Predict pipe anchoring and unanchroing (#35977)
* yay prediction * Added cool popups * bruh * this is better!
This commit is contained in:
@@ -1,9 +1,7 @@
|
||||
using Content.Shared.Construction.Components;
|
||||
using Content.Shared.Eye;
|
||||
using Content.Shared.SubFloor;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Server.SubFloor;
|
||||
@@ -18,8 +16,6 @@ public sealed class SubFloorHideSystem : SharedSubFloorHideSystem
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<SubFloorHideComponent, AnchorAttemptEvent>(OnAnchorAttempt);
|
||||
SubscribeLocalEvent<SubFloorHideComponent, UnanchorAttemptEvent>(OnUnanchorAttempt);
|
||||
SubscribeNetworkEvent<ShowSubfloorRequestEvent>(OnShowSubfloor);
|
||||
SubscribeLocalEvent<GetVisMaskEvent>(OnGetVisibility);
|
||||
|
||||
@@ -72,24 +68,4 @@ public sealed class SubFloorHideSystem : SharedSubFloorHideSystem
|
||||
Value = ev.Value,
|
||||
}, args.SenderSession);
|
||||
}
|
||||
|
||||
private void OnAnchorAttempt(EntityUid uid, SubFloorHideComponent component, AnchorAttemptEvent args)
|
||||
{
|
||||
// No teleporting entities through floor tiles when anchoring them.
|
||||
var xform = Transform(uid);
|
||||
|
||||
if (TryComp<MapGridComponent>(xform.GridUid, out var grid)
|
||||
&& HasFloorCover(xform.GridUid.Value, grid, Map.TileIndicesFor(xform.GridUid.Value, grid, xform.Coordinates)))
|
||||
{
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnUnanchorAttempt(EntityUid uid, SubFloorHideComponent component, UnanchorAttemptEvent args)
|
||||
{
|
||||
// No un-anchoring things under the floor. Only required for something like vents, which are still interactable
|
||||
// despite being partially under the floor.
|
||||
if (component.IsUnderCover)
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using Content.Shared.Audio;
|
||||
using Content.Shared.Construction.Components;
|
||||
using Content.Shared.Explosion;
|
||||
using Content.Shared.Eye;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Popups;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
@@ -21,6 +23,7 @@ namespace Content.Shared.SubFloor
|
||||
[Dependency] protected readonly SharedMapSystem Map = default!;
|
||||
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
|
||||
[Dependency] private readonly SharedVisibilitySystem _visibility = default!;
|
||||
[Dependency] protected readonly SharedPopupSystem _popup = default!;
|
||||
|
||||
private EntityQuery<SubFloorHideComponent> _hideQuery;
|
||||
|
||||
@@ -38,6 +41,32 @@ namespace Content.Shared.SubFloor
|
||||
SubscribeLocalEvent<SubFloorHideComponent, GettingInteractedWithAttemptEvent>(OnInteractionAttempt);
|
||||
SubscribeLocalEvent<SubFloorHideComponent, GettingAttackedAttemptEvent>(OnAttackAttempt);
|
||||
SubscribeLocalEvent<SubFloorHideComponent, GetExplosionResistanceEvent>(OnGetExplosionResistance);
|
||||
SubscribeLocalEvent<SubFloorHideComponent, AnchorAttemptEvent>(OnAnchorAttempt);
|
||||
SubscribeLocalEvent<SubFloorHideComponent, UnanchorAttemptEvent>(OnUnanchorAttempt);
|
||||
}
|
||||
|
||||
private void OnAnchorAttempt(EntityUid uid, SubFloorHideComponent component, AnchorAttemptEvent args)
|
||||
{
|
||||
// No teleporting entities through floor tiles when anchoring them.
|
||||
var xform = Transform(uid);
|
||||
|
||||
if (TryComp<MapGridComponent>(xform.GridUid, out var grid)
|
||||
&& HasFloorCover(xform.GridUid.Value, grid, Map.TileIndicesFor(xform.GridUid.Value, grid, xform.Coordinates)))
|
||||
{
|
||||
_popup.PopupClient(Loc.GetString("subfloor-anchor-failure", ("entity", uid)), args.User);
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnUnanchorAttempt(EntityUid uid, SubFloorHideComponent component, UnanchorAttemptEvent args)
|
||||
{
|
||||
// No un-anchoring things under the floor. Only required for something like vents, which are still interactable
|
||||
// despite being partially under the floor.
|
||||
if (component.IsUnderCover)
|
||||
{
|
||||
_popup.PopupClient(Loc.GetString("subfloor-unanchor-failure", ("entity", uid)), args.User);
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnGetExplosionResistance(EntityUid uid, SubFloorHideComponent component, ref GetExplosionResistanceEvent args)
|
||||
|
||||
2
Resources/Locale/en-US/subfloor/subfloor.ftl
Normal file
2
Resources/Locale/en-US/subfloor/subfloor.ftl
Normal file
@@ -0,0 +1,2 @@
|
||||
subfloor-anchor-failure = {CAPITALIZE(THE($entity))} can't be anchored here!
|
||||
subfloor-unanchor-failure = {CAPITALIZE(THE($entity))} can't be unanchored here!
|
||||
Reference in New Issue
Block a user