Cleanup the namespaces (#8132)

This commit is contained in:
wrexbe
2022-05-13 00:59:03 -07:00
committed by GitHub
parent 61d147aea9
commit bc68ac96dd
1648 changed files with 339 additions and 5284 deletions

View File

@@ -2,11 +2,8 @@ using Content.Shared.Audio;
using Content.Shared.Interaction;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager.Attributes;
using System.Linq;
namespace Content.Server.Storage.Components

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@@ -1,12 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Content.Server.Construction;
using Content.Server.Construction.Components;
using Content.Server.Ghost.Components;
using Content.Server.Storage.EntitySystems;
using Content.Server.Tools;
using Content.Shared.Body.Components;
using Content.Shared.Foldable;
using Content.Shared.Interaction;
@@ -16,12 +12,10 @@ using Content.Shared.Placeable;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Content.Shared.Storage;
using Content.Shared.Tools;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Physics;
using Robust.Shared.Player;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Storage.Components
{

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@@ -1,5 +1,3 @@
using Robust.Shared.GameObjects;
namespace Content.Server.Storage.Components
{
public interface IStorageComponent : IComponent

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@@ -2,11 +2,7 @@ using Content.Server.Storage.EntitySystems;
using Content.Server.Toilet;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Item;
using Robust.Shared.Analyzers;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Storage.Components
{

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@@ -1,8 +1,5 @@
using System.Collections.Generic;
using Content.Shared.Sound;
using Content.Shared.Storage;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Storage.Components
{

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@@ -1,9 +1,5 @@
using System.Collections.Generic;
using Content.Server.Storage.EntitySystems;
using Content.Shared.Storage;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Storage.Components
{