diff --git a/Content.Server/AME/AntimatterEngineSystem.cs b/Content.Server/AME/AntimatterEngineSystem.cs index 1c0db54b54..f65fccfbf5 100644 --- a/Content.Server/AME/AntimatterEngineSystem.cs +++ b/Content.Server/AME/AntimatterEngineSystem.cs @@ -15,7 +15,7 @@ namespace Content.Server.AME _accumulatedFrameTime += frameTime; if (_accumulatedFrameTime >= 10) { - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { comp.OnUpdate(frameTime); } diff --git a/Content.Server/Arcade/BlockGameSystem.cs b/Content.Server/Arcade/BlockGameSystem.cs index b4c886050d..ffb3b8430f 100644 --- a/Content.Server/Arcade/BlockGameSystem.cs +++ b/Content.Server/Arcade/BlockGameSystem.cs @@ -64,7 +64,7 @@ namespace Content.Server.Arcade public override void Update(float frameTime) { - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { comp.DoGameTick(frameTime); } diff --git a/Content.Server/Chemistry/EntitySystems/VaporSystem.cs b/Content.Server/Chemistry/EntitySystems/VaporSystem.cs index 26371d5cae..05668d2226 100644 --- a/Content.Server/Chemistry/EntitySystems/VaporSystem.cs +++ b/Content.Server/Chemistry/EntitySystems/VaporSystem.cs @@ -78,7 +78,7 @@ namespace Content.Server.Chemistry.EntitySystems public override void Update(float frameTime) { foreach (var (vaporComp, solution) in EntityManager - .EntityQuery(true)) + .EntityQuery()) { foreach (var (_, value) in solution.Solutions) { diff --git a/Content.Server/Cloning/CloningSystem.cs b/Content.Server/Cloning/CloningSystem.cs index f594524036..c489cc3454 100644 --- a/Content.Server/Cloning/CloningSystem.cs +++ b/Content.Server/Cloning/CloningSystem.cs @@ -72,7 +72,7 @@ namespace Content.Server.Cloning public override void Update(float frameTime) { - foreach (var (cloning, power) in EntityManager.EntityQuery(true)) + foreach (var (cloning, power) in EntityManager.EntityQuery()) { if (cloning.UiKnownPowerState != power.Powered) { @@ -127,7 +127,7 @@ namespace Content.Server.Cloning public void OnChangeMadeToDnaScans() { - foreach (var cloning in EntityManager.EntityQuery(true)) + foreach (var cloning in EntityManager.EntityQuery()) UpdateUserInterface(cloning); } diff --git a/Content.Server/Disposal/Unit/EntitySystems/DisposableSystem.cs b/Content.Server/Disposal/Unit/EntitySystems/DisposableSystem.cs index 6f2b94925f..720c97b047 100644 --- a/Content.Server/Disposal/Unit/EntitySystems/DisposableSystem.cs +++ b/Content.Server/Disposal/Unit/EntitySystems/DisposableSystem.cs @@ -10,7 +10,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems public override void Update(float frameTime) { - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { comp.Update(frameTime); } diff --git a/Content.Server/DoAfter/DoAfterSystem.cs b/Content.Server/DoAfter/DoAfterSystem.cs index 921cc13bcb..2ba7b65187 100644 --- a/Content.Server/DoAfter/DoAfterSystem.cs +++ b/Content.Server/DoAfter/DoAfterSystem.cs @@ -41,7 +41,7 @@ namespace Content.Server.DoAfter { base.Update(frameTime); - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { foreach (var doAfter in comp.DoAfters.ToArray()) { diff --git a/Content.Server/Ghost/GhostSystem.cs b/Content.Server/Ghost/GhostSystem.cs index 535a6b053c..2573b2512d 100644 --- a/Content.Server/Ghost/GhostSystem.cs +++ b/Content.Server/Ghost/GhostSystem.cs @@ -192,7 +192,7 @@ namespace Content.Server.Ghost private IEnumerable GetLocationNames() { - foreach (var warp in EntityManager.EntityQuery()) + foreach (var warp in EntityManager.EntityQuery(true)) { if (warp.Location != null) { diff --git a/Content.Server/Gravity/EntitySystems/GravitySystem.cs b/Content.Server/Gravity/EntitySystems/GravitySystem.cs index 3cee745f4a..b5ac88909a 100644 --- a/Content.Server/Gravity/EntitySystems/GravitySystem.cs +++ b/Content.Server/Gravity/EntitySystems/GravitySystem.cs @@ -59,7 +59,7 @@ namespace Content.Server.Gravity.EntitySystems var gridId = component.Owner.Transform.GridID; GravityChangedMessage message; - foreach (var generator in EntityManager.EntityQuery(true)) + foreach (var generator in EntityManager.EntityQuery()) { if (generator.Owner.Transform.GridID == gridId && generator.Status == GravityGeneratorStatus.On) { @@ -78,7 +78,7 @@ namespace Content.Server.Gravity.EntitySystems public override void Update(float frameTime) { // TODO: Pointless iteration, just make both of these event-based PLEASE - foreach (var generator in EntityManager.EntityQuery(true)) + foreach (var generator in EntityManager.EntityQuery()) { if (generator.NeedsUpdate) { diff --git a/Content.Server/Kitchen/EntitySystems/MicrowaveSystem.cs b/Content.Server/Kitchen/EntitySystems/MicrowaveSystem.cs index 33079ca180..0f9e469167 100644 --- a/Content.Server/Kitchen/EntitySystems/MicrowaveSystem.cs +++ b/Content.Server/Kitchen/EntitySystems/MicrowaveSystem.cs @@ -23,7 +23,7 @@ namespace Content.Server.Kitchen.EntitySystems public override void Update(float frameTime) { base.Update(frameTime); - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { comp.OnUpdate(); } diff --git a/Content.Server/Lathe/LatheSystem.cs b/Content.Server/Lathe/LatheSystem.cs index efcb60c3fd..ad5025129e 100644 --- a/Content.Server/Lathe/LatheSystem.cs +++ b/Content.Server/Lathe/LatheSystem.cs @@ -9,7 +9,7 @@ namespace Content.Server.Lathe { public override void Update(float frameTime) { - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { if (comp.Producing == false && comp.Queue.Count > 0) { diff --git a/Content.Server/Light/EntitySystems/ExpendableLightSystem.cs b/Content.Server/Light/EntitySystems/ExpendableLightSystem.cs index 150e31c080..d59c36570f 100644 --- a/Content.Server/Light/EntitySystems/ExpendableLightSystem.cs +++ b/Content.Server/Light/EntitySystems/ExpendableLightSystem.cs @@ -12,7 +12,7 @@ namespace Content.Server.Light.EntitySystems { public override void Update(float frameTime) { - foreach (var light in EntityManager.EntityQuery(true)) + foreach (var light in EntityManager.EntityQuery()) { light.Update(frameTime); } diff --git a/Content.Server/Medical/MedicalScannerSystem.cs b/Content.Server/Medical/MedicalScannerSystem.cs index f095b50584..e01f4beb8a 100644 --- a/Content.Server/Medical/MedicalScannerSystem.cs +++ b/Content.Server/Medical/MedicalScannerSystem.cs @@ -21,7 +21,7 @@ namespace Content.Server.Medical { base.Initialize(); - SubscribeLocalEvent(OnRelayMovement); + SubscribeLocalEvent(OnRelayMovement); SubscribeLocalEvent(AddInsertOtherVerb); SubscribeLocalEvent(AddAlternativeVerbs); } @@ -90,7 +90,7 @@ namespace Content.Server.Medical public override void Update(float frameTime) { - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { comp.Update(frameTime); } diff --git a/Content.Server/Morgue/MorgueSystem.cs b/Content.Server/Morgue/MorgueSystem.cs index 142ba600c2..8fe10c8579 100644 --- a/Content.Server/Morgue/MorgueSystem.cs +++ b/Content.Server/Morgue/MorgueSystem.cs @@ -54,7 +54,7 @@ namespace Content.Server.Morgue if (_accumulatedFrameTime >= 10) { - foreach (var morgue in EntityManager.EntityQuery(true)) + foreach (var morgue in EntityManager.EntityQuery()) { morgue.Update(); } diff --git a/Content.Server/Nutrition/EntitySystems/HungerSystem.cs b/Content.Server/Nutrition/EntitySystems/HungerSystem.cs index 69c7584b22..1391518034 100644 --- a/Content.Server/Nutrition/EntitySystems/HungerSystem.cs +++ b/Content.Server/Nutrition/EntitySystems/HungerSystem.cs @@ -15,7 +15,7 @@ namespace Content.Server.Nutrition.EntitySystems if (_accumulatedFrameTime > 1) { - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { comp.OnUpdate(_accumulatedFrameTime); } diff --git a/Content.Server/Nutrition/EntitySystems/ThirstSystem.cs b/Content.Server/Nutrition/EntitySystems/ThirstSystem.cs index 24f7825ff6..e6ca6c57fd 100644 --- a/Content.Server/Nutrition/EntitySystems/ThirstSystem.cs +++ b/Content.Server/Nutrition/EntitySystems/ThirstSystem.cs @@ -15,7 +15,7 @@ namespace Content.Server.Nutrition.EntitySystems if (_accumulatedFrameTime > 1) { - foreach (var component in EntityManager.EntityQuery(true)) + foreach (var component in EntityManager.EntityQuery()) { component.OnUpdate(_accumulatedFrameTime); } diff --git a/Content.Server/Plants/PlantSystem.cs b/Content.Server/Plants/PlantSystem.cs index 18c095de49..d2365afc17 100644 --- a/Content.Server/Plants/PlantSystem.cs +++ b/Content.Server/Plants/PlantSystem.cs @@ -68,7 +68,7 @@ namespace Content.Server.Plants _timer = 0f; - foreach (var plantHolder in EntityManager.EntityQuery(true)) + foreach (var plantHolder in EntityManager.EntityQuery()) { plantHolder.Update(); } diff --git a/Content.Server/Pointing/EntitySystems/PointingSystem.cs b/Content.Server/Pointing/EntitySystems/PointingSystem.cs index 2f1e7d13be..2d8453020c 100644 --- a/Content.Server/Pointing/EntitySystems/PointingSystem.cs +++ b/Content.Server/Pointing/EntitySystems/PointingSystem.cs @@ -225,7 +225,7 @@ namespace Content.Server.Pointing.EntitySystems public override void Update(float frameTime) { - foreach (var component in EntityManager.EntityQuery(true)) + foreach (var component in EntityManager.EntityQuery()) { component.Update(frameTime); } diff --git a/Content.Server/Pointing/EntitySystems/RoguePointingSystem.cs b/Content.Server/Pointing/EntitySystems/RoguePointingSystem.cs index 268a8626c0..3042dc3e94 100644 --- a/Content.Server/Pointing/EntitySystems/RoguePointingSystem.cs +++ b/Content.Server/Pointing/EntitySystems/RoguePointingSystem.cs @@ -9,7 +9,7 @@ namespace Content.Server.Pointing.EntitySystems { public override void Update(float frameTime) { - foreach (var component in EntityManager.EntityQuery(true)) + foreach (var component in EntityManager.EntityQuery()) { component.Update(frameTime); } diff --git a/Content.Server/Power/EntitySystems/BaseChargerSystem.cs b/Content.Server/Power/EntitySystems/BaseChargerSystem.cs index f1896b49ee..7943c441ac 100644 --- a/Content.Server/Power/EntitySystems/BaseChargerSystem.cs +++ b/Content.Server/Power/EntitySystems/BaseChargerSystem.cs @@ -26,7 +26,7 @@ namespace Content.Server.Power.EntitySystems public override void Update(float frameTime) { - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { comp.OnUpdate(frameTime); } diff --git a/Content.Server/Radiation/RadiationPulseSystem.cs b/Content.Server/Radiation/RadiationPulseSystem.cs index f179dce863..7142952880 100644 --- a/Content.Server/Radiation/RadiationPulseSystem.cs +++ b/Content.Server/Radiation/RadiationPulseSystem.cs @@ -27,7 +27,7 @@ namespace Content.Server.Radiation _accumulator -= RadiationCooldown; // All code here runs effectively every RadiationCooldown seconds, so use that as the "frame time". - foreach (var comp in EntityManager.EntityQuery(true)) + foreach (var comp in EntityManager.EntityQuery()) { comp.Update(RadiationCooldown); var ent = comp.Owner; diff --git a/Content.Server/Solar/EntitySystems/PowerSolarControlConsoleSystem.cs b/Content.Server/Solar/EntitySystems/PowerSolarControlConsoleSystem.cs index 27c2582772..2f9728130b 100644 --- a/Content.Server/Solar/EntitySystems/PowerSolarControlConsoleSystem.cs +++ b/Content.Server/Solar/EntitySystems/PowerSolarControlConsoleSystem.cs @@ -21,7 +21,7 @@ namespace Content.Server.Solar.EntitySystems if (_updateTimer >= 1) { _updateTimer -= 1; - foreach (var component in EntityManager.EntityQuery(true)) + foreach (var component in EntityManager.EntityQuery()) { component.UpdateUIState(); } diff --git a/Content.Server/Solar/EntitySystems/PowerSolarSystem.cs b/Content.Server/Solar/EntitySystems/PowerSolarSystem.cs index 5c36c8aedf..7d1ee222ef 100644 --- a/Content.Server/Solar/EntitySystems/PowerSolarSystem.cs +++ b/Content.Server/Solar/EntitySystems/PowerSolarSystem.cs @@ -86,7 +86,7 @@ namespace Content.Server.Solar.EntitySystems TotalPanelPower = 0; - foreach (var panel in EntityManager.EntityQuery(false)) + foreach (var panel in EntityManager.EntityQuery()) { // There's supposed to be rotational logic here, but that implies putting it somewhere. panel.Owner.Transform.WorldRotation = TargetPanelRotation; diff --git a/Content.Server/Storage/EntitySystems/StorageSystem.cs b/Content.Server/Storage/EntitySystems/StorageSystem.cs index c5ace24ab1..eb640e3115 100644 --- a/Content.Server/Storage/EntitySystems/StorageSystem.cs +++ b/Content.Server/Storage/EntitySystems/StorageSystem.cs @@ -53,7 +53,7 @@ namespace Content.Server.Storage.EntitySystems /// public override void Update(float frameTime) { - foreach (var component in EntityManager.EntityQuery(true)) + foreach (var component in EntityManager.EntityQuery()) { CheckSubscribedEntities(component); } diff --git a/Content.Server/Tabletop/TabletopSystem.cs b/Content.Server/Tabletop/TabletopSystem.cs index 5242865592..8b2f4fb305 100644 --- a/Content.Server/Tabletop/TabletopSystem.cs +++ b/Content.Server/Tabletop/TabletopSystem.cs @@ -92,7 +92,7 @@ namespace Content.Server.Tabletop { base.Update(frameTime); - foreach (var gamer in EntityManager.EntityQuery(true)) + foreach (var gamer in EntityManager.EntityQuery()) { if (!EntityManager.TryGetEntity(gamer.Tabletop, out var table)) continue;