Map ID fixes (Take 2) (#10075)

This commit is contained in:
Peptide90
2022-07-27 11:13:55 +01:00
committed by GitHub
parent dc9ebb01b6
commit c15e14676d
36 changed files with 15266 additions and 15266 deletions

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@@ -93,7 +93,7 @@ namespace Content.IntegrationTests.Tests
mapId = mapManager.CreateMap();
mapManager.AddUninitializedMap(mapId);
mapManager.SetMapPaused(mapId, true);
mapLoader.LoadMap(mapId, "Maps/saltern.yml");
mapLoader.LoadMap(mapId, "Maps/Stations/saltern.yml");
mapLoader.SaveMap(mapId, "load save ticks save 1.yml");
});

File diff suppressed because it is too large Load Diff

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@@ -1,7 +1,7 @@
- type: gameMap
id: Dart
mapName: 'Dart ERT'
mapPath: /Maps/dart.yml
mapPath: /Maps/Shuttles/dart.yml
minPlayers: 0
votable: false
stations:

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@@ -1,15 +1,15 @@
- type: gameMap
id: infiltrator
mapName: 'Syndicate Infiltrator'
mapPath: /Maps/infiltrator.yml
minPlayers: 0
votable: false
stations:
Station: #TODO: Mapper, add a BecomesStation component to the primary grid of the map.
mapNameTemplate: '{0} Infiltrator {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
overflowJobs: []
availableJobs:
Captain: [ 1, 1 ]
- type: gameMap
id: Infiltrator
mapName: 'Syndicate Infiltrator'
mapPath: /Maps/Shuttles/infiltrator.yml
minPlayers: 0
votable: false
stations:
Station: #TODO: Mapper, add a BecomesStation component to the primary grid of the map.
mapNameTemplate: '{0} Infiltrator {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
overflowJobs: []
availableJobs:
Captain: [ 1, 1 ]

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@@ -1,15 +1,15 @@
- type: gameMap
id: pirate
mapName: 'Pirate Ship'
mapPath: /Maps/pirate.yml
minPlayers: 0
votable: false
stations:
Station: #TODO: Mapper, add a BecomesStation component to the primary grid of the map.
mapNameTemplate: '{0} Pirate {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
overflowJobs: []
availableJobs:
Captain: [ 1, 1 ]
- type: gameMap
id: Pirate
mapName: 'Pirate Ship'
mapPath: /Maps/Shuttles/pirate.yml
minPlayers: 0
votable: false
stations:
Station: #TODO: Mapper, add a BecomesStation component to the primary grid of the map.
mapNameTemplate: '{0} Pirate {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
overflowJobs: []
availableJobs:
Captain: [ 1, 1 ]

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@@ -1,7 +1,7 @@
- type: gameMap
id: atlas
id: Atlas
mapName: 'Atlas'
mapPath: /Maps/atlas.yml
mapPath: /Maps/Stations/atlas.yml
minPlayers: 0
maxPlayers: 35
votable: False

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@@ -1,7 +1,7 @@
- type: gameMap
id: bagelstation
id: Bagel
mapName: 'Bagel Station'
mapPath: /Maps/bagel.yml
mapPath: /Maps/Stations/bagel.yml
minPlayers: 35
stations:
Bagel:

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@@ -1,7 +1,7 @@
- type: gameMap
id: barratry
id: Barratry
mapName: 'Barratry'
mapPath: /Maps/barratry.yml
mapPath: /Maps/Stations/barratry.yml
minPlayers: 40
stations:
Barratry:

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@@ -1,7 +1,7 @@
- type: gameMap
id: delta
id: Delta
mapName: 'Delta Station'
mapPath: /Maps/delta.yml
mapPath: /Maps/Stations/delta.yml
minPlayers: 60
stations:
Delta:

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@@ -1,7 +1,7 @@
- type: gameMap
id: lighthouse
id: Lighthouse
mapName: 'Lighthouse'
mapPath: /Maps/lighthouse.yml
mapPath: /Maps/Stations/lighthouse.yml
minPlayers: 35
maxPlayers: 70
stations:

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@@ -1,48 +1,48 @@
- type: gameMap
id: marathonstation
mapName: 'Marathon Station'
mapPath: /Maps/marathon.yml
minPlayers: 35
maxPlayers: 70
stations:
Marathon:
mapNameTemplate: '{0} Marathon Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
overflowJobs:
- Passenger
availableJobs:
CargoTechnician: [ 2, 3 ]
Passenger: [ -1, -1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 3]
Chef: [ 2, 2 ]
Clown: [ 1, 1 ]
Janitor: [ 1, 2 ]
Mime: [ 1, 1 ]
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
ChiefEngineer: [ 1, 1 ]
StationEngineer: [ 4, 6 ]
ChiefMedicalOfficer: [ 1, 1 ]
MedicalDoctor: [ 3, 4 ]
Chemist: [ 2, 3 ]
ResearchDirector: [ 1, 1 ]
Scientist: [ 3, 4 ]
HeadOfSecurity: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
Chaplain: [ 1, 1 ]
Warden: [ 1, 1 ]
Librarian: [ 1, 1 ]
Lawyer: [ 2, 2 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
Musician: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
TechnicalAssistant: [ 2, 2 ]
MedicalIntern: [ 2, 2 ]
ServiceWorker: [ 2, 2 ]
SecurityCadet: [ 2, 2 ]
Psychologist: [ 1, 1 ]
Detective: [ 1, 1 ]
- type: gameMap
id: Marathon
mapName: 'Marathon Station'
mapPath: /Maps/Stations/marathon.yml
minPlayers: 35
maxPlayers: 70
stations:
Marathon:
mapNameTemplate: '{0} Marathon Station {1}'
nameGenerator:
!type:NanotrasenNameGenerator
prefixCreator: '14'
overflowJobs:
- Passenger
availableJobs:
CargoTechnician: [ 2, 3 ]
Passenger: [ -1, -1 ]
Bartender: [ 2, 2 ]
Botanist: [ 3, 3]
Chef: [ 2, 2 ]
Clown: [ 1, 1 ]
Janitor: [ 1, 2 ]
Mime: [ 1, 1 ]
Captain: [ 1, 1 ]
HeadOfPersonnel: [ 1, 1 ]
ChiefEngineer: [ 1, 1 ]
StationEngineer: [ 4, 6 ]
ChiefMedicalOfficer: [ 1, 1 ]
MedicalDoctor: [ 3, 4 ]
Chemist: [ 2, 3 ]
ResearchDirector: [ 1, 1 ]
Scientist: [ 3, 4 ]
HeadOfSecurity: [ 1, 1 ]
SecurityOfficer: [ 4, 4 ]
Chaplain: [ 1, 1 ]
Warden: [ 1, 1 ]
Librarian: [ 1, 1 ]
Lawyer: [ 2, 2 ]
Quartermaster: [ 1, 1 ]
SalvageSpecialist: [ 3, 3 ]
Musician: [ 1, 1 ]
AtmosphericTechnician: [ 3, 3 ]
TechnicalAssistant: [ 2, 2 ]
MedicalIntern: [ 2, 2 ]
ServiceWorker: [ 2, 2 ]
SecurityCadet: [ 2, 2 ]
Psychologist: [ 1, 1 ]
Detective: [ 1, 1 ]

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@@ -1,7 +1,7 @@
- type: gameMap
id: NSSPillar
id: Pillar
mapName: 'NSS Pillar'
mapPath: /Maps/nss_pillar.yml
mapPath: /Maps/Stations/nss_pillar.yml
minPlayers: 40
stations:
Pillar:

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@@ -1,7 +1,7 @@
- type: gameMap
id: packedstation
id: Packed
mapName: 'Packedstation'
mapPath: /Maps/packedstation.yml
mapPath: /Maps/Stations/packedstation.yml
minPlayers: 0
maxPlayers: 35
votable: true

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@@ -1,7 +1,7 @@
- type: gameMap
id: ssreach
id: Reach
mapName: 'Reach'
mapPath: /Maps/ssreach.yml
mapPath: /Maps/Stations/ssreach.yml
minPlayers: 0
maxPlayers: 15
votable: false

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@@ -1,7 +1,7 @@
- type: gameMap
id: saltern
id: Saltern
mapName: 'Saltern'
mapPath: /Maps/saltern.yml
mapPath: /Maps/Stations/saltern.yml
minPlayers: 0
maxPlayers: 35
fallback: true

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@@ -1,7 +1,7 @@
- type: gameMap
id: SplitStation
id: Split
mapName: 'Split Station'
mapPath: /Maps/splitstation.yml
mapPath: /Maps/Stations/splitstation.yml
minPlayers: 50
stations:
Split:

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@@ -1,7 +1,7 @@
- type: gameMap
id: waystation
id: Way
mapName: 'Waystation'
mapPath: /Maps/waystation.yml
mapPath: /Maps/Stations/waystation.yml
minPlayers: 15
maxPlayers: 50
votable: false

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@@ -1,4 +1,4 @@
# Cargo
- type: cargoShuttle
id: CargoShuttle
path: /Maps/cargo_shuttle.yml
path: /Maps/Shuttles/cargo_shuttle.yml