remove atlas, cluster, europa, saltern (#31058)
* goodbye sweet maps * Update EvacShuttleTest.cs * Update EvacShuttleTest.cs * fix tests * fix tests * nightmare nightmare nightmare * rider is fucking me * jesus christ
This commit is contained in:
@@ -46,7 +46,7 @@ public class MapLoadBenchmark
|
||||
PoolManager.Shutdown();
|
||||
}
|
||||
|
||||
public static readonly string[] MapsSource = { "Empty", "Box", "Bagel", "Dev", "CentComm", "Atlas", "Core", "TestTeg", "Saltern", "Packed", "Omega", "Cluster", "Reach", "Origin", "Meta", "Marathon", "Europa", "MeteorArena", "Fland", "Barratry", "Oasis", "Cog" };
|
||||
public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Origin", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Cog" };
|
||||
|
||||
[ParamsSource(nameof(MapsSource))]
|
||||
public string Map;
|
||||
|
||||
@@ -49,18 +49,15 @@ namespace Content.IntegrationTests.Tests
|
||||
"Fland",
|
||||
"Meta",
|
||||
"Packed",
|
||||
"Cluster",
|
||||
"Omega",
|
||||
"Bagel",
|
||||
"Origin",
|
||||
"CentComm",
|
||||
"Box",
|
||||
"Europa",
|
||||
"Saltern",
|
||||
"Core",
|
||||
"Marathon",
|
||||
"MeteorArena",
|
||||
"Atlas",
|
||||
"Saltern",
|
||||
"Reach",
|
||||
"Train",
|
||||
"Oasis",
|
||||
|
||||
55757
Resources/Maps/atlas.yml
55757
Resources/Maps/atlas.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,10 +1,8 @@
|
||||
- type: gameMapPool
|
||||
id: DefaultMapPool
|
||||
maps:
|
||||
- Atlas
|
||||
- Bagel
|
||||
- Box
|
||||
- Cluster
|
||||
- Cog
|
||||
- Core
|
||||
- Fland
|
||||
@@ -13,7 +11,6 @@
|
||||
- Oasis
|
||||
- Omega
|
||||
- Origin
|
||||
- Saltern
|
||||
- Packed
|
||||
- Reach
|
||||
- Train
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
- type: gameMap
|
||||
id: Atlas
|
||||
mapName: Atlas
|
||||
mapPath: /Maps/atlas.yml
|
||||
minPlayers: 5
|
||||
maxPlayers: 20
|
||||
stations:
|
||||
Atlas:
|
||||
stationProto: StandardNanotrasenStation
|
||||
components:
|
||||
- type: StationNameSetup
|
||||
mapNameTemplate: '{0} Atlas {1}'
|
||||
nameGenerator:
|
||||
!type:NanotrasenNameGenerator
|
||||
prefixCreator: 'R4' # R4407/Goon. GS isn't as cool sounding.
|
||||
- type: StationJobs
|
||||
availableJobs:
|
||||
#service
|
||||
Captain: [ 1, 1 ]
|
||||
HeadOfPersonnel: [ 1, 1 ]
|
||||
Bartender: [ 1, 1 ]
|
||||
Botanist: [ 2, 2 ]
|
||||
Chef: [ 1, 1 ]
|
||||
Janitor: [ 1, 1 ]
|
||||
Chaplain: [ 1, 1 ]
|
||||
Librarian: [ 1, 1 ]
|
||||
ServiceWorker: [ 1, 1 ]
|
||||
#engineering
|
||||
ChiefEngineer: [ 1, 1 ]
|
||||
AtmosphericTechnician: [ 2, 2 ]
|
||||
StationEngineer: [ 2, 2 ]
|
||||
TechnicalAssistant: [ 1, 3 ]
|
||||
#medical
|
||||
ChiefMedicalOfficer: [ 1, 1 ]
|
||||
Chemist: [ 1, 1 ]
|
||||
MedicalDoctor: [ 2, 2 ]
|
||||
MedicalIntern: [ 1, 3 ]
|
||||
#science
|
||||
ResearchDirector: [ 1, 1 ]
|
||||
Scientist: [ 2, 2 ]
|
||||
ResearchAssistant: [ 1, 3 ]
|
||||
Borg: [ 2, 2 ]
|
||||
#security
|
||||
HeadOfSecurity: [ 1, 1 ]
|
||||
Warden: [ 1, 1 ]
|
||||
SecurityOfficer: [ 3, 3 ]
|
||||
SecurityCadet: [ 1, 3 ]
|
||||
Detective: [ 1, 1 ]
|
||||
#supply
|
||||
Quartermaster: [ 1, 1 ]
|
||||
SalvageSpecialist: [ 2, 2 ]
|
||||
CargoTechnician: [ 2, 2 ]
|
||||
#civillian
|
||||
Passenger: [ -1, -1 ]
|
||||
Clown: [ 1, 1 ]
|
||||
Mime: [ 1, 1 ]
|
||||
Musician: [ 1, 1 ]
|
||||
@@ -1,61 +0,0 @@
|
||||
- type: gameMap
|
||||
id: Cluster
|
||||
mapName: 'Cluster'
|
||||
mapPath: /Maps/cluster.yml
|
||||
minPlayers: 10
|
||||
maxPlayers: 35
|
||||
stations:
|
||||
Cluster:
|
||||
stationProto: StandardNanotrasenStation
|
||||
components:
|
||||
- type: StationEmergencyShuttle
|
||||
emergencyShuttlePath: /Maps/Shuttles/emergency_cluster.yml
|
||||
- type: StationNameSetup
|
||||
mapNameTemplate: '{0} Cluster Station {1}'
|
||||
nameGenerator:
|
||||
!type:NanotrasenNameGenerator
|
||||
prefixCreator: '14'
|
||||
- type: StationJobs
|
||||
availableJobs:
|
||||
#service
|
||||
Captain: [ 1, 1 ]
|
||||
HeadOfPersonnel: [ 1, 1 ]
|
||||
Bartender: [ 1, 1 ]
|
||||
Botanist: [ 2, 2 ]
|
||||
Chef: [ 1, 1 ]
|
||||
Janitor: [ 1, 1 ]
|
||||
Chaplain: [ 1, 1 ]
|
||||
Librarian: [ 1, 1 ]
|
||||
Lawyer: [ 1, 1 ]
|
||||
ServiceWorker: [ 1, 1 ]
|
||||
#engineering
|
||||
ChiefEngineer: [ 1, 1 ]
|
||||
AtmosphericTechnician: [ 2, 2 ]
|
||||
StationEngineer: [ 3, 3 ]
|
||||
TechnicalAssistant: [ 2, 2 ]
|
||||
#medical
|
||||
ChiefMedicalOfficer: [ 1, 1 ]
|
||||
Chemist: [ 1, 1 ]
|
||||
MedicalDoctor: [ 2, 2 ]
|
||||
MedicalIntern: [ 2, 2 ]
|
||||
#science
|
||||
ResearchDirector: [ 1, 1 ]
|
||||
Scientist: [ 3, 3 ]
|
||||
ResearchAssistant: [ 2, 2 ]
|
||||
Borg: [ 1, 1 ]
|
||||
#security
|
||||
HeadOfSecurity: [ 1, 1 ]
|
||||
Warden: [ 1, 1 ]
|
||||
Detective: [ 1, 1 ]
|
||||
SecurityOfficer: [ 3, 3 ]
|
||||
SecurityCadet: [ 2, 2 ]
|
||||
#supply
|
||||
Quartermaster: [ 1, 1 ]
|
||||
SalvageSpecialist: [ 2, 2 ]
|
||||
CargoTechnician: [ 2, 2 ]
|
||||
#civillian
|
||||
Passenger: [ -1, -1 ]
|
||||
Clown: [ 1, 1 ]
|
||||
Mime: [ 1, 1 ]
|
||||
Musician: [ 1, 1 ]
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
- type: gameMap
|
||||
id: Europa
|
||||
mapName: 'Europa'
|
||||
mapPath: /Maps/europa.yml
|
||||
maxRandomOffset: 0
|
||||
randomRotation: false
|
||||
minPlayers: 0
|
||||
maxPlayers: 40
|
||||
stations:
|
||||
Europa:
|
||||
stationProto: StandardNanotrasenStation
|
||||
components:
|
||||
- type: StationBiome
|
||||
biome: Snow
|
||||
- type: StationNameSetup
|
||||
mapNameTemplate: '{0} Europa {1}'
|
||||
nameGenerator:
|
||||
!type:NanotrasenNameGenerator
|
||||
prefixCreator: '14'
|
||||
- type: StationJobs
|
||||
availableJobs:
|
||||
#service
|
||||
Bartender: [ 1, 1 ]
|
||||
Botanist: [ 2, 2]
|
||||
Chef: [ 1, 1 ]
|
||||
Janitor: [ 2, 2 ]
|
||||
Captain: [ 1, 1 ]
|
||||
HeadOfPersonnel: [ 1, 1 ]
|
||||
Chaplain: [ 1, 1 ]
|
||||
Librarian: [ 1, 1 ]
|
||||
ServiceWorker: [ 3, 4 ]
|
||||
#engineering
|
||||
ChiefEngineer: [ 1, 1 ]
|
||||
StationEngineer: [ 3, 3 ]
|
||||
AtmosphericTechnician: [ 2, 2 ]
|
||||
TechnicalAssistant: [ 1, 1 ]
|
||||
#medical
|
||||
ChiefMedicalOfficer: [ 1, 1 ]
|
||||
MedicalDoctor: [ 2, 3 ]
|
||||
Chemist: [ 1, 2 ]
|
||||
MedicalIntern: [ 1, 1 ]
|
||||
Paramedic: [ 1, 2 ]
|
||||
#science
|
||||
ResearchDirector: [ 1, 1 ]
|
||||
Scientist: [ 2, 3 ]
|
||||
ResearchAssistant: [ 1, 1 ]
|
||||
#security
|
||||
HeadOfSecurity: [ 1, 1 ]
|
||||
SecurityOfficer: [ 3, 3 ]
|
||||
Warden: [ 1, 1 ]
|
||||
Lawyer: [ 1, 1 ]
|
||||
SecurityCadet: [ 3, 3 ]
|
||||
Detective: [ 1, 1 ]
|
||||
#supply
|
||||
CargoTechnician: [ 3, 3 ]
|
||||
Quartermaster: [ 1, 1 ]
|
||||
SalvageSpecialist: [ 3, 3 ]
|
||||
#civilian
|
||||
Passenger: [ -1, -1 ]
|
||||
Clown: [ 1, 1 ]
|
||||
Mime: [ 1, 1 ]
|
||||
Musician: [ 1, 1 ]
|
||||
Reporter: [ 1, 1 ]
|
||||
Reference in New Issue
Block a user