Makes many thing that update on paused *not* do that. (#4938)
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@@ -41,7 +41,7 @@ namespace Content.Server.DoAfter
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{
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base.Update(frameTime);
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foreach (var comp in EntityManager.EntityQuery<DoAfterComponent>(true))
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foreach (var comp in EntityManager.EntityQuery<DoAfterComponent>())
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{
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foreach (var doAfter in comp.DoAfters.ToArray())
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{
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