Cleanup the namespaces (#8132)
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@@ -1,6 +1,4 @@
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using Robust.Shared.GameObjects;
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namespace Content.Server.NodeContainer.Nodes
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namespace Content.Server.NodeContainer.Nodes
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{
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/// <summary>
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/// A <see cref="Node"/> that implements this will have its <see cref="RotateEvent(RotateEvent)"/> called when its
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