Damage masks (#9402)

This commit is contained in:
metalgearsloth
2022-07-06 17:58:14 +10:00
committed by GitHub
parent 0bbdd0c1a3
commit a2a5df1990
55 changed files with 1160 additions and 930 deletions

View File

@@ -0,0 +1,26 @@
using Content.Shared.Alert;
using Content.Shared.FixedPoint;
namespace Content.Shared.MobState.EntitySystems;
public abstract partial class SharedMobStateSystem
{
public virtual void EnterCritState(EntityUid uid)
{
Alerts.ShowAlert(uid, AlertType.HumanCrit);
Standing.Down(uid);
if (TryComp<AppearanceComponent>(uid, out var appearance))
{
appearance.SetData(DamageStateVisuals.State, DamageState.Critical);
}
}
public virtual void ExitCritState(EntityUid uid)
{
Standing.Stand(uid);
}
public virtual void UpdateCritState(EntityUid entity, FixedPoint2 threshold) {}
}