Movement Rewrite Hotfix (#37122)
* One line bugfix * also divide friction by 5 * Undo that
This commit is contained in:
committed by
GitHub
parent
c27c0e7ff8
commit
b6c8119646
@@ -111,7 +111,7 @@ namespace Content.Shared.Friction
|
||||
PhysicsSystem.SetAngularDamping(uid, body, friction);
|
||||
|
||||
if (body.BodyType != BodyType.KinematicController)
|
||||
return;
|
||||
continue;
|
||||
|
||||
// Physics engine doesn't apply damping to Kinematic Controllers so we have to do it here.
|
||||
// BEWARE YE TRAVELLER:
|
||||
|
||||
Reference in New Issue
Block a user