Remove obsolete BreakableConstruction component from wall prototype
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@@ -494,8 +494,6 @@
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node: girder
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: BreakableConstruction
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node: girder
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destroySound: /Audio/Effects/metalbreak.ogg
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- type: IconSmooth
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key: walls
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