Remove redundant #nullable enable (#4275)

This commit is contained in:
Visne
2021-07-17 02:37:09 +02:00
committed by GitHub
parent 84616743e9
commit b7dc3c81ae
890 changed files with 354 additions and 1246 deletions

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.Administration.UI.Tabs; using Content.Client.Administration.UI.Tabs;
using Content.Client.HUD; using Content.Client.HUD;

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@@ -1,5 +1,4 @@
#nullable enable using Robust.Client.Console;
using Robust.Client.Console;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -1,5 +1,4 @@
#nullable enable using System;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;

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@@ -1,5 +1,4 @@
#nullable enable using System;
using System;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -1,5 +1,4 @@
#nullable enable using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.Tabs.AdminTab namespace Content.Client.Administration.UI.Tabs.AdminTab

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@@ -1,5 +1,4 @@
#nullable enable using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Console; using Robust.Client.Console;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;

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@@ -1,5 +1,4 @@
#nullable enable using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Console; using Robust.Client.Console;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;

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@@ -1,5 +1,4 @@
#nullable enable using JetBrains.Annotations;
using JetBrains.Annotations;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Console; using Robust.Client.Console;
using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.Controls;

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@@ -1,5 +1,4 @@
#nullable enable using Content.Client.Administration.Managers;
using Content.Client.Administration.Managers;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.Placement; using Robust.Client.Placement;
using Robust.Client.ResourceManagement; using Robust.Client.ResourceManagement;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Client.StationEvents.Managers; using Content.Client.StationEvents.Managers;

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@@ -1,5 +1,4 @@
#nullable enable using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;

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@@ -1,5 +1,4 @@
#nullable enable using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Client.Atmos.EntitySystems; using Content.Client.Atmos.EntitySystems;
using Content.Shared.Atmos; using Content.Shared.Atmos;

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@@ -1,5 +1,4 @@
#nullable enable using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.Tabs.AtmosTab namespace Content.Client.Administration.UI.Tabs.AtmosTab

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@@ -1,5 +1,4 @@
#nullable enable using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Client.Atmos.EntitySystems; using Content.Client.Atmos.EntitySystems;
using Content.Shared.Atmos; using Content.Shared.Atmos;

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@@ -1,5 +1,4 @@
#nullable enable using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;

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@@ -1,5 +1,4 @@
#nullable enable 
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.Administration.Menu; using Content.Shared.Administration.Menu;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;

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@@ -1,5 +1,4 @@
#nullable enable using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.Tabs namespace Content.Client.Administration.UI.Tabs

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@@ -1,5 +1,4 @@
#nullable enable using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface; using Robust.Client.UserInterface;
namespace Content.Client.Administration.UI.Tabs namespace Content.Client.Administration.UI.Tabs

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.Atmos.Overlays; using Content.Client.Atmos.Overlays;
using Content.Shared.Atmos; using Content.Shared.Atmos;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.Atmos.Overlays; using Content.Client.Atmos.Overlays;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using Content.Shared.Atmos; using Content.Shared.Atmos;
using Content.Shared.Atmos.Piping; using Content.Shared.Atmos.Piping;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.GameTicking.Managers; using Content.Client.GameTicking.Managers;
using Content.Client.Lobby; using Content.Client.Lobby;
using Content.Client.Viewport; using Content.Client.Viewport;

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@@ -1,5 +1,4 @@
#nullable enable using Content.Shared.Buckle.Components;
using Content.Shared.Buckle.Components;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.Stylesheets; using Content.Client.Stylesheets;

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@@ -13,7 +13,6 @@ using Robust.Shared.Serialization.Markdown;
using Robust.Shared.Serialization.Markdown.Mapping; using Robust.Shared.Serialization.Markdown.Mapping;
using Robust.Shared.Utility; using Robust.Shared.Utility;
#nullable enable
namespace Content.Client.Changelog namespace Content.Client.Changelog
{ {

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using Content.Shared.Chemistry.Solution.Components; using Content.Shared.Chemistry.Solution.Components;
using JetBrains.Annotations; using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.Inventory; using Content.Client.Inventory;
using Content.Client.Items.Components; using Content.Client.Items.Components;
using Content.Shared.Clothing; using Content.Shared.Clothing;

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@@ -1,4 +1,3 @@
#nullable enable
using Robust.Client.Graphics; using Robust.Client.Graphics;
using Robust.Shared.Enums; using Robust.Shared.Enums;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -1,5 +1,4 @@
#nullable enable using Content.Shared;
using Content.Shared;
using Content.Shared.CCVar; using Content.Shared.CCVar;
using Robust.Shared.Configuration; using Robust.Shared.Configuration;
using Robust.Shared.Console; using Robust.Shared.Console;

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@@ -14,7 +14,6 @@ using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Maths; using Robust.Shared.Maths;
#nullable enable
namespace Content.Client.Construction namespace Content.Client.Construction
{ {

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@@ -7,7 +7,6 @@ using Robust.Client.UserInterface.XAML;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Localization; using Robust.Shared.Localization;
#nullable enable
namespace Content.Client.Construction.UI namespace Content.Client.Construction.UI
{ {

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

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@@ -1,5 +1,4 @@
#nullable enable using System;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Client.Interactable.Components; using Content.Client.Interactable.Components;

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@@ -1,5 +1,4 @@
#nullable enable using System;
using System;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using Content.Client.Examine; using Content.Client.Examine;

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@@ -1,5 +1,4 @@
#nullable enable 
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

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@@ -1,5 +1,4 @@
#nullable enable using System;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using Content.Shared.Flash; using Content.Shared.Flash;
using Robust.Client.Graphics; using Robust.Client.Graphics;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.Ghost; using Content.Shared.Ghost;
using Robust.Client.Console; using Robust.Client.Console;

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@@ -1,5 +1,4 @@
#nullable enable using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -1,5 +1,4 @@
#nullable enable using System;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.Gravity; using Content.Shared.Gravity;
using JetBrains.Annotations; using JetBrains.Annotations;

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@@ -1,5 +1,4 @@
#nullable enable using System.Collections.Generic;
using System.Collections.Generic;
using Content.Client.HealthOverlay.UI; using Content.Client.HealthOverlay.UI;
using Content.Shared.Damage.Components; using Content.Shared.Damage.Components;
using Content.Shared.GameTicking; using Content.Shared.GameTicking;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.IoC; using Content.Client.IoC;
using Content.Client.Resources; using Content.Client.Resources;
using Content.Shared.Damage.Components; using Content.Shared.Damage.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.Hands; using Content.Client.Hands;
using Content.Shared.Item; using Content.Shared.Item;
using Robust.Shared.Containers; using Robust.Shared.Containers;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.DragDrop; using Content.Shared.DragDrop;
using Content.Shared.Kitchen.Components; using Content.Shared.Kitchen.Components;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using Content.Shared.Light; using Content.Shared.Light;
using JetBrains.Annotations; using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.DrawDepth; using Content.Shared.DrawDepth;
using Content.Shared.MobState; using Content.Shared.MobState;

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@@ -1,5 +1,4 @@
#nullable enable using Content.Shared.Morgue;
using Content.Shared.Morgue;
using Robust.Client.GameObjects; using Robust.Client.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Movement; using Content.Shared.Movement;
using Content.Shared.Movement.Components; using Content.Shared.Movement.Components;
using Robust.Client.Player; using Robust.Client.Player;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Rotatable; using Content.Shared.Rotatable;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Shared.Singularity.Components; using Content.Shared.Singularity.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Content.Shared.Rounding; using Content.Shared.Rounding;

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@@ -1,5 +1,4 @@
#nullable enable 
using Content.Shared.Stacks; using Content.Shared.Stacks;
using Content.Shared.Storage; using Content.Shared.Storage;
using JetBrains.Annotations; using JetBrains.Annotations;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq; using System.Linq;
using Content.Client.Actions.UI; using Content.Client.Actions.UI;
using Content.Client.Examine; using Content.Client.Examine;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Content.Client.HUD; using Content.Client.HUD;
using Content.Shared.Suspicion; using Content.Shared.Suspicion;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Client.Stylesheets; using Content.Client.Stylesheets;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;

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@@ -9,7 +9,6 @@ using Robust.Shared.IoC;
using Robust.Shared.Network; using Robust.Shared.Network;
using Robust.Shared.Timing; using Robust.Shared.Timing;
#nullable enable
namespace Content.Client.Voting namespace Content.Client.Voting
{ {

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@@ -1,5 +1,4 @@
#nullable enable using Content.Server.Administration;
using Content.Server.Administration;
using Content.Server.AI.Components; using Content.Server.AI.Components;
using Content.Server.AI.Utility; using Content.Server.AI.Utility;
using Content.Server.AI.Utility.AiLogic; using Content.Server.AI.Utility.AiLogic;

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@@ -1,5 +1,4 @@
#nullable enable using Content.Server.GameTicking;
using Content.Server.GameTicking;
using Content.Shared.Movement.Components; using Content.Shared.Movement.Components;
using Content.Shared.Roles; using Content.Shared.Roles;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.AI.EntitySystems; using Content.Server.AI.EntitySystems;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Server.AI.Components; using Content.Server.AI.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Server.AI.Components; using Content.Server.AI.Components;

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@@ -1,5 +1,4 @@
#nullable enable using Content.Server.AI.Utility;
using Content.Server.AI.Utility;
using Content.Server.AI.WorldState.States.Inventory; using Content.Server.AI.WorldState.States.Inventory;
using Content.Server.Storage.Components; using Content.Server.Storage.Components;
using Content.Shared.Interaction; using Content.Shared.Interaction;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Hands.Components; using Content.Server.Hands.Components;
using Content.Server.Interaction; using Content.Server.Interaction;
using Content.Server.Items; using Content.Server.Items;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Hands.Components; using Content.Server.Hands.Components;
using Content.Server.Items; using Content.Server.Items;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Hands.Components; using Content.Server.Hands.Components;
using Content.Server.Items; using Content.Server.Items;
using Content.Server.Nutrition.Components; using Content.Server.Nutrition.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.Hands.Components; using Content.Server.Hands.Components;
using Content.Server.Items; using Content.Server.Items;
using Content.Server.Nutrition.Components; using Content.Server.Nutrition.Components;

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@@ -1,5 +1,4 @@
#nullable enable using System.Collections.Generic;
using System.Collections.Generic;
using Content.Server.Access.Components; using Content.Server.Access.Components;
using Content.Server.AI.Components; using Content.Server.AI.Components;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Robust.Shared.Prototypes; using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Server.AI.EntitySystems; using Content.Server.AI.EntitySystems;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using Content.Server.Hands.Components; using Content.Server.Hands.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables; using Robust.Shared.ViewVariables;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using Content.Server.Hands.Components; using Content.Server.Hands.Components;

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@@ -1,5 +1,4 @@
#nullable enable using System;
using System;
using Content.Shared.AME; using Content.Shared.AME;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Roles; using Content.Shared.Roles;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Server.CombatMode; using Content.Server.CombatMode;
using Content.Shared.Actions.Behaviors; using Content.Shared.Actions.Behaviors;
using Content.Shared.Notification; using Content.Shared.Notification;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Linq; using System.Linq;
using Content.Server.Act; using Content.Server.Act;

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@@ -1,4 +1,3 @@
#nullable enable
using System.Linq; using System.Linq;
using Content.Server.Ghost; using Content.Server.Ghost;
using Content.Shared.Actions.Behaviors; using Content.Shared.Actions.Behaviors;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Content.Server.CharacterAppearance.Components; using Content.Server.CharacterAppearance.Components;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using Content.Server.Administration; using Content.Server.Administration;
using Content.Server.Commands; using Content.Server.Commands;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using Content.Server.Administration; using Content.Server.Administration;
using Content.Server.Commands; using Content.Server.Commands;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using Content.Server.Administration; using Content.Server.Administration;
using Content.Server.Commands; using Content.Server.Commands;

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using Content.Shared.ActionBlocker; using Content.Shared.ActionBlocker;
using Content.Shared.Actions; using Content.Shared.Actions;

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@@ -1,6 +1,5 @@
using Content.Shared.Administration; using Content.Shared.Administration;
#nullable enable
namespace Content.Server.Administration namespace Content.Server.Administration
{ {

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@@ -8,7 +8,6 @@ using Robust.Server.Player;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.IoC; using Robust.Shared.IoC;
#nullable enable
namespace Content.Server.Administration.Commands namespace Content.Server.Administration.Commands
{ {

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@@ -5,7 +5,6 @@ using Robust.Server.Player;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.IoC; using Robust.Shared.IoC;
#nullable enable
namespace Content.Server.Administration.Commands namespace Content.Server.Administration.Commands
{ {

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@@ -1,5 +1,4 @@
#nullable enable using Content.Shared.Administration;
using Content.Shared.Administration;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;

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@@ -1,4 +1,3 @@
#nullable enable
using Content.Shared.Administration; using Content.Shared.Administration;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;

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@@ -4,7 +4,6 @@ using Robust.Server.Player;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.Map; using Robust.Shared.Map;
#nullable enable
namespace Content.Server.Administration.Commands namespace Content.Server.Administration.Commands
{ {

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@@ -1,4 +1,3 @@
#nullable enable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

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@@ -5,7 +5,6 @@ using Robust.Server.Player;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.IoC; using Robust.Shared.IoC;
#nullable enable
namespace Content.Server.Administration.Commands namespace Content.Server.Administration.Commands
{ {

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@@ -6,7 +6,6 @@ using Robust.Server.Player;
using Robust.Shared.Console; using Robust.Shared.Console;
using Robust.Shared.IoC; using Robust.Shared.IoC;
#nullable enable
namespace Content.Server.Administration.Commands namespace Content.Server.Administration.Commands
{ {

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@@ -1,5 +1,4 @@
#nullable enable using Content.Server.Administration.Managers;
using Content.Server.Administration.Managers;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.Player; using Robust.Server.Player;
using Robust.Shared.Console; using Robust.Shared.Console;

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