SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110)
* rework * update logic
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
using Content.Shared.Movement.Systems;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared.Movement.Components;
|
||||
|
||||
[NetworkedComponent, RegisterComponent]
|
||||
[AutoGenerateComponentState]
|
||||
[Access(typeof(SpeedModifierContactsSystem))]
|
||||
public sealed partial class SpeedModifierContactsComponent : Component
|
||||
{
|
||||
[DataField("walkSpeedModifier"), ViewVariables(VVAccess.ReadWrite)]
|
||||
[AutoNetworkedField]
|
||||
public float WalkSpeedModifier = 1.0f;
|
||||
|
||||
[AutoNetworkedField]
|
||||
[DataField("sprintSpeedModifier"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public float SprintSpeedModifier = 1.0f;
|
||||
|
||||
[DataField("ignoreWhitelist")]
|
||||
public EntityWhitelist? IgnoreWhitelist;
|
||||
}
|
||||
Reference in New Issue
Block a user