Makes many thing that update on paused *not* do that. (#4938)
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@@ -21,7 +21,7 @@ namespace Content.Server.Solar.EntitySystems
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if (_updateTimer >= 1)
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{
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_updateTimer -= 1;
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foreach (var component in EntityManager.EntityQuery<SolarControlConsoleComponent>(true))
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foreach (var component in EntityManager.EntityQuery<SolarControlConsoleComponent>())
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{
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component.UpdateUIState();
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}
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