diff --git a/Content.Server/GameObjects/Components/GUI/StrippableComponent.cs b/Content.Server/GameObjects/Components/GUI/StrippableComponent.cs index 6abb62df94..7d0e01bd1c 100644 --- a/Content.Server/GameObjects/Components/GUI/StrippableComponent.cs +++ b/Content.Server/GameObjects/Components/GUI/StrippableComponent.cs @@ -24,6 +24,7 @@ using static Content.Shared.GameObjects.Components.Inventory.EquipmentSlotDefine namespace Content.Server.GameObjects.Components.GUI { [RegisterComponent] + [ComponentReference(typeof(SharedStrippableComponent))] public sealed class StrippableComponent : SharedStrippableComponent { public const float StripDelay = 2f;