From a88d437f52c6640e5abfcfb71e1342f456d37d03 Mon Sep 17 00:00:00 2001 From: Vordenburg <114301317+Vordenburg@users.noreply.github.com> Date: Sat, 24 Dec 2022 19:47:56 -0500 Subject: [PATCH] Spawn PointingArrow with EntityCoordinates instead of MapCoordinates. (#13133) --- Content.Server/Pointing/EntitySystems/PointingSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Pointing/EntitySystems/PointingSystem.cs b/Content.Server/Pointing/EntitySystems/PointingSystem.cs index f8fce9939f..31a7e59cb0 100644 --- a/Content.Server/Pointing/EntitySystems/PointingSystem.cs +++ b/Content.Server/Pointing/EntitySystems/PointingSystem.cs @@ -144,7 +144,7 @@ namespace Content.Server.Pointing.EntitySystems var mapCoords = coords.ToMap(EntityManager); _rotateToFaceSystem.TryFaceCoordinates(player, mapCoords.Position); - var arrow = EntityManager.SpawnEntity("PointingArrow", mapCoords); + var arrow = EntityManager.SpawnEntity("PointingArrow", coords); if (TryComp(arrow, out var pointing)) {