Remove localization manager dependencies from components (#1864)

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
DrSmugleaf
2020-08-23 12:53:09 +02:00
committed by GitHub
parent 0b4ca168d4
commit a4a25a9975
22 changed files with 73 additions and 117 deletions

View File

@@ -43,7 +43,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
public class ChemMasterComponent : SharedChemMasterComponent, IActivate, IInteractUsing, ISolutionChange
{
[Dependency] private readonly IServerNotifyManager _notifyManager = default!;
[Dependency] private readonly ILocalizationManager _localizationManager = default!;
[ViewVariables] private ContainerSlot _beakerContainer = default!;
[ViewVariables] private string _packPrototypeId = "";
@@ -373,7 +372,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (!args.User.TryGetComponent(out IHandsComponent? hands))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
_localizationManager.GetString("You have no hands."));
Loc.GetString("You have no hands."));
return;
}
@@ -396,7 +395,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (!args.User.TryGetComponent(out IHandsComponent? hands))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
_localizationManager.GetString("You have no hands."));
Loc.GetString("You have no hands."));
return true;
}
@@ -413,13 +412,13 @@ namespace Content.Server.GameObjects.Components.Chemistry
if (HasBeaker)
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
_localizationManager.GetString("This ChemMaster already has a container in it."));
Loc.GetString("This ChemMaster already has a container in it."));
}
else if ((solution.Capabilities & SolutionCaps.FitsInDispenser) == 0) //Close enough to a chem master...
{
//If it can't fit in the chem master, don't put it in. For example, buckets and mop buckets can't fit.
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
_localizationManager.GetString("That can't fit in the ChemMaster."));
Loc.GetString("That can't fit in the ChemMaster."));
}
else
{
@@ -430,7 +429,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
else
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, args.User,
_localizationManager.GetString("You can't put this in the ChemMaster."));
Loc.GetString("You can't put this in the ChemMaster."));
}
return true;