7 +381,7 @@ public sealed class ThrusterSystem : EntitySystem
{ {
case ThrusterType.Linear: case ThrusterType.Linear:
angle ??= xform.LocalRotation; angle ??= xform.LocalRotation;
var direction = (int) angle.Value.GetCardinalDir() / 2; var direction = (int)angle.Value.GetCardinalDir() / 2;
shuttleComponent.LinearThrust[direction] -= component.Thrust; shuttleComponent.LinearThrust[direction] -= component.Thrust;
DebugTools.Assert(shuttleComponent.LinearThrusters[direction].Contains(uid)); DebugTools.Assert(shuttleComponent.LinearThrusters[direction].Contains(uid));
@@ -426,7 +427,7 @@ public sealed class ThrusterSystem : EntitySystem
var xform = Transform(uid); var xform = Transform(uid);
if (!xform.Anchored ||!this.IsPowered(uid, EntityManager)) if (!xform.Anchored || !this.IsPowered(uid, EntityManager))
{ {
return false; return false;
} }
@@ -443,7 +444,8 @@ public sealed class ThrusterSystem : EntitySystem
return true; return true;
var (x, y) = xform.LocalPosition + xform.LocalRotation.Opposite().ToWorldVec(); var (x, y) = xform.LocalPosition + xform.LocalRotation.Opposite().ToWorldVec();
var tile = Comp<MapGridComponent>(xform.GridUid.Value).GetTileRef(new Vector2i((int) Math.Floor(x), (int) Math.Floor(y))); var mapGrid = Comp<MapGridComponent>(xform.GridUid.Value);
var tile = _mapSystem.GetTileRef(xform.GridUid.Value, mapGrid, new Vector2i((int)Math.Floor(x), (int)Math.Floor(y)));
return tile.Tile.IsSpace(); return tile.Tile.IsSpace();
} }
@@ -582,6 +584,6 @@ public sealed class ThrusterSystem : EntitySystem
private int GetFlagIndex(DirectionFlag flag) private int GetFlagIndex(DirectionFlag flag)
{ {
return (int) Math.Log2((int) flag); return (int)Math.Log2((int)flag);
} }
} }