Inline Transform

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:20:34 +01:00
parent 69b270017b
commit a5b57c8e10
283 changed files with 742 additions and 709 deletions

View File

@@ -12,15 +12,15 @@ namespace Content.Server.Power.Nodes
{
public override IEnumerable<Node> GetReachableNodes()
{
if (Owner.Transform.GridID == GridId.Invalid)
if (IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).GridID == GridId.Invalid)
yield break; // No funny nodes in spess.
var entMan = IoCManager.Resolve<IEntityManager>();
var grid = IoCManager.Resolve<IMapManager>().GetGrid(Owner.Transform.GridID);
var gridIndex = grid.TileIndicesFor(Owner.Transform.Coordinates);
var grid = IoCManager.Resolve<IMapManager>().GetGrid(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).GridID);
var gridIndex = grid.TileIndicesFor(IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
var dir = Owner.Transform.LocalRotation.GetDir();
var dir = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).LocalRotation.GetDir();
var targetIdx = gridIndex + NodeHelpers.TileOffsetForDir(dir);
foreach (var node in NodeHelpers.GetNodesInTile(entMan, grid, targetIdx))