Spawn PointingArrow with EntityCoordinates instead of MapCoordinates. (#13133)
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@@ -144,7 +144,7 @@ namespace Content.Server.Pointing.EntitySystems
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var mapCoords = coords.ToMap(EntityManager);
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var mapCoords = coords.ToMap(EntityManager);
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_rotateToFaceSystem.TryFaceCoordinates(player, mapCoords.Position);
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_rotateToFaceSystem.TryFaceCoordinates(player, mapCoords.Position);
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var arrow = EntityManager.SpawnEntity("PointingArrow", mapCoords);
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var arrow = EntityManager.SpawnEntity("PointingArrow", coords);
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if (TryComp<PointingArrowComponent>(arrow, out var pointing))
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if (TryComp<PointingArrowComponent>(arrow, out var pointing))
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{
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{
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