move lockcomponent to shared (#13722)
* move lockcomponent to shared * ajcm review
This commit is contained in:
@@ -4,21 +4,19 @@ using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.Cargo.Systems;
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using Content.Server.Cargo.Systems;
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using Content.Server.Lock;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.Popups;
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using Content.Server.Popups;
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using Content.Server.Storage.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Binary.Components;
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using Content.Shared.Atmos.Piping.Binary.Components;
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using Content.Shared.Database;
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using Content.Shared.Database;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction;
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using Content.Shared.Lock;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.Containers;
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using Robust.Shared.Player;
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namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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{
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{
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@@ -324,7 +322,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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args.GasMixtures = new Dictionary<string, GasMixture?> { {Name(uid), component.Air} };
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args.GasMixtures = new Dictionary<string, GasMixture?> { {Name(uid), component.Air} };
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}
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}
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private void OnLockToggled(EntityUid uid, GasCanisterComponent component, LockToggledEvent args)
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private void OnLockToggled(EntityUid uid, GasCanisterComponent component, ref LockToggledEvent args)
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{
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{
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_appearanceSystem.SetData(uid, GasCanisterVisuals.Locked, args.Locked);
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_appearanceSystem.SetData(uid, GasCanisterVisuals.Locked, args.Locked);
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}
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}
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@@ -1,6 +1,5 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using Content.Server.Administration.Logs;
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using Content.Server.Administration.Logs;
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using Content.Server.Storage.Components;
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using Content.Shared.Alert;
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using Content.Shared.Alert;
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using Content.Shared.Bed.Sleep;
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using Content.Shared.Bed.Sleep;
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using Content.Shared.Buckle.Components;
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using Content.Shared.Buckle.Components;
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@@ -11,6 +10,7 @@ using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Pulling.Components;
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using Content.Shared.Pulling.Components;
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using Content.Shared.Storage.Components;
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using Content.Shared.Stunnable;
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using Content.Shared.Stunnable;
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using Content.Shared.Vehicle.Components;
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using Content.Shared.Vehicle.Components;
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using Content.Shared.Verbs;
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using Content.Shared.Verbs;
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@@ -98,10 +98,10 @@ public sealed partial class BuckleSystem
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TryUnbuckle(uid, buckle.Owner, true, buckle);
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TryUnbuckle(uid, buckle.Owner, true, buckle);
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}
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}
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private void OnEntityStorageInsertAttempt(EntityUid uid, BuckleComponent comp, InsertIntoEntityStorageAttemptEvent args)
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private void OnEntityStorageInsertAttempt(EntityUid uid, BuckleComponent comp, ref InsertIntoEntityStorageAttemptEvent args)
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{
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{
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if (comp.Buckled)
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if (comp.Buckled)
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args.Cancel();
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args.Cancelled = true;
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}
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}
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private void OnBuckleCanDrop(EntityUid uid, BuckleComponent component, CanDropEvent args)
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private void OnBuckleCanDrop(EntityUid uid, BuckleComponent component, CanDropEvent args)
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@@ -3,6 +3,7 @@ using Content.Shared.Audio;
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using Content.Shared.Cabinet;
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using Content.Shared.Cabinet;
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using Content.Shared.Containers.ItemSlots;
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using Content.Shared.Containers.ItemSlots;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction;
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using Content.Shared.Lock;
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using Content.Shared.Verbs;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio;
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@@ -8,6 +8,7 @@ using Content.Shared.Movement.Components;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Stealth;
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using Content.Shared.Stealth;
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using Content.Shared.Stealth.Components;
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using Content.Shared.Stealth.Components;
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using Content.Shared.Storage.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.Containers;
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using Robust.Shared.Player;
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using Robust.Shared.Player;
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@@ -44,7 +45,7 @@ public sealed class CardboardBoxSystem : SharedCardboardBoxSystem
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_storage.OpenStorage(uid);
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_storage.OpenStorage(uid);
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}
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}
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private void AfterStorageOpen(EntityUid uid, CardboardBoxComponent component, StorageAfterOpenEvent args)
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private void AfterStorageOpen(EntityUid uid, CardboardBoxComponent component, ref StorageAfterOpenEvent args)
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{
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{
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//Remove the mover after the box is opened and play the effect if it hasn't been played yet.
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//Remove the mover after the box is opened and play the effect if it hasn't been played yet.
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if (component.Mover != null)
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if (component.Mover != null)
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@@ -64,7 +65,7 @@ public sealed class CardboardBoxSystem : SharedCardboardBoxSystem
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_stealth.SetEnabled(uid, false);
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_stealth.SetEnabled(uid, false);
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}
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}
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private void AfterStorageClosed(EntityUid uid, CardboardBoxComponent component, StorageAfterCloseEvent args)
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private void AfterStorageClosed(EntityUid uid, CardboardBoxComponent component, ref StorageAfterCloseEvent args)
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{
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{
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// If this box has a stealth/chameleon effect, enable the stealth effect.
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// If this box has a stealth/chameleon effect, enable the stealth effect.
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if (TryComp(uid, out StealthComponent? stealth))
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if (TryComp(uid, out StealthComponent? stealth))
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@@ -1,6 +1,6 @@
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using Content.Server.Storage.Components;
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using Content.Shared.Construction;
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using Content.Shared.Construction;
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using Content.Shared.Examine;
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using Content.Shared.Examine;
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using Content.Shared.Lock;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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namespace Content.Server.Construction.Conditions
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namespace Content.Server.Construction.Conditions
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@@ -3,6 +3,7 @@ using Content.Server.Buckle.Systems;
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using Content.Server.Storage.Components;
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using Content.Server.Storage.Components;
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using Content.Shared.Buckle.Components;
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using Content.Shared.Buckle.Components;
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using Content.Shared.Foldable;
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using Content.Shared.Foldable;
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using Content.Shared.Storage.Components;
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using Content.Shared.Verbs;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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using Robust.Shared.Containers;
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@@ -12,8 +13,8 @@ namespace Content.Server.Foldable
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[UsedImplicitly]
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[UsedImplicitly]
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public sealed class FoldableSystem : SharedFoldableSystem
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public sealed class FoldableSystem : SharedFoldableSystem
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{
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{
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[Dependency] private BuckleSystem _buckle = default!;
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[Dependency] private readonly BuckleSystem _buckle = default!;
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[Dependency] private SharedContainerSystem _container = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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public override void Initialize()
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public override void Initialize()
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{
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{
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@@ -25,10 +26,10 @@ namespace Content.Server.Foldable
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}
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}
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private void OnFoldableOpenAttempt(EntityUid uid, FoldableComponent component, StorageOpenAttemptEvent args)
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private void OnFoldableOpenAttempt(EntityUid uid, FoldableComponent component, ref StorageOpenAttemptEvent args)
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{
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{
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if (component.IsFolded)
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if (component.IsFolded)
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args.Cancel();
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args.Cancelled = true;
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}
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}
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public bool TryToggleFold(FoldableComponent comp)
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public bool TryToggleFold(FoldableComponent comp)
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@@ -89,12 +90,12 @@ namespace Content.Server.Foldable
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_buckle.StrapSetEnabled(component.Owner, !component.IsFolded);
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_buckle.StrapSetEnabled(component.Owner, !component.IsFolded);
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}
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}
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public void OnStoreThisAttempt(EntityUid uid, FoldableComponent comp, StoreMobInItemContainerAttemptEvent args)
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public void OnStoreThisAttempt(EntityUid uid, FoldableComponent comp, ref StoreMobInItemContainerAttemptEvent args)
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{
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{
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args.Handled = true;
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args.Handled = true;
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if (comp.IsFolded)
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if (comp.IsFolded)
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args.Cancel();
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args.Cancelled = true;
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}
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}
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#region Verb
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#region Verb
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@@ -4,7 +4,6 @@ using Content.Server.Ghost.Components;
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using Content.Server.Mind;
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using Content.Server.Mind;
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using Content.Server.Mind.Components;
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using Content.Server.Mind.Components;
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using Content.Server.Players;
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using Content.Server.Players;
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using Content.Server.Storage.Components;
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using Content.Server.Visible;
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using Content.Server.Visible;
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using Content.Server.Warps;
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using Content.Server.Warps;
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using Content.Shared.Actions;
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using Content.Shared.Actions;
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@@ -15,6 +14,7 @@ using Content.Shared.Ghost;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Movement.Events;
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using Content.Shared.Movement.Events;
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using Content.Shared.Storage.Components;
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using JetBrains.Annotations;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Server.Player;
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@@ -270,9 +270,9 @@ namespace Content.Server.Ghost
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}
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}
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}
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}
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private void OnEntityStorageInsertAttempt(EntityUid uid, GhostComponent comp, InsertIntoEntityStorageAttemptEvent args)
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private void OnEntityStorageInsertAttempt(EntityUid uid, GhostComponent comp, ref InsertIntoEntityStorageAttemptEvent args)
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{
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{
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args.Cancel();
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args.Cancelled = true;
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}
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}
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/// <summary>
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/// <summary>
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@@ -1,30 +0,0 @@
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using Robust.Shared.Audio;
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namespace Content.Server.Storage.Components
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{
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/// <summary>
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/// Allows locking/unlocking, with access determined by AccessReader
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/// </summary>
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[RegisterComponent]
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public sealed class LockComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)] [DataField("locked")] public bool Locked { get; set; } = true;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("lockOnClick")] public bool LockOnClick { get; set; } = false;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("unlockingSound")] public SoundSpecifier UnlockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg");
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[ViewVariables(VVAccess.ReadWrite)] [DataField("lockingSound")] public SoundSpecifier LockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_on.ogg");
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}
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}
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[ByRefEvent]
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public struct LockToggleAttemptEvent
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{
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public bool Silent = false;
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public bool Cancelled = false;
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public EntityUid User;
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public LockToggleAttemptEvent(EntityUid user, bool silent = false)
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{
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User = user;
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Silent = silent;
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}
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}
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public sealed class LockToggleAttemptArgs : EventArgs { }
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@@ -1,206 +0,0 @@
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using Content.Server.Storage.Components;
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using Content.Shared.Emag.Systems;
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using Content.Shared.Access.Components;
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using Content.Shared.Access.Systems;
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using Content.Shared.Examine;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Storage;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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namespace Content.Server.Lock
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{
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/// <summary>
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/// Handles (un)locking and examining of Lock components
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/// </summary>
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[UsedImplicitly]
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public sealed class LockSystem : EntitySystem
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{
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[Dependency] private readonly AccessReaderSystem _accessReader = default!;
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[Dependency] private readonly SharedPopupSystem _sharedPopupSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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/// <inheritdoc />
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<LockComponent, ComponentStartup>(OnStartup);
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SubscribeLocalEvent<LockComponent, ActivateInWorldEvent>(OnActivated);
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SubscribeLocalEvent<LockComponent, StorageOpenAttemptEvent>(OnStorageOpenAttempt);
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SubscribeLocalEvent<LockComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<LockComponent, GetVerbsEvent<AlternativeVerb>>(AddToggleLockVerb);
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SubscribeLocalEvent<LockComponent, GotEmaggedEvent>(OnEmagged);
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}
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private void OnStartup(EntityUid uid, LockComponent lockComp, ComponentStartup args)
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{
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if (EntityManager.TryGetComponent(lockComp.Owner, out AppearanceComponent? appearance))
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{
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_appearanceSystem.SetData(uid, StorageVisuals.CanLock, true, appearance);
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}
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}
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private void OnActivated(EntityUid uid, LockComponent lockComp, ActivateInWorldEvent args)
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{
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if (args.Handled)
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return;
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// Only attempt an unlock by default on Activate
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if (lockComp.Locked)
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{
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TryUnlock(uid, args.User, lockComp);
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args.Handled = true;
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}
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else if (lockComp.LockOnClick)
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{
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TryLock(uid, args.User, lockComp);
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args.Handled = true;
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}
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}
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private void OnStorageOpenAttempt(EntityUid uid, LockComponent component, StorageOpenAttemptEvent args)
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{
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if (component.Locked)
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{
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if (!args.Silent)
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_sharedPopupSystem.PopupEntity(Loc.GetString("entity-storage-component-locked-message"), uid);
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args.Cancel();
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}
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}
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private void OnExamined(EntityUid uid, LockComponent lockComp, ExaminedEvent args)
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{
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args.PushText(Loc.GetString(lockComp.Locked
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? "lock-comp-on-examined-is-locked"
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: "lock-comp-on-examined-is-unlocked",
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("entityName", EntityManager.GetComponent<MetaDataComponent>(lockComp.Owner).EntityName)));
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}
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public bool TryLock(EntityUid uid, EntityUid user, LockComponent? lockComp = null)
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{
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if (!Resolve(uid, ref lockComp))
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return false;
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if (!CanToggleLock(uid, user, quiet: false))
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return false;
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if (!HasUserAccess(uid, user, quiet: false))
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return false;
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_sharedPopupSystem.PopupEntity(Loc.GetString("lock-comp-do-lock-success", ("entityName", EntityManager.GetComponent<MetaDataComponent>(uid).EntityName)), uid, user);
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lockComp.Locked = true;
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_audio.PlayPvs(_audio.GetSound(lockComp.LockSound), uid, AudioParams.Default.WithVolume(-5));
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if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearanceComp))
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{
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_appearanceSystem.SetData(uid, StorageVisuals.Locked, true, appearanceComp);
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}
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RaiseLocalEvent(lockComp.Owner, new LockToggledEvent(true), true);
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return true;
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}
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public void Unlock(EntityUid uid, EntityUid? user, LockComponent? lockComp = null)
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|
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{
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if (!Resolve(uid, ref lockComp))
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return;
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|
||||||
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if (user is { Valid: true })
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|
||||||
{
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|
||||||
_sharedPopupSystem.PopupEntity(Loc.GetString("lock-comp-do-unlock-success", ("entityName", EntityManager.GetComponent<MetaDataComponent>(uid).EntityName)), uid, user.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
lockComp.Locked = false;
|
|
||||||
|
|
||||||
_audio.PlayPvs(_audio.GetSound(lockComp.UnlockSound), uid, AudioParams.Default.WithVolume(-5));
|
|
||||||
|
|
||||||
if (EntityManager.TryGetComponent(lockComp.Owner, out AppearanceComponent? appearanceComp))
|
|
||||||
{
|
|
||||||
_appearanceSystem.SetData(uid, StorageVisuals.Locked, false, appearanceComp);
|
|
||||||
}
|
|
||||||
|
|
||||||
RaiseLocalEvent(lockComp.Owner, new LockToggledEvent(false), true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool TryUnlock(EntityUid uid, EntityUid user, LockComponent? lockComp = null)
|
|
||||||
{
|
|
||||||
if (!Resolve(uid, ref lockComp))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!CanToggleLock(uid, user, quiet: false))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!HasUserAccess(uid, user, quiet: false))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
Unlock(uid, user, lockComp);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Before locking the entity, check whether it's a locker. If is, prevent it from being locked from the inside or while it is open.
|
|
||||||
/// </summary>
|
|
||||||
public bool CanToggleLock(EntityUid uid, EntityUid user, bool quiet = true)
|
|
||||||
{
|
|
||||||
if (!HasComp<SharedHandsComponent>(user))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
var ev = new LockToggleAttemptEvent(user, quiet);
|
|
||||||
RaiseLocalEvent(uid, ref ev, true);
|
|
||||||
return !ev.Cancelled;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool HasUserAccess(EntityUid uid, EntityUid user, AccessReaderComponent? reader = null, bool quiet = true)
|
|
||||||
{
|
|
||||||
// Not having an AccessComponent means you get free access. woo!
|
|
||||||
if (!Resolve(uid, ref reader))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (!_accessReader.IsAllowed(user, reader))
|
|
||||||
{
|
|
||||||
if (!quiet)
|
|
||||||
_sharedPopupSystem.PopupEntity(Loc.GetString("lock-comp-has-user-access-fail"), uid, user);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void AddToggleLockVerb(EntityUid uid, LockComponent component, GetVerbsEvent<AlternativeVerb> args)
|
|
||||||
{
|
|
||||||
if (!args.CanAccess || !args.CanInteract || !CanToggleLock(uid, args.User))
|
|
||||||
return;
|
|
||||||
|
|
||||||
AlternativeVerb verb = new();
|
|
||||||
verb.Act = component.Locked ?
|
|
||||||
() => TryUnlock(uid, args.User, component) :
|
|
||||||
() => TryLock(uid, args.User, component);
|
|
||||||
verb.Text = Loc.GetString(component.Locked ? "toggle-lock-verb-unlock" : "toggle-lock-verb-lock");
|
|
||||||
verb.IconTexture = component.Locked ? "/Textures/Interface/VerbIcons/unlock.svg.192dpi.png" : "/Textures/Interface/VerbIcons/lock.svg.192dpi.png";
|
|
||||||
args.Verbs.Add(verb);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnEmagged(EntityUid uid, LockComponent component, ref GotEmaggedEvent args)
|
|
||||||
{
|
|
||||||
if (component.Locked)
|
|
||||||
{
|
|
||||||
_audio.PlayPvs(_audio.GetSound(component.UnlockSound), uid, AudioParams.Default.WithVolume(-5));
|
|
||||||
|
|
||||||
if (EntityManager.TryGetComponent(component.Owner, out AppearanceComponent? appearanceComp))
|
|
||||||
{
|
|
||||||
_appearanceSystem.SetData(uid, StorageVisuals.Locked, false, appearanceComp);
|
|
||||||
}
|
|
||||||
EntityManager.RemoveComponent<LockComponent>(uid); //Literally destroys the lock as a tell it was emagged
|
|
||||||
args.Handled = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
namespace Content.Server.Lock
|
|
||||||
{
|
|
||||||
public sealed class LockToggledEvent : EntityEventArgs
|
|
||||||
{
|
|
||||||
public readonly bool Locked;
|
|
||||||
|
|
||||||
public LockToggledEvent(bool locked)
|
|
||||||
{
|
|
||||||
Locked = locked;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -14,6 +14,7 @@ using Content.Shared.Examine;
|
|||||||
using Content.Shared.Standing;
|
using Content.Shared.Standing;
|
||||||
using Content.Shared.Storage;
|
using Content.Shared.Storage;
|
||||||
using Content.Shared.IdentityManagement;
|
using Content.Shared.IdentityManagement;
|
||||||
|
using Content.Shared.Storage.Components;
|
||||||
|
|
||||||
namespace Content.Server.Morgue;
|
namespace Content.Server.Morgue;
|
||||||
|
|
||||||
@@ -42,8 +43,9 @@ public sealed class CrematoriumSystem : EntitySystem
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (_appearance.TryGetData<bool>(uid, CrematoriumVisuals.Burning, out var isBurning, appearance) && isBurning)
|
if (_appearance.TryGetData<bool>(uid, CrematoriumVisuals.Burning, out var isBurning, appearance) && isBurning)
|
||||||
|
{
|
||||||
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-is-burning", ("owner", uid)));
|
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-is-burning", ("owner", uid)));
|
||||||
|
}
|
||||||
if (_appearance.TryGetData<bool>(uid, StorageVisuals.HasContents, out var hasContents, appearance) && hasContents)
|
if (_appearance.TryGetData<bool>(uid, StorageVisuals.HasContents, out var hasContents, appearance) && hasContents)
|
||||||
{
|
{
|
||||||
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-has-contents"));
|
args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-has-contents"));
|
||||||
@@ -54,9 +56,9 @@ public sealed class CrematoriumSystem : EntitySystem
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnAttemptOpen(EntityUid uid, ActiveCrematoriumComponent component, StorageOpenAttemptEvent args)
|
private void OnAttemptOpen(EntityUid uid, ActiveCrematoriumComponent component, ref StorageOpenAttemptEvent args)
|
||||||
{
|
{
|
||||||
args.Cancel();
|
args.Cancelled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AddCremateVerb(EntityUid uid, CrematoriumComponent component, GetVerbsEvent<AlternativeVerb> args)
|
private void AddCremateVerb(EntityUid uid, CrematoriumComponent component, GetVerbsEvent<AlternativeVerb> args)
|
||||||
|
|||||||
@@ -1,15 +1,13 @@
|
|||||||
using Content.Server.Body.Systems;
|
|
||||||
using Content.Server.Morgue.Components;
|
using Content.Server.Morgue.Components;
|
||||||
using Content.Server.Storage.Components;
|
|
||||||
using Content.Shared.Body.Components;
|
using Content.Shared.Body.Components;
|
||||||
using Content.Shared.Standing;
|
using Content.Shared.Standing;
|
||||||
|
using Content.Shared.Storage.Components;
|
||||||
|
|
||||||
namespace Content.Server.Morgue;
|
namespace Content.Server.Morgue;
|
||||||
|
|
||||||
public sealed class EntityStorageLayingDownOverrideSystem : EntitySystem
|
public sealed class EntityStorageLayingDownOverrideSystem : EntitySystem
|
||||||
{
|
{
|
||||||
[Dependency] private readonly StandingStateSystem _standing = default!;
|
[Dependency] private readonly StandingStateSystem _standing = default!;
|
||||||
[Dependency] private readonly BodySystem _body = default!;
|
|
||||||
|
|
||||||
public override void Initialize()
|
public override void Initialize()
|
||||||
{
|
{
|
||||||
@@ -18,11 +16,12 @@ public sealed class EntityStorageLayingDownOverrideSystem : EntitySystem
|
|||||||
SubscribeLocalEvent<EntityStorageLayingDownOverrideComponent, StorageBeforeCloseEvent>(OnBeforeClose);
|
SubscribeLocalEvent<EntityStorageLayingDownOverrideComponent, StorageBeforeCloseEvent>(OnBeforeClose);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnBeforeClose(EntityUid uid, EntityStorageLayingDownOverrideComponent component,
|
private void OnBeforeClose(EntityUid uid, EntityStorageLayingDownOverrideComponent component, ref StorageBeforeCloseEvent args)
|
||||||
StorageBeforeCloseEvent args)
|
|
||||||
{
|
{
|
||||||
foreach (var ent in args.Contents)
|
foreach (var ent in args.Contents)
|
||||||
|
{
|
||||||
if (HasComp<BodyComponent>(ent) && !_standing.IsDown(ent))
|
if (HasComp<BodyComponent>(ent) && !_standing.IsDown(ent))
|
||||||
args.Contents.Remove(ent);
|
args.Contents.Remove(ent);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,12 +1,10 @@
|
|||||||
using Content.Shared.Movement;
|
|
||||||
using Content.Server.Storage.Components;
|
using Content.Server.Storage.Components;
|
||||||
using Content.Server.DoAfter;
|
using Content.Server.DoAfter;
|
||||||
using Content.Server.Lock;
|
|
||||||
using Robust.Shared.Player;
|
|
||||||
using Robust.Shared.Containers;
|
using Robust.Shared.Containers;
|
||||||
using Content.Server.Popups;
|
using Content.Server.Popups;
|
||||||
using Content.Shared.Movement.Events;
|
using Content.Shared.Movement.Events;
|
||||||
using Content.Server.Storage.EntitySystems;
|
using Content.Server.Storage.EntitySystems;
|
||||||
|
using Content.Shared.Lock;
|
||||||
using Content.Shared.Popups;
|
using Content.Shared.Popups;
|
||||||
|
|
||||||
namespace Content.Server.Resist;
|
namespace Content.Server.Resist;
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Content.Server.Lock;
|
using Content.Shared.Lock;
|
||||||
using Content.Server.Storage.Components;
|
|
||||||
using Content.Shared.Security;
|
using Content.Shared.Security;
|
||||||
using Robust.Server.GameObjects;
|
using Robust.Server.GameObjects;
|
||||||
|
|
||||||
@@ -24,7 +23,7 @@ namespace Content.Server.Security.Systems
|
|||||||
ToggleBarrierDeploy(uid, component, lockComponent.Locked);
|
ToggleBarrierDeploy(uid, component, lockComponent.Locked);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnLockToggled(EntityUid uid, DeployableBarrierComponent component, LockToggledEvent args)
|
private void OnLockToggled(EntityUid uid, DeployableBarrierComponent component, ref LockToggledEvent args)
|
||||||
{
|
{
|
||||||
ToggleBarrierDeploy(uid, component, args.Locked);
|
ToggleBarrierDeploy(uid, component, args.Locked);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ using Content.Server.Weapons.Ranged.Systems;
|
|||||||
using Content.Shared.Database;
|
using Content.Shared.Database;
|
||||||
using Content.Shared.Examine;
|
using Content.Shared.Examine;
|
||||||
using Content.Shared.Interaction;
|
using Content.Shared.Interaction;
|
||||||
|
using Content.Shared.Lock;
|
||||||
using Content.Shared.Popups;
|
using Content.Shared.Popups;
|
||||||
using Content.Shared.Projectiles;
|
using Content.Shared.Projectiles;
|
||||||
using Content.Shared.Singularity.Components;
|
using Content.Shared.Singularity.Components;
|
||||||
|
|||||||
@@ -99,36 +99,3 @@ public sealed class EntityStorageComponent : Component, IGasMixtureHolder
|
|||||||
[ViewVariables(VVAccess.ReadWrite)]
|
[ViewVariables(VVAccess.ReadWrite)]
|
||||||
public GasMixture Air { get; set; } = new (GasMixVolume);
|
public GasMixture Air { get; set; } = new (GasMixVolume);
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed class InsertIntoEntityStorageAttemptEvent : CancellableEntityEventArgs { }
|
|
||||||
public sealed class StoreMobInItemContainerAttemptEvent : CancellableEntityEventArgs
|
|
||||||
{
|
|
||||||
public bool Handled = false;
|
|
||||||
}
|
|
||||||
public sealed class StorageOpenAttemptEvent : CancellableEntityEventArgs
|
|
||||||
{
|
|
||||||
public bool Silent = false;
|
|
||||||
|
|
||||||
public StorageOpenAttemptEvent (bool silent = false)
|
|
||||||
{
|
|
||||||
Silent = silent;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public sealed class StorageBeforeOpenEvent : EventArgs { }
|
|
||||||
public sealed class StorageAfterOpenEvent : EventArgs { }
|
|
||||||
public sealed class StorageCloseAttemptEvent : CancellableEntityEventArgs { }
|
|
||||||
public sealed class StorageBeforeCloseEvent : EventArgs
|
|
||||||
{
|
|
||||||
public HashSet<EntityUid> Contents;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Entities that will get inserted, regardless of any insertion or whitelist checks.
|
|
||||||
/// </summary>
|
|
||||||
public HashSet<EntityUid> BypassChecks = new();
|
|
||||||
|
|
||||||
public StorageBeforeCloseEvent(HashSet<EntityUid> contents)
|
|
||||||
{
|
|
||||||
Contents = contents;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public sealed class StorageAfterCloseEvent : EventArgs { }
|
|
||||||
|
|||||||
@@ -2,7 +2,6 @@
|
|||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Content.Server.DoAfter;
|
using Content.Server.DoAfter;
|
||||||
using Content.Server.Explosion.EntitySystems;
|
using Content.Server.Explosion.EntitySystems;
|
||||||
using Content.Server.Lock;
|
|
||||||
using Content.Server.Mind.Components;
|
using Content.Server.Mind.Components;
|
||||||
using Content.Server.Resist;
|
using Content.Server.Resist;
|
||||||
using Content.Server.Station.Components;
|
using Content.Server.Station.Components;
|
||||||
@@ -10,6 +9,8 @@ using Content.Server.Storage.Components;
|
|||||||
using Content.Server.Tools.Systems;
|
using Content.Server.Tools.Systems;
|
||||||
using Content.Shared.Access.Components;
|
using Content.Shared.Access.Components;
|
||||||
using Content.Shared.Coordinates;
|
using Content.Shared.Coordinates;
|
||||||
|
using Content.Shared.Lock;
|
||||||
|
using Content.Shared.Storage.Components;
|
||||||
using Robust.Shared.Random;
|
using Robust.Shared.Random;
|
||||||
using Robust.Shared.Timing;
|
using Robust.Shared.Timing;
|
||||||
|
|
||||||
@@ -58,7 +59,7 @@ public sealed class BluespaceLockerSystem : EntitySystem
|
|||||||
Spawn(effectSourceComponent.BehaviorProperties.BluespaceEffectPrototype, effectTargetUid.ToCoordinates());
|
Spawn(effectSourceComponent.BehaviorProperties.BluespaceEffectPrototype, effectTargetUid.ToCoordinates());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void PreOpen(EntityUid uid, BluespaceLockerComponent component, StorageBeforeOpenEvent args)
|
private void PreOpen(EntityUid uid, BluespaceLockerComponent component, ref StorageBeforeOpenEvent args)
|
||||||
{
|
{
|
||||||
EntityStorageComponent? entityStorageComponent = null;
|
EntityStorageComponent? entityStorageComponent = null;
|
||||||
int transportedEntities = 0;
|
int transportedEntities = 0;
|
||||||
@@ -259,7 +260,7 @@ public sealed class BluespaceLockerSystem : EntitySystem
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void PostClose(EntityUid uid, BluespaceLockerComponent component, StorageAfterCloseEvent args)
|
private void PostClose(EntityUid uid, BluespaceLockerComponent component, ref StorageAfterCloseEvent args)
|
||||||
{
|
{
|
||||||
PostClose(uid, component);
|
PostClose(uid, component);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,10 @@
|
|||||||
using Content.Server.Storage.Components;
|
using Content.Server.Storage.Components;
|
||||||
using Content.Shared.Audio;
|
using Content.Shared.Audio;
|
||||||
using Content.Shared.Interaction;
|
|
||||||
using Robust.Server.Containers;
|
|
||||||
using Robust.Shared.Audio;
|
using Robust.Shared.Audio;
|
||||||
using Robust.Shared.Player;
|
using Robust.Shared.Player;
|
||||||
using Robust.Shared.Random;
|
using Robust.Shared.Random;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using Content.Shared.Storage.Components;
|
||||||
|
|
||||||
namespace Content.Server.Storage.EntitySystems;
|
namespace Content.Server.Storage.EntitySystems;
|
||||||
|
|
||||||
@@ -21,7 +20,7 @@ public sealed class CursedEntityStorageSystem : EntitySystem
|
|||||||
SubscribeLocalEvent<CursedEntityStorageComponent, StorageAfterCloseEvent>(OnClose);
|
SubscribeLocalEvent<CursedEntityStorageComponent, StorageAfterCloseEvent>(OnClose);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnClose(EntityUid uid, CursedEntityStorageComponent component, StorageAfterCloseEvent args)
|
private void OnClose(EntityUid uid, CursedEntityStorageComponent component, ref StorageAfterCloseEvent args)
|
||||||
{
|
{
|
||||||
if (!TryComp<EntityStorageComponent>(uid, out var storage))
|
if (!TryComp<EntityStorageComponent>(uid, out var storage))
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -10,8 +10,10 @@ using Content.Shared.Destructible;
|
|||||||
using Content.Shared.Hands.Components;
|
using Content.Shared.Hands.Components;
|
||||||
using Content.Shared.Interaction;
|
using Content.Shared.Interaction;
|
||||||
using Content.Shared.Item;
|
using Content.Shared.Item;
|
||||||
|
using Content.Shared.Lock;
|
||||||
using Content.Shared.Placeable;
|
using Content.Shared.Placeable;
|
||||||
using Content.Shared.Storage;
|
using Content.Shared.Storage;
|
||||||
|
using Content.Shared.Storage.Components;
|
||||||
using Content.Shared.Wall;
|
using Content.Shared.Wall;
|
||||||
using Content.Shared.Whitelist;
|
using Content.Shared.Whitelist;
|
||||||
using Robust.Server.Containers;
|
using Robust.Server.Containers;
|
||||||
@@ -20,7 +22,6 @@ using Robust.Shared.Map;
|
|||||||
using Robust.Shared.Physics;
|
using Robust.Shared.Physics;
|
||||||
using Robust.Shared.Physics.Components;
|
using Robust.Shared.Physics.Components;
|
||||||
using Robust.Shared.Physics.Systems;
|
using Robust.Shared.Physics.Systems;
|
||||||
using Robust.Shared.Player;
|
|
||||||
|
|
||||||
namespace Content.Server.Storage.EntitySystems;
|
namespace Content.Server.Storage.EntitySystems;
|
||||||
|
|
||||||
@@ -167,13 +168,15 @@ public sealed class EntityStorageSystem : EntitySystem
|
|||||||
if (!Resolve(uid, ref component))
|
if (!Resolve(uid, ref component))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
RaiseLocalEvent(uid, new StorageBeforeOpenEvent());
|
var beforeev = new StorageBeforeOpenEvent();
|
||||||
|
RaiseLocalEvent(uid, ref beforeev);
|
||||||
component.Open = true;
|
component.Open = true;
|
||||||
EmptyContents(uid, component);
|
EmptyContents(uid, component);
|
||||||
ModifyComponents(uid, component);
|
ModifyComponents(uid, component);
|
||||||
_audio.PlayPvs(component.OpenSound, component.Owner);
|
_audio.PlayPvs(component.OpenSound, uid);
|
||||||
ReleaseGas(uid, component);
|
ReleaseGas(uid, component);
|
||||||
RaiseLocalEvent(uid, new StorageAfterOpenEvent());
|
var afterev = new StorageAfterOpenEvent();
|
||||||
|
RaiseLocalEvent(uid, ref afterev);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CloseStorage(EntityUid uid, EntityStorageComponent? component = null)
|
public void CloseStorage(EntityUid uid, EntityStorageComponent? component = null)
|
||||||
@@ -186,8 +189,8 @@ public sealed class EntityStorageSystem : EntitySystem
|
|||||||
|
|
||||||
var entities = _lookup.GetEntitiesInRange(targetCoordinates, component.EnteringRange, LookupFlags.Approximate | LookupFlags.Dynamic | LookupFlags.Sundries);
|
var entities = _lookup.GetEntitiesInRange(targetCoordinates, component.EnteringRange, LookupFlags.Approximate | LookupFlags.Dynamic | LookupFlags.Sundries);
|
||||||
|
|
||||||
var ev = new StorageBeforeCloseEvent(entities);
|
var ev = new StorageBeforeCloseEvent(entities, new());
|
||||||
RaiseLocalEvent(uid, ev);
|
RaiseLocalEvent(uid, ref ev);
|
||||||
var count = 0;
|
var count = 0;
|
||||||
foreach (var entity in ev.Contents)
|
foreach (var entity in ev.Contents)
|
||||||
{
|
{
|
||||||
@@ -207,9 +210,10 @@ public sealed class EntityStorageSystem : EntitySystem
|
|||||||
|
|
||||||
TakeGas(uid, component);
|
TakeGas(uid, component);
|
||||||
ModifyComponents(uid, component);
|
ModifyComponents(uid, component);
|
||||||
_audio.PlayPvs(component.CloseSound, component.Owner);
|
_audio.PlayPvs(component.CloseSound, uid);
|
||||||
component.LastInternalOpenAttempt = default;
|
component.LastInternalOpenAttempt = default;
|
||||||
RaiseLocalEvent(uid, new StorageAfterCloseEvent());
|
var afterev = new StorageAfterCloseEvent();
|
||||||
|
RaiseLocalEvent(uid, ref afterev);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Insert(EntityUid toInsert, EntityUid container, EntityStorageComponent? component = null)
|
public bool Insert(EntityUid toInsert, EntityUid container, EntityStorageComponent? component = null)
|
||||||
@@ -302,7 +306,7 @@ public sealed class EntityStorageSystem : EntitySystem
|
|||||||
}
|
}
|
||||||
|
|
||||||
var ev = new StorageOpenAttemptEvent(silent);
|
var ev = new StorageOpenAttemptEvent(silent);
|
||||||
RaiseLocalEvent(target, ev, true);
|
RaiseLocalEvent(target, ref ev, true);
|
||||||
|
|
||||||
return !ev.Cancelled;
|
return !ev.Cancelled;
|
||||||
}
|
}
|
||||||
@@ -310,7 +314,7 @@ public sealed class EntityStorageSystem : EntitySystem
|
|||||||
public bool CanClose(EntityUid target, bool silent = false)
|
public bool CanClose(EntityUid target, bool silent = false)
|
||||||
{
|
{
|
||||||
var ev = new StorageCloseAttemptEvent();
|
var ev = new StorageCloseAttemptEvent();
|
||||||
RaiseLocalEvent(target, ev, silent);
|
RaiseLocalEvent(target, ref ev, silent);
|
||||||
|
|
||||||
return !ev.Cancelled;
|
return !ev.Cancelled;
|
||||||
}
|
}
|
||||||
@@ -347,7 +351,7 @@ public sealed class EntityStorageSystem : EntitySystem
|
|||||||
// 6. if this is an item, then mobs must only be eaten if some other component prevents
|
// 6. if this is an item, then mobs must only be eaten if some other component prevents
|
||||||
// pick-up interactions while a mob is inside (e.g. foldable)
|
// pick-up interactions while a mob is inside (e.g. foldable)
|
||||||
var attemptEvent = new InsertIntoEntityStorageAttemptEvent();
|
var attemptEvent = new InsertIntoEntityStorageAttemptEvent();
|
||||||
RaiseLocalEvent(toInsert, attemptEvent);
|
RaiseLocalEvent(toInsert, ref attemptEvent);
|
||||||
if (attemptEvent.Cancelled)
|
if (attemptEvent.Cancelled)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
@@ -367,7 +371,7 @@ public sealed class EntityStorageSystem : EntitySystem
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
var storeEv = new StoreMobInItemContainerAttemptEvent();
|
var storeEv = new StoreMobInItemContainerAttemptEvent();
|
||||||
RaiseLocalEvent(container, storeEv);
|
RaiseLocalEvent(container, ref storeEv);
|
||||||
allowedToEat = storeEv.Handled && !storeEv.Cancelled;
|
allowedToEat = storeEv.Handled && !storeEv.Cancelled;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -31,6 +31,7 @@ using Content.Shared.ActionBlocker;
|
|||||||
using Content.Shared.CombatMode;
|
using Content.Shared.CombatMode;
|
||||||
using Content.Shared.Containers.ItemSlots;
|
using Content.Shared.Containers.ItemSlots;
|
||||||
using Content.Shared.Implants.Components;
|
using Content.Shared.Implants.Components;
|
||||||
|
using Content.Shared.Lock;
|
||||||
using Content.Shared.Movement.Events;
|
using Content.Shared.Movement.Events;
|
||||||
|
|
||||||
namespace Content.Server.Storage.EntitySystems
|
namespace Content.Server.Storage.EntitySystems
|
||||||
|
|||||||
57
Content.Shared/Lock/LockComponent.cs
Normal file
57
Content.Shared/Lock/LockComponent.cs
Normal file
@@ -0,0 +1,57 @@
|
|||||||
|
using Robust.Shared.Audio;
|
||||||
|
using Robust.Shared.GameStates;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Shared.Lock;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Allows locking/unlocking, with access determined by AccessReader
|
||||||
|
/// </summary>
|
||||||
|
[RegisterComponent, NetworkedComponent]
|
||||||
|
[Access(typeof(LockSystem))]
|
||||||
|
public sealed class LockComponent : Component
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Whether or not the lock is locked.
|
||||||
|
/// </summary>
|
||||||
|
[DataField("locked"), ViewVariables(VVAccess.ReadWrite)]
|
||||||
|
public bool Locked = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether or not the lock is toggled by simply clicking.
|
||||||
|
/// </summary>
|
||||||
|
[DataField("lockOnClick"), ViewVariables(VVAccess.ReadWrite)]
|
||||||
|
public bool LockOnClick;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The sound played when unlocked.
|
||||||
|
/// </summary>
|
||||||
|
[DataField("unlockingSound"), ViewVariables(VVAccess.ReadWrite)]
|
||||||
|
public SoundSpecifier UnlockSound = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The sound played when locked.
|
||||||
|
/// </summary>
|
||||||
|
[DataField("lockingSound"), ViewVariables(VVAccess.ReadWrite)]
|
||||||
|
public SoundSpecifier LockSound = new SoundPathSpecifier("/Audio/Machines/door_lock_on.ogg");
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public sealed class LockComponentState : ComponentState
|
||||||
|
{
|
||||||
|
public bool Locked;
|
||||||
|
|
||||||
|
public bool LockOnClick;
|
||||||
|
|
||||||
|
public LockComponentState(bool locked, bool lockOnClick)
|
||||||
|
{
|
||||||
|
Locked = locked;
|
||||||
|
LockOnClick = lockOnClick;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public record struct LockToggleAttemptEvent(EntityUid User, bool Silent = false, bool Cancelled = false);
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public readonly record struct LockToggledEvent(bool Locked);
|
||||||
243
Content.Shared/Lock/LockSystem.cs
Normal file
243
Content.Shared/Lock/LockSystem.cs
Normal file
@@ -0,0 +1,243 @@
|
|||||||
|
using Content.Shared.Emag.Systems;
|
||||||
|
using Content.Shared.Access.Components;
|
||||||
|
using Content.Shared.Access.Systems;
|
||||||
|
using Content.Shared.Examine;
|
||||||
|
using Content.Shared.Hands.Components;
|
||||||
|
using Content.Shared.IdentityManagement;
|
||||||
|
using Content.Shared.Interaction;
|
||||||
|
using Content.Shared.Popups;
|
||||||
|
using Content.Shared.Storage;
|
||||||
|
using Content.Shared.Storage.Components;
|
||||||
|
using Content.Shared.Verbs;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.Audio;
|
||||||
|
using Robust.Shared.GameStates;
|
||||||
|
using Robust.Shared.Network;
|
||||||
|
using Robust.Shared.Timing;
|
||||||
|
|
||||||
|
namespace Content.Shared.Lock;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Handles (un)locking and examining of Lock components
|
||||||
|
/// </summary>
|
||||||
|
[UsedImplicitly]
|
||||||
|
public sealed class LockSystem : EntitySystem
|
||||||
|
{
|
||||||
|
[Dependency] private readonly IGameTiming _timing = default!;
|
||||||
|
[Dependency] private readonly INetManager _net = default!;
|
||||||
|
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
|
||||||
|
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
|
||||||
|
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||||
|
[Dependency] private readonly SharedPopupSystem _sharedPopupSystem = default!;
|
||||||
|
|
||||||
|
/// <inheritdoc />
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
|
||||||
|
SubscribeLocalEvent<LockComponent, ComponentGetState>(OnGetState);
|
||||||
|
SubscribeLocalEvent<LockComponent, ComponentHandleState>(OnHandleState);
|
||||||
|
SubscribeLocalEvent<LockComponent, ComponentStartup>(OnStartup);
|
||||||
|
SubscribeLocalEvent<LockComponent, ActivateInWorldEvent>(OnActivated);
|
||||||
|
SubscribeLocalEvent<LockComponent, StorageOpenAttemptEvent>(OnStorageOpenAttempt);
|
||||||
|
SubscribeLocalEvent<LockComponent, ExaminedEvent>(OnExamined);
|
||||||
|
SubscribeLocalEvent<LockComponent, GetVerbsEvent<AlternativeVerb>>(AddToggleLockVerb);
|
||||||
|
SubscribeLocalEvent<LockComponent, GotEmaggedEvent>(OnEmagged);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnGetState(EntityUid uid, LockComponent component, ref ComponentGetState args)
|
||||||
|
{
|
||||||
|
args.State = new LockComponentState(component.Locked, component.LockOnClick);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnHandleState(EntityUid uid, LockComponent component, ref ComponentHandleState args)
|
||||||
|
{
|
||||||
|
if (args.Current is not LockComponentState state)
|
||||||
|
return;
|
||||||
|
component.Locked = state.Locked;
|
||||||
|
component.LockOnClick = state.LockOnClick;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnStartup(EntityUid uid, LockComponent lockComp, ComponentStartup args)
|
||||||
|
{
|
||||||
|
_appearanceSystem.SetData(uid, StorageVisuals.CanLock, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnActivated(EntityUid uid, LockComponent lockComp, ActivateInWorldEvent args)
|
||||||
|
{
|
||||||
|
if (args.Handled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Only attempt an unlock by default on Activate
|
||||||
|
if (lockComp.Locked)
|
||||||
|
{
|
||||||
|
TryUnlock(uid, args.User, lockComp);
|
||||||
|
args.Handled = true;
|
||||||
|
}
|
||||||
|
else if (lockComp.LockOnClick)
|
||||||
|
{
|
||||||
|
TryLock(uid, args.User, lockComp);
|
||||||
|
args.Handled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnStorageOpenAttempt(EntityUid uid, LockComponent component, ref StorageOpenAttemptEvent args)
|
||||||
|
{
|
||||||
|
if (!component.Locked)
|
||||||
|
return;
|
||||||
|
if (!args.Silent)
|
||||||
|
_sharedPopupSystem.PopupEntity(Loc.GetString("entity-storage-component-locked-message"), uid);
|
||||||
|
|
||||||
|
args.Cancelled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnExamined(EntityUid uid, LockComponent lockComp, ExaminedEvent args)
|
||||||
|
{
|
||||||
|
args.PushText(Loc.GetString(lockComp.Locked
|
||||||
|
? "lock-comp-on-examined-is-locked"
|
||||||
|
: "lock-comp-on-examined-is-unlocked",
|
||||||
|
("entityName", Identity.Name(uid, EntityManager))));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Attmempts to lock a given entity
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="uid">The entity with the lock</param>
|
||||||
|
/// <param name="user">The person trying to lock it</param>
|
||||||
|
/// <param name="lockComp"></param>
|
||||||
|
/// <returns>If locking was successful</returns>
|
||||||
|
public bool TryLock(EntityUid uid, EntityUid user, LockComponent? lockComp = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(uid, ref lockComp))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!CanToggleLock(uid, user, quiet: false))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!HasUserAccess(uid, user, quiet: false))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (_net.IsClient && _timing.IsFirstTimePredicted)
|
||||||
|
{
|
||||||
|
_sharedPopupSystem.PopupEntity(Loc.GetString("lock-comp-do-lock-success",
|
||||||
|
("entityName", Identity.Name(uid, EntityManager))), uid, user);
|
||||||
|
_audio.PlayPvs(_audio.GetSound(lockComp.LockSound), uid, AudioParams.Default.WithVolume(-5));
|
||||||
|
}
|
||||||
|
|
||||||
|
lockComp.Locked = true;
|
||||||
|
_appearanceSystem.SetData(uid, StorageVisuals.Locked, true);
|
||||||
|
Dirty(lockComp);
|
||||||
|
|
||||||
|
RaiseLocalEvent(uid, new LockToggledEvent(true), true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Forces a given entity to be unlocked
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="uid">The entity with the lock</param>
|
||||||
|
/// <param name="user">The person unlocking it. Can be null</param>
|
||||||
|
/// <param name="lockComp"></param>
|
||||||
|
public void Unlock(EntityUid uid, EntityUid? user, LockComponent? lockComp = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(uid, ref lockComp))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_net.IsClient && _timing.IsFirstTimePredicted)
|
||||||
|
{
|
||||||
|
if (user is { Valid: true })
|
||||||
|
{
|
||||||
|
_sharedPopupSystem.PopupEntity(Loc.GetString("lock-comp-do-unlock-success",
|
||||||
|
("entityName", Identity.Name(uid, EntityManager))), uid, user.Value);
|
||||||
|
}
|
||||||
|
_audio.PlayPvs(_audio.GetSound(lockComp.UnlockSound), uid, AudioParams.Default.WithVolume(-5));
|
||||||
|
}
|
||||||
|
|
||||||
|
lockComp.Locked = false;
|
||||||
|
_appearanceSystem.SetData(uid, StorageVisuals.Locked, false);
|
||||||
|
Dirty(lockComp);
|
||||||
|
|
||||||
|
RaiseLocalEvent(uid, new LockToggledEvent(false), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Attmempts to unlock a given entity
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="uid">The entity with the lock</param>
|
||||||
|
/// <param name="user">The person trying to unlock it</param>
|
||||||
|
/// <param name="lockComp"></param>
|
||||||
|
/// <returns>If locking was successful</returns>
|
||||||
|
public bool TryUnlock(EntityUid uid, EntityUid user, LockComponent? lockComp = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(uid, ref lockComp))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!CanToggleLock(uid, user, quiet: false))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!HasUserAccess(uid, user, quiet: false))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
Unlock(uid, user, lockComp);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Raises an event for other components to check whether or not
|
||||||
|
/// the entity can be locked in its current state.
|
||||||
|
/// </summary>
|
||||||
|
public bool CanToggleLock(EntityUid uid, EntityUid user, bool quiet = true)
|
||||||
|
{
|
||||||
|
if (!HasComp<SharedHandsComponent>(user))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var ev = new LockToggleAttemptEvent(user, quiet);
|
||||||
|
RaiseLocalEvent(uid, ref ev, true);
|
||||||
|
return !ev.Cancelled;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HasUserAccess(EntityUid uid, EntityUid user, AccessReaderComponent? reader = null, bool quiet = true)
|
||||||
|
{
|
||||||
|
// Not having an AccessComponent means you get free access. woo!
|
||||||
|
if (!Resolve(uid, ref reader))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if (_accessReader.IsAllowed(user, reader))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if (!quiet && _net.IsClient && _timing.IsFirstTimePredicted)
|
||||||
|
_sharedPopupSystem.PopupEntity(Loc.GetString("lock-comp-has-user-access-fail"), uid, user);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void AddToggleLockVerb(EntityUid uid, LockComponent component, GetVerbsEvent<AlternativeVerb> args)
|
||||||
|
{
|
||||||
|
if (!args.CanAccess || !args.CanInteract || !CanToggleLock(uid, args.User))
|
||||||
|
return;
|
||||||
|
|
||||||
|
AlternativeVerb verb = new()
|
||||||
|
{
|
||||||
|
Act = component.Locked ?
|
||||||
|
() => TryUnlock(uid, args.User, component) :
|
||||||
|
() => TryLock(uid, args.User, component),
|
||||||
|
Text = Loc.GetString(component.Locked ? "toggle-lock-verb-unlock" : "toggle-lock-verb-lock"),
|
||||||
|
IconTexture = component.Locked ? "/Textures/Interface/VerbIcons/unlock.svg.192dpi.png" : "/Textures/Interface/VerbIcons/lock.svg.192dpi.png"
|
||||||
|
};
|
||||||
|
args.Verbs.Add(verb);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnEmagged(EntityUid uid, LockComponent component, ref GotEmaggedEvent args)
|
||||||
|
{
|
||||||
|
if (!component.Locked)
|
||||||
|
return;
|
||||||
|
if (_net.IsClient && _timing.IsFirstTimePredicted)
|
||||||
|
{
|
||||||
|
_audio.PlayPvs(_audio.GetSound(component.UnlockSound), uid, AudioParams.Default.WithVolume(-5));
|
||||||
|
}
|
||||||
|
_appearanceSystem.SetData(uid, StorageVisuals.Locked, false);
|
||||||
|
RemComp<LockComponent>(uid); //Literally destroys the lock as a tell it was emagged
|
||||||
|
args.Handled = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
25
Content.Shared/Storage/Components/SharedEntityStorage.cs
Normal file
25
Content.Shared/Storage/Components/SharedEntityStorage.cs
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
namespace Content.Shared.Storage.Components;
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public record struct InsertIntoEntityStorageAttemptEvent(bool Cancelled = false);
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public record struct StoreMobInItemContainerAttemptEvent(bool Handled, bool Cancelled = false);
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public record struct StorageOpenAttemptEvent(bool Silent, bool Cancelled = false);
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public readonly record struct StorageBeforeOpenEvent;
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public readonly record struct StorageAfterOpenEvent;
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public record struct StorageCloseAttemptEvent(bool Cancelled = false);
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public readonly record struct StorageBeforeCloseEvent(HashSet<EntityUid> Contents, HashSet<EntityUid> BypassChecks);
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public readonly record struct StorageAfterCloseEvent;
|
||||||
Reference in New Issue
Block a user