Cleanup the namespaces (#8132)
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@@ -1,8 +1,5 @@
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using System.Collections.Generic;
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using Content.Shared.FixedPoint;
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using Robust.Shared.GameObjects;
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using Content.Shared.FixedPoint;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Shared.Damage.Components
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{
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