Click Drag Functionality + Refactor Interaction Interfaces (#1125)
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: ComicIronic <comicironic@gmail.com> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -1,5 +1,5 @@
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using Content.Server.Chemistry;
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Interfaces.GameObjects.Components.Interaction;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects;
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using Content.Shared.GameObjects.Components.Chemistry;
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@@ -19,6 +19,7 @@ using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects.Systems;
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using Content.Server.GameObjects.EntitySystems.Click;
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namespace Content.Server.GameObjects.Components.Chemistry
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{
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