Makes many thing that update on paused *not* do that. (#4938)

This commit is contained in:
Vera Aguilera Puerto
2021-10-18 14:58:34 +02:00
committed by GitHub
parent 30a912e54f
commit b904efb942
24 changed files with 27 additions and 27 deletions

View File

@@ -92,7 +92,7 @@ namespace Content.Server.Tabletop
{
base.Update(frameTime);
foreach (var gamer in EntityManager.EntityQuery<TabletopGamerComponent>(true))
foreach (var gamer in EntityManager.EntityQuery<TabletopGamerComponent>())
{
if (!EntityManager.TryGetEntity(gamer.Tabletop, out var table))
continue;