Admin improvements for Looc and Deadchat (#41273)
* looc and deadchat speak interrupt events * comment * admin log tweak * clean up log entity targets; switch admin deadchat logged entity from player to mob * one event only * rename event, broadcast player session with the event
This commit is contained in:
@@ -270,6 +270,12 @@ public sealed partial class ChatSystem : SharedChatSystem
|
|||||||
if (!_critLoocEnabled && _mobStateSystem.IsCritical(source))
|
if (!_critLoocEnabled && _mobStateSystem.IsCritical(source))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// Systems can differentiate Looc and DeadChat by type, and cancel the speak attempt if necessary.
|
||||||
|
var ev = new InGameOocMessageAttemptEvent(player, sendType);
|
||||||
|
RaiseLocalEvent(source, ref ev, true);
|
||||||
|
if (ev.Cancelled)
|
||||||
|
return;
|
||||||
|
|
||||||
switch (sendType)
|
switch (sendType)
|
||||||
{
|
{
|
||||||
case InGameOOCChatType.Dead:
|
case InGameOOCChatType.Dead:
|
||||||
@@ -419,18 +425,18 @@ public sealed partial class ChatSystem : SharedChatSystem
|
|||||||
if (originalMessage == message)
|
if (originalMessage == message)
|
||||||
{
|
{
|
||||||
if (name != Name(source))
|
if (name != Name(source))
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Say from {ToPrettyString(source):user} as {name}: {originalMessage}.");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Say from {source} as {name}: {originalMessage}.");
|
||||||
else
|
else
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Say from {ToPrettyString(source):user}: {originalMessage}.");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Say from {source}: {originalMessage}.");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (name != Name(source))
|
if (name != Name(source))
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low,
|
_adminLogger.Add(LogType.Chat, LogImpact.Low,
|
||||||
$"Say from {ToPrettyString(source):user} as {name}, original: {originalMessage}, transformed: {message}.");
|
$"Say from {source} as {name}, original: {originalMessage}, transformed: {message}.");
|
||||||
else
|
else
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low,
|
_adminLogger.Add(LogType.Chat, LogImpact.Low,
|
||||||
$"Say from {ToPrettyString(source):user}, original: {originalMessage}, transformed: {message}.");
|
$"Say from {source}, original: {originalMessage}, transformed: {message}.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -508,18 +514,18 @@ public sealed partial class ChatSystem : SharedChatSystem
|
|||||||
if (originalMessage == message)
|
if (originalMessage == message)
|
||||||
{
|
{
|
||||||
if (name != Name(source))
|
if (name != Name(source))
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Whisper from {ToPrettyString(source):user} as {name}: {originalMessage}.");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Whisper from {source} as {name}: {originalMessage}.");
|
||||||
else
|
else
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Whisper from {ToPrettyString(source):user}: {originalMessage}.");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Whisper from {source}: {originalMessage}.");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (name != Name(source))
|
if (name != Name(source))
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low,
|
_adminLogger.Add(LogType.Chat, LogImpact.Low,
|
||||||
$"Whisper from {ToPrettyString(source):user} as {name}, original: {originalMessage}, transformed: {message}.");
|
$"Whisper from {source} as {name}, original: {originalMessage}, transformed: {message}.");
|
||||||
else
|
else
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low,
|
_adminLogger.Add(LogType.Chat, LogImpact.Low,
|
||||||
$"Whisper from {ToPrettyString(source):user}, original: {originalMessage}, transformed: {message}.");
|
$"Whisper from {source}, original: {originalMessage}, transformed: {message}.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -554,9 +560,9 @@ public sealed partial class ChatSystem : SharedChatSystem
|
|||||||
SendInVoiceRange(ChatChannel.Emotes, action, wrappedMessage, source, range, author);
|
SendInVoiceRange(ChatChannel.Emotes, action, wrappedMessage, source, range, author);
|
||||||
if (!hideLog)
|
if (!hideLog)
|
||||||
if (name != Name(source))
|
if (name != Name(source))
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Emote from {ToPrettyString(source):user} as {name}: {action}");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Emote from {source} as {name}: {action}");
|
||||||
else
|
else
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Emote from {ToPrettyString(source):user}: {action}");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Emote from {source}: {action}");
|
||||||
}
|
}
|
||||||
|
|
||||||
// ReSharper disable once InconsistentNaming
|
// ReSharper disable once InconsistentNaming
|
||||||
@@ -579,7 +585,7 @@ public sealed partial class ChatSystem : SharedChatSystem
|
|||||||
("message", FormattedMessage.EscapeText(message)));
|
("message", FormattedMessage.EscapeText(message)));
|
||||||
|
|
||||||
SendInVoiceRange(ChatChannel.LOOC, message, wrappedMessage, source, hideChat ? ChatTransmitRange.HideChat : ChatTransmitRange.Normal, player.UserId);
|
SendInVoiceRange(ChatChannel.LOOC, message, wrappedMessage, source, hideChat ? ChatTransmitRange.HideChat : ChatTransmitRange.Normal, player.UserId);
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"LOOC from {player:Player}: {message}");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"LOOC from {source}: {message}");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SendDeadChat(EntityUid source, ICommonSession player, string message, bool hideChat)
|
private void SendDeadChat(EntityUid source, ICommonSession player, string message, bool hideChat)
|
||||||
@@ -593,7 +599,7 @@ public sealed partial class ChatSystem : SharedChatSystem
|
|||||||
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
|
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
|
||||||
("userName", player.Channel.UserName),
|
("userName", player.Channel.UserName),
|
||||||
("message", FormattedMessage.EscapeText(message)));
|
("message", FormattedMessage.EscapeText(message)));
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Admin dead chat from {player:Player}: {message}");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Admin dead chat from {source}: {message}");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -601,7 +607,7 @@ public sealed partial class ChatSystem : SharedChatSystem
|
|||||||
("deadChannelName", Loc.GetString("chat-manager-dead-channel-name")),
|
("deadChannelName", Loc.GetString("chat-manager-dead-channel-name")),
|
||||||
("playerName", (playerName)),
|
("playerName", (playerName)),
|
||||||
("message", FormattedMessage.EscapeText(message)));
|
("message", FormattedMessage.EscapeText(message)));
|
||||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Dead chat from {player:Player}: {message}");
|
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Dead chat from {source}: {message}");
|
||||||
}
|
}
|
||||||
|
|
||||||
_chatManager.ChatMessageToMany(ChatChannel.Dead, message, wrappedMessage, source, hideChat, true, clients.ToList(), author: player.UserId);
|
_chatManager.ChatMessageToMany(ChatChannel.Dead, message, wrappedMessage, source, hideChat, true, clients.ToList(), author: player.UserId);
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Shared.ActionBlocker;
|
using Content.Shared.ActionBlocker;
|
||||||
|
using Content.Shared.Chat;
|
||||||
using Content.Shared.Emoting;
|
using Content.Shared.Emoting;
|
||||||
using Content.Shared.Interaction.Events;
|
using Content.Shared.Interaction.Events;
|
||||||
using Content.Shared.Item;
|
using Content.Shared.Item;
|
||||||
@@ -31,6 +32,8 @@ public sealed class AdminFrozenSystem : EntitySystem
|
|||||||
SubscribeLocalEvent<AdminFrozenComponent, ChangeDirectionAttemptEvent>(OnAttempt);
|
SubscribeLocalEvent<AdminFrozenComponent, ChangeDirectionAttemptEvent>(OnAttempt);
|
||||||
SubscribeLocalEvent<AdminFrozenComponent, EmoteAttemptEvent>(OnEmoteAttempt);
|
SubscribeLocalEvent<AdminFrozenComponent, EmoteAttemptEvent>(OnEmoteAttempt);
|
||||||
SubscribeLocalEvent<AdminFrozenComponent, SpeakAttemptEvent>(OnSpeakAttempt);
|
SubscribeLocalEvent<AdminFrozenComponent, SpeakAttemptEvent>(OnSpeakAttempt);
|
||||||
|
SubscribeLocalEvent<AdminFrozenComponent, InGameOocMessageAttemptEvent>(OnInGameOocMessageAttempt);
|
||||||
|
SubscribeLocalEvent<InGameOocMessageAttemptEvent>(OnInGameOocMessageAttemptBroadcast);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -56,6 +59,20 @@ public sealed class AdminFrozenSystem : EntitySystem
|
|||||||
args.Cancel();
|
args.Cancel();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnInGameOocMessageAttempt(Entity<AdminFrozenComponent> ent, ref InGameOocMessageAttemptEvent args)
|
||||||
|
{
|
||||||
|
if (!ent.Comp.Muted)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Despite Type being available, Admin Mute does not care to differentiate. If you are out, you are out.
|
||||||
|
args.Cancelled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnInGameOocMessageAttemptBroadcast(ref InGameOocMessageAttemptEvent args)
|
||||||
|
{
|
||||||
|
//TODO Player LOOC mute/ban. Session is in the args, but where to store/check the muted state?
|
||||||
|
}
|
||||||
|
|
||||||
private void OnAttempt(EntityUid uid, AdminFrozenComponent component, CancellableEntityEventArgs args)
|
private void OnAttempt(EntityUid uid, AdminFrozenComponent component, CancellableEntityEventArgs args)
|
||||||
{
|
{
|
||||||
args.Cancel();
|
args.Cancel();
|
||||||
|
|||||||
9
Content.Shared/Chat/InGameOocMessageAttemptEvent.cs
Normal file
9
Content.Shared/Chat/InGameOocMessageAttemptEvent.cs
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
using Robust.Shared.Player;
|
||||||
|
|
||||||
|
namespace Content.Shared.Chat;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Event fired before a player's entity speaks on LOOC or Deadchat.
|
||||||
|
/// </summary>
|
||||||
|
[ByRefEvent]
|
||||||
|
public record struct InGameOocMessageAttemptEvent(ICommonSession Session, InGameOOCChatType Type, bool Cancelled = false);
|
||||||
Reference in New Issue
Block a user