Click Drag Functionality + Refactor Interaction Interfaces (#1125)
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: ComicIronic <comicironic@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
@@ -19,8 +19,10 @@ using Robust.Shared.Map;
|
||||
using Robust.Shared.Players;
|
||||
using System;
|
||||
using Content.Shared.GameObjects.EntitySystems;
|
||||
using Content.Server.GameObjects;
|
||||
using Content.Server.GameObjects.EntitySystems.Click;
|
||||
|
||||
namespace Content.Server.GameObjects.EntitySystems
|
||||
namespace Content.Server.Interfaces.GameObjects.Components.Interaction
|
||||
{
|
||||
[UsedImplicitly]
|
||||
internal sealed class HandsSystem : EntitySystem
|
||||
|
||||
Reference in New Issue
Block a user