Files
tbd-station-14/Content.Shared/MobState/EntitySystems/SharedMobStateSystem.Crit.cs
2022-07-06 17:58:14 +10:00

27 lines
662 B
C#

using Content.Shared.Alert;
using Content.Shared.FixedPoint;
namespace Content.Shared.MobState.EntitySystems;
public abstract partial class SharedMobStateSystem
{
public virtual void EnterCritState(EntityUid uid)
{
Alerts.ShowAlert(uid, AlertType.HumanCrit);
Standing.Down(uid);
if (TryComp<AppearanceComponent>(uid, out var appearance))
{
appearance.SetData(DamageStateVisuals.State, DamageState.Critical);
}
}
public virtual void ExitCritState(EntityUid uid)
{
Standing.Stand(uid);
}
public virtual void UpdateCritState(EntityUid entity, FixedPoint2 threshold) {}
}