Remove fake lag in release mode (#10713)
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@@ -34,14 +34,14 @@ namespace Content.Shared.Entry
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{
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base.PostInit();
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_initTileDefinitions();
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InitTileDefinitions();
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IoCManager.Resolve<SpriteAccessoryManager>().Initialize();
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IoCManager.Resolve<MarkingManager>().Initialize();
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var configMan = IoCManager.Resolve<IConfigurationManager>();
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#if FULL_RELEASE
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configMan.OverrideDefault(CVars.NetBufferSize, 2);
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#else
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#elif DEBUG
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configMan.OverrideDefault(CVars.NetFakeLagMin, 0.075f);
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configMan.OverrideDefault(CVars.NetFakeLoss, 0.005f);
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configMan.OverrideDefault(CVars.NetFakeDuplicates, 0.005f);
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@@ -53,7 +53,7 @@ namespace Content.Shared.Entry
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}
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private void _initTileDefinitions()
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private void InitTileDefinitions()
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{
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// Register space first because I'm a hard coding hack.
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var spaceDef = _prototypeManager.Index<ContentTileDefinition>(ContentTileDefinition.SpaceID);
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