Fix NPC obstacle handling (#13007)
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@@ -8,7 +8,7 @@ using Robust.Shared.Utility;
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namespace Content.Server.NPC;
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public sealed class NPCBlackboardSerializer : ITypeReader<NPCBlackboard, MappingDataNode>
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public sealed class NPCBlackboardSerializer : ITypeReader<NPCBlackboard, MappingDataNode>, ITypeCopier<NPCBlackboard>
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{
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public ValidationNode Validate(ISerializationManager serializationManager, MappingDataNode node,
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IDependencyCollection dependencies, ISerializationContext? context = null)
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@@ -79,4 +79,17 @@ public sealed class NPCBlackboardSerializer : ITypeReader<NPCBlackboard, Mapping
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return value;
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}
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public void CopyTo(ISerializationManager serializationManager, NPCBlackboard source, ref NPCBlackboard target, bool skipHook,
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ISerializationContext? context = null)
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{
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target.Clear();
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using var enumerator = source.GetEnumerator();
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while (enumerator.MoveNext())
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{
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var current = enumerator.Current;
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target.SetValue(current.Key, current.Value);
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}
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}
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}
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