Hellfire Thermomachines (#23543)
* hellfire thermomachines * slight nerf? idk * ilya review * Improve clarity * Update Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs Co-authored-by: Kevin Zheng <kevinz5000@gmail.com> --------- Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
@@ -17,7 +17,7 @@ public sealed partial class GasThermomachineWindow : DefaultWindow
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RobustXamlLoader.Load(this);
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SpinboxHBox.AddChild(
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TemperatureSpinbox = new FloatSpinBox(.1f, 2) { MaxWidth = 150, HorizontalExpand = true }
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TemperatureSpinbox = new FloatSpinBox(.1f, 2) { MinWidth = 150, HorizontalExpand = true }
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);
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}
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@@ -1,7 +1,4 @@
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.Construction.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Atmos.Piping.Unary.Components
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{
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@@ -15,24 +12,16 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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/// Current electrical power consumption, in watts. Increasing power increases the ability of the
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/// thermomachine to heat or cool air.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public float HeatCapacity = 10000;
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float HeatCapacity = 5000;
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/// <summary>
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/// Base heat capacity of the device. Actual heat capacity is calculated by taking this number and doubling
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/// it for every matter bin quality tier above one.
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/// </summary>
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[DataField("baseHeatCapacity")]
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public float BaseHeatCapacity = 5000;
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[DataField("targetTemperature")]
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float TargetTemperature = Atmospherics.T20C;
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/// <summary>
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/// Tolerance for temperature setpoint hysteresis.
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/// </summary>
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[ViewVariables(VVAccess.ReadOnly)]
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[DataField, ViewVariables(VVAccess.ReadOnly)]
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public float TemperatureTolerance = 2f;
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/// <summary>
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@@ -40,7 +29,7 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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/// If true, add Sign(Cp)*TemperatureTolerance to the temperature setpoint.
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/// </summary>
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[ViewVariables(VVAccess.ReadOnly)]
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public bool HysteresisState = false;
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public bool HysteresisState;
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/// <summary>
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/// Coefficient of performance. Output power / input power.
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@@ -51,68 +40,29 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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public float Cp = 0.9f; // output power / input power, positive is heat
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/// <summary>
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/// Current minimum temperature, calculated from <see cref="InitialMinTemperature"/> and <see
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/// cref="MinTemperatureDelta"/>.
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/// Current minimum temperature
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/// Ignored if heater.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public float MinTemperature;
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float MinTemperature = 73.15f;
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/// <summary>
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/// Current maximum temperature, calculated from <see cref="InitialMaxTemperature"/> and <see
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/// cref="MaxTemperatureDelta"/>.
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/// Current maximum temperature
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/// Ignored if freezer.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public float MaxTemperature;
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/// <summary>
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/// Minimum temperature the device can reach with a 0 total capacitor quality. Usually the quality will be at
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/// least 1.
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/// </summary>
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[DataField("baseMinTemperature")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float BaseMinTemperature = 96.625f; // Selected so that tier-1 parts can reach 73.15k
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/// <summary>
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/// Maximum temperature the device can reach with a 0 total capacitor quality. Usually the quality will be at
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/// least 1.
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/// </summary>
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[DataField("baseMaxTemperature")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float BaseMaxTemperature = Atmospherics.T20C;
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/// <summary>
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/// Decrease in minimum temperature, per unit machine part quality.
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/// </summary>
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[DataField("minTemperatureDelta")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float MinTemperatureDelta = 23.475f; // selected so that tier-4 parts can reach TCMB
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/// <summary>
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/// Change in maximum temperature, per unit machine part quality.
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/// </summary>
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[DataField("maxTemperatureDelta")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float MaxTemperatureDelta = 300;
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/// <summary>
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/// The machine part that affects the heat capacity.
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/// </summary>
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[DataField("machinePartHeatCapacity", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
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public string MachinePartHeatCapacity = "MatterBin";
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/// <summary>
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/// The machine part that affects the temperature range.
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/// </summary>
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[DataField("machinePartTemperature", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
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public string MachinePartTemperature = "Capacitor";
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float MaxTemperature = 593.15f;
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/// <summary>
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/// Last amount of energy added/removed from the attached pipe network
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/// </summary>
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[DataField("lastEnergyDelta")]
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float LastEnergyDelta;
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/// <summary>
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/// An percentage of the energy change that is leaked into the surrounding environment rather than the inlet pipe.
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float EnergyLeakPercentage;
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}
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}
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@@ -2,7 +2,6 @@ using Content.Server.Atmos.EntitySystems;
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using Content.Server.Atmos.Monitor.Systems;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.Components;
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using Content.Server.Construction;
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using Content.Server.DeviceNetwork;
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using Content.Server.DeviceNetwork.Components;
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using Content.Server.DeviceNetwork.Systems;
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@@ -15,6 +14,7 @@ using Content.Shared.Atmos.Piping.Unary.Components;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Content.Server.Power.EntitySystems;
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using Content.Server.UserInterface;
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using Content.Shared.Examine;
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namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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@@ -28,17 +28,15 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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[Dependency] private readonly NodeContainerSystem _nodeContainer = default!;
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[Dependency] private readonly DeviceNetworkSystem _deviceNetwork = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GasThermoMachineComponent, AtmosDeviceUpdateEvent>(OnThermoMachineUpdated);
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SubscribeLocalEvent<GasThermoMachineComponent, RefreshPartsEvent>(OnGasThermoRefreshParts);
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SubscribeLocalEvent<GasThermoMachineComponent, UpgradeExamineEvent>(OnGasThermoUpgradeExamine);
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SubscribeLocalEvent<GasThermoMachineComponent, ExaminedEvent>(OnExamined);
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// UI events
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SubscribeLocalEvent<GasThermoMachineComponent, BeforeActivatableUIOpenEvent>(OnBeforeOpened);
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SubscribeLocalEvent<GasThermoMachineComponent, GasThermomachineToggleMessage>(OnToggleMessage);
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SubscribeLocalEvent<GasThermoMachineComponent, GasThermomachineChangeTemperatureMessage>(OnChangeTemperature);
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@@ -46,6 +44,11 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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SubscribeLocalEvent<GasThermoMachineComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
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}
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private void OnBeforeOpened(Entity<GasThermoMachineComponent> ent, ref BeforeActivatableUIOpenEvent args)
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{
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DirtyUI(ent, ent.Comp);
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}
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private void OnThermoMachineUpdated(EntityUid uid, GasThermoMachineComponent thermoMachine, ref AtmosDeviceUpdateEvent args)
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{
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if (!(_power.IsPowered(uid) && TryComp<ApcPowerReceiverComponent>(uid, out var receiver))
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@@ -90,7 +93,13 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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thermoMachine.HysteresisState = false; // turn off
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}
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float dQActual = dQ * scale;
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_atmosphereSystem.AddHeat(inlet.Air, dQActual);
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float dQLeak = dQActual * thermoMachine.EnergyLeakPercentage;
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float dQPipe = dQActual - dQLeak;
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_atmosphereSystem.AddHeat(inlet.Air, dQPipe);
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if (_atmosphereSystem.GetContainingMixture(uid) is { } containingMixture)
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_atmosphereSystem.AddHeat(containingMixture, dQLeak);
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receiver.Load = thermoMachine.HeatCapacity;// * scale; // we're not ready for dynamic load yet, see note above
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}
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@@ -99,41 +108,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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return comp.Cp >= 0;
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}
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private void OnGasThermoRefreshParts(EntityUid uid, GasThermoMachineComponent thermoMachine, RefreshPartsEvent args)
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{
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var heatCapacityPartRating = args.PartRatings[thermoMachine.MachinePartHeatCapacity];
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thermoMachine.HeatCapacity = thermoMachine.BaseHeatCapacity * MathF.Pow(heatCapacityPartRating, 2);
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var temperatureRangePartRating = args.PartRatings[thermoMachine.MachinePartTemperature];
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if (IsHeater(thermoMachine))
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{
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// 593.15K with stock parts.
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thermoMachine.MaxTemperature = thermoMachine.BaseMaxTemperature + thermoMachine.MaxTemperatureDelta * temperatureRangePartRating;
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thermoMachine.MinTemperature = Atmospherics.T20C;
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}
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else {
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// 73.15K with stock parts.
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thermoMachine.MinTemperature = MathF.Max(
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thermoMachine.BaseMinTemperature - thermoMachine.MinTemperatureDelta * temperatureRangePartRating, Atmospherics.TCMB);
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thermoMachine.MaxTemperature = Atmospherics.T20C;
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}
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DirtyUI(uid, thermoMachine);
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}
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private void OnGasThermoUpgradeExamine(EntityUid uid, GasThermoMachineComponent thermoMachine, UpgradeExamineEvent args)
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{
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if (IsHeater(thermoMachine))
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{
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args.AddPercentageUpgrade("gas-thermo-component-upgrade-heating", thermoMachine.MaxTemperature / (thermoMachine.BaseMaxTemperature + thermoMachine.MaxTemperatureDelta));
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}
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else
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{
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args.AddPercentageUpgrade("gas-thermo-component-upgrade-cooling", thermoMachine.MinTemperature / (thermoMachine.BaseMinTemperature - thermoMachine.MinTemperatureDelta));
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}
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args.AddPercentageUpgrade("gas-thermo-component-upgrade-heat-capacity", thermoMachine.HeatCapacity / thermoMachine.BaseHeatCapacity);
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}
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private void OnToggleMessage(EntityUid uid, GasThermoMachineComponent thermoMachine, GasThermomachineToggleMessage args)
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{
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_power.TogglePower(uid);
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@@ -394,6 +394,46 @@
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deconstructionTarget: null
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node: heater
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- type: entity
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parent: BaseMachineCircuitboard
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id: HellfireFreezerMachineCircuitBoard
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name: hellfire freezer machine board
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description: Looks like you could use a screwdriver to change the board type.
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components:
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- type: Sprite
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state: engineering
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- type: MachineBoard
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prototype: GasThermoMachineHellfireFreezer
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requirements:
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MatterBin: 2
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Capacitor: 2
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materialRequirements:
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Plasma: 1
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- type: Construction
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deconstructionTarget: null
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graph: ThermomachineBoard
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node: hellfirefreezer
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- type: entity
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parent: BaseMachineCircuitboard
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id: HellfireHeaterMachineCircuitBoard
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name: hellfire heater machine board
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description: Looks like you could use a screwdriver to change the board type.
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components:
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- type: Sprite
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state: engineering
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- type: MachineBoard
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prototype: GasThermoMachineHellfireHeater
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requirements:
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MatterBin: 2
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Capacitor: 2
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materialRequirements:
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Plasma: 1
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- type: Construction
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graph: ThermomachineBoard
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deconstructionTarget: null
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node: hellfireheater
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- type: entity
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id: CondenserMachineCircuitBoard
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parent: BaseMachineCircuitboard
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@@ -366,6 +366,7 @@
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- FloorBlueCircuit
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dynamicRecipes:
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- ThermomachineFreezerMachineCircuitBoard
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- HellfireFreezerMachineCircuitBoard
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- PortableScrubberMachineCircuitBoard
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- CloningPodMachineCircuitboard
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- MedicalScannerMachineCircuitboard
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@@ -356,6 +356,36 @@
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- type: ApcPowerReceiver
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powerDisabled: false
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- type: entity
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parent: GasThermoMachineFreezer
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id: GasThermoMachineHellfireFreezer
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name: hellfire freezer
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description: An advanced machine that cools gas in connected pipes. Has the side effect of chilling the surrounding area. Cold as Hell!
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components:
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- type: Sprite
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sprite: Structures/Piping/Atmospherics/hellfirethermomachine.rsi
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- type: GasThermoMachine
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minTemperature: 23.15
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heatCapacity: 40000
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energyLeakPercentage: 0.15
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- type: Machine
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board: HellfireFreezerMachineCircuitBoard
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- type: entity
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parent: GasThermoMachineHeater
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id: GasThermoMachineHellfireHeater
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name: hellfire heater
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description: An advanced machine that heats gas in connected pipes. Has the side effect of leaking heat into the surrounding area. Hot as Hell!
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components:
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- type: Sprite
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sprite: Structures/Piping/Atmospherics/hellfirethermomachine.rsi
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- type: GasThermoMachine
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maxTemperature: 1193.15
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heatCapacity: 40000
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energyLeakPercentage: 0.15
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- type: Machine
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board: HellfireHeaterMachineCircuitBoard
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- type: entity
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parent: [ BaseMachinePowered, ConstructibleMachine ]
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id: BaseGasCondenser
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@@ -16,3 +16,17 @@
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steps:
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||||
- tool: Screwing
|
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doAfter: 2
|
||||
- node: hellfirefreezer
|
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entity: HellfireFreezerMachineCircuitBoard
|
||||
edges:
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- to: hellfireheater
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steps:
|
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- tool: Screwing
|
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doAfter: 2
|
||||
- node: hellfireheater
|
||||
entity: HellfireHeaterMachineCircuitBoard
|
||||
edges:
|
||||
- to: hellfirefreezer
|
||||
steps:
|
||||
- tool: Screwing
|
||||
doAfter: 2
|
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|
||||
@@ -104,6 +104,15 @@
|
||||
Glass: 900
|
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Gold: 50
|
||||
|
||||
- type: latheRecipe
|
||||
id: HellfireFreezerMachineCircuitBoard
|
||||
result: HellfireFreezerMachineCircuitBoard
|
||||
completetime: 4
|
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materials:
|
||||
Steel: 150
|
||||
Glass: 900
|
||||
Gold: 50
|
||||
|
||||
- type: latheRecipe
|
||||
id: CondenserMachineCircuitBoard
|
||||
result: CondenserMachineCircuitBoard
|
||||
|
||||
@@ -157,10 +157,11 @@
|
||||
state: icon
|
||||
discipline: Industrial
|
||||
tier: 2
|
||||
cost: 5000
|
||||
cost: 7500
|
||||
recipeUnlocks:
|
||||
- HolofanProjector
|
||||
- HellfireFreezerMachineCircuitBoard
|
||||
- PortableScrubberMachineCircuitBoard
|
||||
- HolofanProjector
|
||||
|
||||
- type: technology
|
||||
id: AdvancedToolsTechnology
|
||||
|
||||
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
|
After Width: | Height: | Size: 249 B |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 2.5 KiB |
|
After Width: | Height: | Size: 228 B |
@@ -0,0 +1,38 @@
|
||||
{
|
||||
"version":1,
|
||||
"size":{"x":32,"y":32},
|
||||
"copyright":"Base sprites taken from tgstation, split to display on two layers (machinebody/panel) by Menshin, and recolored and edited by EmoGarbage404 (github)",
|
||||
"license":"CC-BY-SA-3.0",
|
||||
"states":[
|
||||
{
|
||||
"name":"freezerOff",
|
||||
"directions":1
|
||||
},
|
||||
{
|
||||
"name":"freezerPanelOpen",
|
||||
"directions":1
|
||||
},
|
||||
{
|
||||
"name":"freezerOn",
|
||||
"directions":1,
|
||||
"delays":[ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1] ]
|
||||
},
|
||||
{
|
||||
"name":"heaterOff",
|
||||
"directions":1
|
||||
},
|
||||
{
|
||||
"name":"heaterPanelOpen",
|
||||
"directions":1
|
||||
},
|
||||
{
|
||||
"name":"heaterOn",
|
||||
"directions":1,
|
||||
"delays":[ [ 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1, 0.1] ]
|
||||
},
|
||||
{
|
||||
"name":"pipe",
|
||||
"directions":4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 321 B |