EventBus Refactor (#490)
* API changes for the new EventBus. * Update Engine Module.
This commit is contained in:
@@ -81,7 +81,7 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
|
|||||||
base.Startup();
|
base.Startup();
|
||||||
|
|
||||||
SnapGrid.OnPositionChanged += SnapGridOnPositionChanged;
|
SnapGrid.OnPositionChanged += SnapGridOnPositionChanged;
|
||||||
Owner.EntityManager.RaiseEvent(Owner, new IconSmoothDirtyEvent(null, SnapGrid.Offset, Mode));
|
Owner.EntityManager.EventBus.RaiseEvent(Owner, new IconSmoothDirtyEvent(null, SnapGrid.Offset, Mode));
|
||||||
if (Mode == IconSmoothingMode.Corners)
|
if (Mode == IconSmoothingMode.Corners)
|
||||||
{
|
{
|
||||||
var state0 = $"{StateBase}0";
|
var state0 = $"{StateBase}0";
|
||||||
@@ -203,12 +203,12 @@ namespace Content.Client.GameObjects.Components.IconSmoothing
|
|||||||
base.Shutdown();
|
base.Shutdown();
|
||||||
|
|
||||||
SnapGrid.OnPositionChanged -= SnapGridOnPositionChanged;
|
SnapGrid.OnPositionChanged -= SnapGridOnPositionChanged;
|
||||||
Owner.EntityManager.RaiseEvent(Owner, new IconSmoothDirtyEvent(_lastPosition, SnapGrid.Offset, Mode));
|
Owner.EntityManager.EventBus.RaiseEvent(Owner, new IconSmoothDirtyEvent(_lastPosition, SnapGrid.Offset, Mode));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SnapGridOnPositionChanged()
|
private void SnapGridOnPositionChanged()
|
||||||
{
|
{
|
||||||
Owner.EntityManager.RaiseEvent(Owner, new IconSmoothDirtyEvent(_lastPosition, SnapGrid.Offset, Mode));
|
Owner.EntityManager.EventBus.RaiseEvent(Owner, new IconSmoothDirtyEvent(_lastPosition, SnapGrid.Offset, Mode));
|
||||||
_lastPosition = (Owner.Transform.GridID, SnapGrid.Position);
|
_lastPosition = (Owner.Transform.GridID, SnapGrid.Position);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -32,7 +32,7 @@ namespace Content.Client.GameObjects.Components
|
|||||||
base.Startup();
|
base.Startup();
|
||||||
|
|
||||||
_snapGridComponent.OnPositionChanged += SnapGridOnPositionChanged;
|
_snapGridComponent.OnPositionChanged += SnapGridOnPositionChanged;
|
||||||
Owner.EntityManager.RaiseEvent(Owner, new SubFloorHideDirtyEvent());
|
Owner.EntityManager.EventBus.RaiseEvent(Owner, new SubFloorHideDirtyEvent());
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
@@ -41,12 +41,12 @@ namespace Content.Client.GameObjects.Components
|
|||||||
base.Shutdown();
|
base.Shutdown();
|
||||||
|
|
||||||
_snapGridComponent.OnPositionChanged -= SnapGridOnPositionChanged;
|
_snapGridComponent.OnPositionChanged -= SnapGridOnPositionChanged;
|
||||||
Owner.EntityManager.RaiseEvent(Owner, new SubFloorHideDirtyEvent());
|
Owner.EntityManager.EventBus.RaiseEvent(Owner, new SubFloorHideDirtyEvent());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SnapGridOnPositionChanged()
|
private void SnapGridOnPositionChanged()
|
||||||
{
|
{
|
||||||
Owner.EntityManager.RaiseEvent(Owner, new SubFloorHideDirtyEvent());
|
Owner.EntityManager.EventBus.RaiseEvent(Owner, new SubFloorHideDirtyEvent());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ namespace Content.Client.GameObjects.Components
|
|||||||
base.Startup();
|
base.Startup();
|
||||||
|
|
||||||
_snapGrid.OnPositionChanged += SnapGridOnPositionChanged;
|
_snapGrid.OnPositionChanged += SnapGridOnPositionChanged;
|
||||||
Owner.EntityManager.RaiseEvent(Owner, new WindowSmoothDirtyEvent());
|
Owner.EntityManager.EventBus.RaiseEvent(Owner, new WindowSmoothDirtyEvent());
|
||||||
|
|
||||||
var state0 = $"{_stateBase}0";
|
var state0 = $"{_stateBase}0";
|
||||||
_sprite.LayerMapSet(CornerLayers.SE, _sprite.AddLayerState(state0));
|
_sprite.LayerMapSet(CornerLayers.SE, _sprite.AddLayerState(state0));
|
||||||
@@ -54,7 +54,7 @@ namespace Content.Client.GameObjects.Components
|
|||||||
|
|
||||||
private void SnapGridOnPositionChanged()
|
private void SnapGridOnPositionChanged()
|
||||||
{
|
{
|
||||||
Owner.EntityManager.RaiseEvent(Owner, new WindowSmoothDirtyEvent());
|
Owner.EntityManager.EventBus.RaiseEvent(Owner, new WindowSmoothDirtyEvent());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateSprite()
|
public void UpdateSprite()
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using Content.Server.GameObjects;
|
using Content.Server.GameObjects;
|
||||||
using Content.Server.Interfaces.Chat;
|
using Content.Server.Interfaces.Chat;
|
||||||
@@ -34,7 +34,7 @@ namespace Content.Server.GameTicking.GameRules
|
|||||||
{
|
{
|
||||||
_chatManager.DispatchServerAnnouncement("The game is now a death match. Kill everybody else to win!");
|
_chatManager.DispatchServerAnnouncement("The game is now a death match. Kill everybody else to win!");
|
||||||
|
|
||||||
_entityManager.SubscribeEvent<MobDamageStateChangedMessage>(_onMobDamageStateChanged, this);
|
_entityManager.EventBus.SubscribeEvent<MobDamageStateChangedMessage>(_onMobDamageStateChanged, this);
|
||||||
_playerManager.PlayerStatusChanged += PlayerManagerOnPlayerStatusChanged;
|
_playerManager.PlayerStatusChanged += PlayerManagerOnPlayerStatusChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -42,7 +42,7 @@ namespace Content.Server.GameTicking.GameRules
|
|||||||
{
|
{
|
||||||
base.Removed();
|
base.Removed();
|
||||||
|
|
||||||
_entityManager.UnsubscribeEvent<MobDamageStateChangedMessage>(this);
|
_entityManager.EventBus.UnsubscribeEvent<MobDamageStateChangedMessage>(this);
|
||||||
_playerManager.PlayerStatusChanged -= PlayerManagerOnPlayerStatusChanged;
|
_playerManager.PlayerStatusChanged -= PlayerManagerOnPlayerStatusChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Submodule RobustToolbox updated: 31fb926127...ea8e5e9fe7
Reference in New Issue
Block a user