Throwing into disposals logic splitting (#27487)

* wtf

* fix
This commit is contained in:
Ed
2024-04-29 16:12:42 +03:00
committed by GitHub
parent 6b5e99f5eb
commit bf8002569c
7 changed files with 93 additions and 46 deletions

View File

@@ -0,0 +1,35 @@
using Robust.Shared.Audio;
namespace Content.Server.Containers;
/// <summary>
/// Allows objects to fall inside the Container when thrown
/// </summary>
[RegisterComponent]
[Access(typeof(ThrowInsertContainerSystem))]
public sealed partial class ThrowInsertContainerComponent : Component
{
[DataField(required: true)]
public string? ContainerId;
/// <summary>
/// Throw chance of hitting into the container
/// </summary>
[DataField]
public float Probability = 0.75f;
/// <summary>
/// Sound played when an object is throw into the container.
/// </summary>
[DataField]
public SoundSpecifier? InsertSound = new SoundPathSpecifier("/Audio/Effects/trashbag1.ogg");
/// <summary>
/// Sound played when an item is thrown and misses the container.
/// </summary>
[DataField]
public SoundSpecifier? MissSound = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
[DataField]
public LocId MissLocString = "container-thrown-missed";
}

View File

@@ -0,0 +1,53 @@
using Content.Server.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Popups;
using Content.Shared.Throwing;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Random;
namespace Content.Server.Containers;
public sealed class ThrowInsertContainerSystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ThrowInsertContainerComponent, ThrowHitByEvent>(OnThrowCollide);
}
private void OnThrowCollide(Entity<ThrowInsertContainerComponent> ent, ref ThrowHitByEvent args)
{
if (ent.Comp.ContainerId == null)
return;
var container = _containerSystem.GetContainer(ent, ent.Comp.ContainerId);
if (!_containerSystem.CanInsert(args.Thrown, container))
return;
var rand = _random.NextFloat();
if (rand > ent.Comp.Probability)
{
_audio.PlayPvs(ent.Comp.MissSound, ent);
_popup.PopupEntity(Loc.GetString(ent.Comp.MissLocString), ent);
return;
}
if (_containerSystem.Insert(args.Thrown, container))
_audio.PlayPvs(ent.Comp.InsertSound, ent);
else
throw new InvalidOperationException("Container insertion failed but CanInsert returned true");
if (args.Component.Thrower != null)
_adminLogger.Add(LogType.Landed, LogImpact.Low, $"{ToPrettyString(args.Thrown)} thrown by {ToPrettyString(args.Component.Thrower.Value):player} landed in {ToPrettyString(ent)}");
}
}

View File

@@ -73,8 +73,6 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
SubscribeLocalEvent<DisposalUnitComponent, PowerChangedEvent>(OnPowerChange);
SubscribeLocalEvent<DisposalUnitComponent, ComponentInit>(OnDisposalInit);
SubscribeLocalEvent<DisposalUnitComponent, ThrowHitByEvent>(OnThrowCollide);
SubscribeLocalEvent<DisposalUnitComponent, ActivateInWorldEvent>(OnActivate);
SubscribeLocalEvent<DisposalUnitComponent, AfterInteractUsingEvent>(OnAfterInteractUsing);
SubscribeLocalEvent<DisposalUnitComponent, DragDropTargetEvent>(OnDragDropOn);
@@ -294,40 +292,6 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
args.Handled = true;
}
/// <summary>
/// Thrown items have a chance of bouncing off the unit and not going in.
/// </summary>
private void OnThrowCollide(EntityUid uid, SharedDisposalUnitComponent component, ThrowHitByEvent args)
{
var canInsert = CanInsert(uid, component, args.Thrown);
var randDouble = _robustRandom.NextDouble();
if (!canInsert)
{
return;
}
if (randDouble > 0.75)
{
_audioSystem.PlayPvs(component.MissSound, uid);
_popupSystem.PopupEntity(Loc.GetString("disposal-unit-thrown-missed"), uid);
return;
}
var inserted = _containerSystem.Insert(args.Thrown, component.Container);
if (!inserted)
{
throw new InvalidOperationException("Container insertion failed but CanInsert returned true");
}
if (args.Component.Thrower != null)
_adminLogger.Add(LogType.Landed, LogImpact.Low, $"{ToPrettyString(args.Thrown)} thrown by {ToPrettyString(args.Component.Thrower.Value):player} landed in {ToPrettyString(uid)}");
AfterInsert(uid, component, args.Thrown);
}
private void OnDisposalInit(EntityUid uid, SharedDisposalUnitComponent component, ComponentInit args)
{
component.Container = _containerSystem.EnsureContainer<Container>(uid, SharedDisposalUnitComponent.ContainerId);

View File

@@ -36,13 +36,6 @@ public abstract partial class SharedDisposalUnitComponent : Component
[ViewVariables(VVAccess.ReadWrite), DataField("soundInsert")]
public SoundSpecifier? InsertSound = new SoundPathSpecifier("/Audio/Effects/trashbag1.ogg");
/// <summary>
/// Sound played when an item is thrown and misses the disposal unit.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("soundMiss")]
public SoundSpecifier? MissSound = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
/// <summary>
/// State for this disposals unit.
/// </summary>

View File

@@ -1,2 +1,5 @@
container-verb-text-enter = Enter
container-verb-text-empty = Empty
## missed
container-thrown-missed = Missed!

View File

@@ -18,9 +18,6 @@ disposal-eject-verb-get-data-text = Eject contents
## No hands
disposal-unit-no-hands = You don't have hands!
## missed
disposal-unit-thrown-missed = Missed!
# state
disposal-unit-state-Ready = Ready
# Yes I want it to always say Pressurizing

View File

@@ -77,6 +77,8 @@
graph: DisposalMachine
node: disposal_unit
- type: DisposalUnit
- type: ThrowInsertContainer
containerId: disposals
- type: UserInterface
interfaces:
enum.DisposalUnitUiKey.Key: