Remove redundant #nullable enable (#4275)

This commit is contained in:
Visne
2021-07-17 02:37:09 +02:00
committed by GitHub
parent 84616743e9
commit b7dc3c81ae
890 changed files with 354 additions and 1246 deletions

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Client.Administration.UI.Tabs;
using Content.Client.HUD;

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@@ -1,5 +1,4 @@
#nullable enable
using Robust.Client.Console;
using Robust.Client.Console;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Client.AutoGenerated;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC;

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@@ -1,5 +1,4 @@
#nullable enable
using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.Tabs.AdminTab

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated;
using Robust.Client.Console;
using Robust.Client.UserInterface.Controls;

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated;
using Robust.Client.Console;
using Robust.Client.UserInterface.Controls;

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@@ -1,5 +1,4 @@
#nullable enable
using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated;
using Robust.Client.Console;
using Robust.Client.UserInterface.Controls;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Client.Administration.Managers;
using Content.Client.Administration.Managers;
using Robust.Client.AutoGenerated;
using Robust.Client.Placement;
using Robust.Client.ResourceManagement;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using System.Linq;
using Content.Client.StationEvents.Managers;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using Content.Client.Atmos.EntitySystems;
using Content.Shared.Atmos;

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@@ -1,5 +1,4 @@
#nullable enable
using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.Tabs.AtmosTab

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using Content.Client.Atmos.EntitySystems;
using Content.Shared.Atmos;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated;

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@@ -1,5 +1,4 @@
#nullable enable

using System.Collections.Generic;
using Content.Shared.Administration.Menu;
using Robust.Client.AutoGenerated;

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@@ -1,5 +1,4 @@
#nullable enable
using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.Tabs

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@@ -1,5 +1,4 @@
#nullable enable
using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.Tabs

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Client.Atmos.Overlays;
using Content.Shared.Atmos;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Client.Atmos.Overlays;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Piping;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.GameTicking.Managers;
using Content.Client.Lobby;
using Content.Client.Viewport;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared.Buckle.Components;
using Content.Shared.Buckle.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Client.Stylesheets;

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@@ -13,7 +13,6 @@ using Robust.Shared.Serialization.Markdown;
using Robust.Shared.Serialization.Markdown.Mapping;
using Robust.Shared.Utility;
#nullable enable
namespace Content.Client.Changelog
{

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Shared.Chemistry.Solution.Components;
using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.Inventory;
using Content.Client.Items.Components;
using Content.Shared.Clothing;

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@@ -1,4 +1,3 @@
#nullable enable
using Robust.Client.Graphics;
using Robust.Shared.Enums;
using Robust.Shared.IoC;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared;
using Content.Shared;
using Content.Shared.CCVar;
using Robust.Shared.Configuration;
using Robust.Shared.Console;

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@@ -14,7 +14,6 @@ using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
#nullable enable
namespace Content.Client.Construction
{

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@@ -7,7 +7,6 @@ using Robust.Client.UserInterface.XAML;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
#nullable enable
namespace Content.Client.Construction.UI
{

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.Interactable.Components;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Linq;
using System.Threading;
using Content.Client.Examine;

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@@ -1,5 +1,4 @@
#nullable enable

using System;
using System.Collections.Generic;
using System.Linq;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Client.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Shared.Flash;
using Robust.Client.Graphics;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Shared.Ghost;
using Robust.Client.Console;

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@@ -1,5 +1,4 @@
#nullable enable
using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using System.Collections.Generic;
using Content.Shared.Gravity;
using JetBrains.Annotations;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using Content.Client.HealthOverlay.UI;
using Content.Shared.Damage.Components;
using Content.Shared.GameTicking;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.IoC;
using Content.Client.Resources;
using Content.Shared.Damage.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using System.IO;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.Hands;
using Content.Shared.Item;
using Robust.Shared.Containers;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.DragDrop;
using Content.Shared.Kitchen.Components;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Shared.Light;
using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Shared.DrawDepth;
using Content.Shared.MobState;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared.Morgue;
using Content.Shared.Morgue;
using Robust.Client.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Movement;
using Content.Shared.Movement.Components;
using Robust.Client.Player;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Rotatable;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using System.Linq;
using Content.Shared.Singularity.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Shared.Rounding;

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@@ -1,5 +1,4 @@
#nullable enable

using Content.Shared.Stacks;
using Content.Shared.Storage;
using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using Content.Client.Actions.UI;
using Content.Client.Examine;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Content.Client.HUD;
using Content.Shared.Suspicion;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.Stylesheets;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated;

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@@ -9,7 +9,6 @@ using Robust.Shared.IoC;
using Robust.Shared.Network;
using Robust.Shared.Timing;
#nullable enable
namespace Content.Client.Voting
{

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.Administration;
using Content.Server.Administration;
using Content.Server.AI.Components;
using Content.Server.AI.Utility;
using Content.Server.AI.Utility.AiLogic;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.GameTicking;
using Content.Server.GameTicking;
using Content.Shared.Movement.Components;
using Content.Shared.Roles;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.AI.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Server.AI.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Server.AI.Components;

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.AI.Utility;
using Content.Server.AI.Utility;
using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Storage.Components;
using Content.Shared.Interaction;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Hands.Components;
using Content.Server.Interaction;
using Content.Server.Items;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Hands.Components;
using Content.Server.Items;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Nutrition.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Nutrition.Components;

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@@ -1,5 +1,4 @@
#nullable enable
using System.Collections.Generic;
using System.Collections.Generic;
using Content.Server.Access.Components;
using Content.Server.AI.Components;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Server.AI.EntitySystems;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Server.Hands.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Server.Hands.Components;

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@@ -1,5 +1,4 @@
#nullable enable
using System;
using System;
using Content.Shared.AME;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Roles;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.CombatMode;
using Content.Shared.Actions.Behaviors;
using Content.Shared.Notification;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Linq;
using Content.Server.Act;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq;
using Content.Server.Ghost;
using Content.Shared.Actions.Behaviors;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using Content.Server.CharacterAppearance.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Server.Administration;
using Content.Server.Commands;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Server.Administration;
using Content.Server.Commands;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Server.Administration;
using Content.Server.Commands;

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using Content.Shared.ActionBlocker;
using Content.Shared.Actions;

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@@ -1,6 +1,5 @@
using Content.Shared.Administration;
#nullable enable
namespace Content.Server.Administration
{

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@@ -8,7 +8,6 @@ using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
#nullable enable
namespace Content.Server.Administration.Commands
{

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@@ -5,7 +5,6 @@ using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
#nullable enable
namespace Content.Server.Administration.Commands
{

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Shared.Administration;
using Content.Shared.Administration;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Administration;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;

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@@ -4,7 +4,6 @@ using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Map;
#nullable enable
namespace Content.Server.Administration.Commands
{

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@@ -1,4 +1,3 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;

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@@ -5,7 +5,6 @@ using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
#nullable enable
namespace Content.Server.Administration.Commands
{

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@@ -6,7 +6,6 @@ using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
#nullable enable
namespace Content.Server.Administration.Commands
{

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@@ -1,5 +1,4 @@
#nullable enable
using Content.Server.Administration.Managers;
using Content.Server.Administration.Managers;
using JetBrains.Annotations;
using Robust.Server.Player;
using Robust.Shared.Console;

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