Damaged by contact fix (#31921)
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@@ -42,11 +42,11 @@ public sealed class DamageContactsSystem : EntitySystem
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{
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var otherUid = args.OtherEntity;
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if (!TryComp<PhysicsComponent>(uid, out var body))
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if (!TryComp<PhysicsComponent>(otherUid, out var body))
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return;
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var damageQuery = GetEntityQuery<DamageContactsComponent>();
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foreach (var ent in _physics.GetContactingEntities(uid, body))
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foreach (var ent in _physics.GetContactingEntities(otherUid, body))
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{
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if (ent == uid)
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continue;
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