ExtinguishOnTrigger and TriggerOnInteractHand (#39537)
* simplely one commit * simplelly two commit * requested changes --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
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@@ -8,7 +8,7 @@ namespace Content.Shared.Trigger.Components.Effects;
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/// Requires <see cref="IgnitionSourceComponent"/> along with triggering components.
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/// The if TargetUser is true they will be ignited instead (they need IgnitionSourceComponent as well).
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/// </summary>
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/// <seealso cref="FlameStackOnTriggerComponent"/>
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/// <seealso cref="FireStackOnTriggerComponent"/>
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[RegisterComponent, NetworkedComponent]
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[AutoGenerateComponentState, AutoGenerateComponentPause]
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public sealed partial class IgniteOnTriggerComponent : BaseXOnTriggerComponent
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