Fix strippable crash
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@@ -24,6 +24,7 @@ using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefine
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namespace Content.Server.GameObjects.Components.GUI
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedStrippableComponent))]
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public sealed class StrippableComponent : SharedStrippableComponent
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{
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public const float StripDelay = 2f;
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