ExtinguishOnTrigger and TriggerOnInteractHand (#39537)

* simplely one commit

* simplelly two commit

* requested changes

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
This commit is contained in:
āda
2025-08-11 14:21:11 -05:00
committed by GitHub
parent 85708cad7f
commit a5351b8c77
8 changed files with 87 additions and 40 deletions

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@@ -8,7 +8,7 @@ namespace Content.Server.Trigger.Systems;
/// <summary>
/// Handles igniting when triggered and stopping ignition after the delay.
/// </summary>
/// <seealso cref="FlameStackOnTriggerSystem"/>
/// <seealso cref="FireStackOnTriggerSystem"/>
public sealed class IgniteOnTriggerSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;