Add SnoutCover appearance layer (#39949)

* init

* cover
This commit is contained in:
ScarKy0
2025-08-29 19:12:51 +02:00
committed by GitHub
parent 4797c0fe06
commit a590d65dc5
8 changed files with 14 additions and 1 deletions

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@@ -15,6 +15,7 @@ namespace Content.Shared.Humanoid
Chest,
Head,
Snout,
SnoutCover, // things layered over snouts (i.e. noses)
HeadSide, // side parts (i.e., frills)
HeadTop, // top parts (i.e., ears)
Eyes,

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@@ -42,6 +42,11 @@ namespace Content.Shared.Humanoid
yield return HumanoidVisualLayers.Hair;
yield return HumanoidVisualLayers.FacialHair;
yield return HumanoidVisualLayers.Snout;
yield return HumanoidVisualLayers.SnoutCover;
break;
case HumanoidVisualLayers.Snout:
yield return HumanoidVisualLayers.Snout;
yield return HumanoidVisualLayers.SnoutCover;
break;
case HumanoidVisualLayers.LArm:
yield return HumanoidVisualLayers.LArm;

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@@ -12,6 +12,7 @@ namespace Content.Shared.Humanoid.Markings
HeadTop,
HeadSide,
Snout,
SnoutCover,
Chest,
UndergarmentTop,
UndergarmentBottom,

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@@ -21,6 +21,7 @@ markings-category-Head = Head
markings-category-HeadTop = Head (Top)
markings-category-HeadSide = Head (Side)
markings-category-Snout = Snout
markings-category-SnoutCover = Snout (Cover)
markings-category-UndergarmentTop = Undergarment (Top)
markings-category-UndergarmentBottom = Undergarment (Bottom)
markings-category-Chest = Chest

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@@ -95,6 +95,7 @@
- map: [ "enum.HumanoidVisualLayers.Tail" ] # Mentioned in moth code: This needs renaming lol.
- map: [ "back" ]
- map: [ "neck" ]
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ] # Do these need to be here? (arachnid hair arachnid hair)
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]

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@@ -35,6 +35,7 @@
- map: [ "outerClothing" ]
- map: [ "back" ]
- map: [ "neck" ]
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ]
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]
@@ -322,6 +323,7 @@
- map: [ "outerClothing" ]
- map: [ "back" ]
- map: [ "neck" ]
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ]
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]

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@@ -105,6 +105,7 @@
- map: [ "enum.HumanoidVisualLayers.Tail" ] #in the utopian future we should probably have a wings enum inserted here so everyhting doesn't break
- map: [ "back" ]
- map: [ "neck" ]
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ]
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]

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@@ -86,6 +86,7 @@
- map: [ "back" ]
- map: [ "neck" ]
- map: [ "suitstorage" ] # This is not in the default order
- map: [ "enum.HumanoidVisualLayers.SnoutCover" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
- map: [ "enum.HumanoidVisualLayers.Hair" ]
- map: [ "enum.HumanoidVisualLayers.HeadSide" ]