Paper and pen (#582)

* A very basic paper and pen implementation

* Removes SharedWriteComponent

* Update ContentNetIDs.cs
This commit is contained in:
adrian
2020-02-11 20:01:05 -03:00
committed by GitHub
parent b965dfea33
commit 9544099c99
9 changed files with 273 additions and 1 deletions

View File

@@ -129,7 +129,9 @@ namespace Content.Client
"ShuttleController",
"HumanInventoryController",
"UseDelay",
"Pourable"
"Pourable",
"Paper",
"Write"
};
foreach (var ignoreName in registerIgnore)

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@@ -0,0 +1,44 @@
using Content.Shared.GameObjects.Components;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects.Components.UserInterface;
namespace Content.Client.GameObjects.Components
{
public class PaperBoundUserInterface : BoundUserInterface
{
private PaperWindow _window;
public PaperBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = new PaperWindow
{
Title = Owner.Owner.Name,
};
_window.OnClose += Close;
_window.Input.OnTextEntered += Input_OnTextEntered;
_window.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_window.Populate((SharedPaperComponent.PaperBoundUserInterfaceState)state);
}
private void Input_OnTextEntered(LineEdit.LineEditEventArgs obj)
{
if(!string.IsNullOrEmpty(obj.Text))
{
SendMessage(new SharedPaperComponent.PaperInputText(obj.Text));
_window.Input.Text = string.Empty;
}
}
}
}

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@@ -0,0 +1,36 @@
using Content.Shared.GameObjects.Components;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
namespace Content.Client.GameObjects.Components
{
public class PaperWindow : SS14Window
{
private readonly RichTextLabel _label;
public readonly LineEdit Input;
protected override Vector2? CustomSize => (300, 300);
public PaperWindow()
{
var container = new VBoxContainer();
_label = new RichTextLabel();
Input = new LineEdit {Visible = false};
container.AddChild(_label);
container.AddChild(Input);
Contents.AddChild(container);
}
public void Populate(SharedPaperComponent.PaperBoundUserInterfaceState state)
{
if (state.Mode == SharedPaperComponent.PaperAction.Write)
{
Input.Visible = true;
}
var msg = new FormattedMessage();
msg.AddMarkup(state.Text);
_label.SetMessage(msg);
}
}
}

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@@ -0,0 +1,78 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Utility;
namespace Content.Server.GameObjects.Components.Interactable
{
[RegisterComponent]
public class PaperComponent : SharedPaperComponent, IExamine, IAttackBy, IUse
{
private BoundUserInterface _userInterface;
private string _content;
private PaperAction _mode;
public override void Initialize()
{
base.Initialize();
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
.GetBoundUserInterface(PaperUiKey.Key);
_userInterface.OnReceiveMessage += OnUiReceiveMessage;
_content = "";
_mode = PaperAction.Read;
UpdateUserInterface();
}
private void UpdateUserInterface()
{
_userInterface.SetState(new PaperBoundUserInterfaceState(_content, _mode));
}
public void Examine(FormattedMessage message)
{
message.AddMarkup(_content);
}
public bool UseEntity(UseEntityEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
return false;
_mode = PaperAction.Read;
UpdateUserInterface();
_userInterface.Open(actor.playerSession);
return true;
}
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
var msg = (PaperInputText) obj.Message;
if (string.IsNullOrEmpty(msg.Text))
return;
_content += msg.Text + '\n';
if (Owner.TryGetComponent(out SpriteComponent sprite))
{
sprite.LayerSetState(0, "paper_words");
}
UpdateUserInterface();
}
public bool AttackBy(AttackByEventArgs eventArgs)
{
if (!eventArgs.AttackWith.HasComponent<WriteComponent>())
return false;
if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
return false;
_mode = PaperAction.Write;
UpdateUserInterface();
_userInterface.Open(actor.playerSession);
return true;
}
}
}

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@@ -0,0 +1,11 @@
using Content.Shared.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Interactable
{
[RegisterComponent]
public class WriteComponent : Component
{
public override string Name => "Write";
}
}

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@@ -0,0 +1,63 @@
using System;
using System.Net.Mime;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components
{
public class SharedPaperComponent : Component
{
public override string Name => "Paper";
[Serializable, NetSerializable]
public class PaperBoundUserInterfaceState : BoundUserInterfaceState
{
public readonly string Text;
public readonly PaperAction Mode;
public PaperBoundUserInterfaceState(string text, PaperAction mode = PaperAction.Read)
{
Text = text;
Mode = mode;
}
}
[Serializable, NetSerializable]
public class PaperActionMessage : BoundUserInterfaceMessage
{
public readonly PaperAction Action;
public PaperActionMessage(PaperAction action)
{
Action = action;
}
}
[Serializable, NetSerializable]
public class PaperInputText : BoundUserInterfaceMessage
{
public readonly string Text;
public PaperInputText(string text)
{
Text = text;
}
}
[Serializable, NetSerializable]
public enum PaperUiKey
{
Key
}
[Serializable, NetSerializable]
public enum PaperAction
{
Read,
Write,
CrossOut,
Stamp
}
}
}

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@@ -39,5 +39,6 @@
public const uint WELDER = 1034;
public const uint STACK = 1035;
public const uint HANDHELD_LIGHT = 1036;
public const uint PAPER = 1037;
}
}

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@@ -0,0 +1,37 @@
- type: entity
name: Paper
parent: BaseItem
id: Paper
description: ''
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
state: paper
- type: Icon
sprite: Objects/Misc/bureaucracy.rsi
state: paper
- type: Item
sprite: Objects/Misc/bureaucracy.rsi
state: paper
- type: Paper
- type: UserInterface
interfaces:
- key: enum.PaperUiKey.Key
type: PaperBoundUserInterface
- type: entity
name: Pen
parent: BaseItem
id: Pen
description: 'A dark ink pen'
components:
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
state: pen
- type: Icon
sprite: Objects/Misc/bureaucracy.rsi
state: pen
- type: Item
sprite: Objects/Misc/bureaucracy.rsi
state: pen
- type: Write

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