Paper and pen (#582)
* A very basic paper and pen implementation * Removes SharedWriteComponent * Update ContentNetIDs.cs
This commit is contained in:
@@ -129,7 +129,9 @@ namespace Content.Client
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"ShuttleController",
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"HumanInventoryController",
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"UseDelay",
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"Pourable"
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"Pourable",
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"Paper",
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"Write"
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};
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foreach (var ignoreName in registerIgnore)
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@@ -0,0 +1,44 @@
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using Content.Shared.GameObjects.Components;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects.Components.UserInterface;
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namespace Content.Client.GameObjects.Components
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{
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public class PaperBoundUserInterface : BoundUserInterface
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{
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private PaperWindow _window;
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public PaperBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_window = new PaperWindow
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{
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Title = Owner.Owner.Name,
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};
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_window.OnClose += Close;
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_window.Input.OnTextEntered += Input_OnTextEntered;
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_window.OpenCentered();
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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_window.Populate((SharedPaperComponent.PaperBoundUserInterfaceState)state);
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}
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private void Input_OnTextEntered(LineEdit.LineEditEventArgs obj)
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{
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if(!string.IsNullOrEmpty(obj.Text))
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{
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SendMessage(new SharedPaperComponent.PaperInputText(obj.Text));
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_window.Input.Text = string.Empty;
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}
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}
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}
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}
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36
Content.Client/GameObjects/Components/Paper/PaperWindow.cs
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36
Content.Client/GameObjects/Components/Paper/PaperWindow.cs
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@@ -0,0 +1,36 @@
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using Content.Shared.GameObjects.Components;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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namespace Content.Client.GameObjects.Components
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{
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public class PaperWindow : SS14Window
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{
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private readonly RichTextLabel _label;
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public readonly LineEdit Input;
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protected override Vector2? CustomSize => (300, 300);
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public PaperWindow()
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{
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var container = new VBoxContainer();
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_label = new RichTextLabel();
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Input = new LineEdit {Visible = false};
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container.AddChild(_label);
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container.AddChild(Input);
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Contents.AddChild(container);
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}
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public void Populate(SharedPaperComponent.PaperBoundUserInterfaceState state)
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{
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if (state.Mode == SharedPaperComponent.PaperAction.Write)
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{
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Input.Visible = true;
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}
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var msg = new FormattedMessage();
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msg.AddMarkup(state.Text);
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_label.SetMessage(msg);
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}
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}
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}
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@@ -0,0 +1,78 @@
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using Content.Server.GameObjects.EntitySystems;
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using Content.Shared.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.UserInterface;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Utility;
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namespace Content.Server.GameObjects.Components.Interactable
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{
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[RegisterComponent]
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public class PaperComponent : SharedPaperComponent, IExamine, IAttackBy, IUse
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{
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private BoundUserInterface _userInterface;
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private string _content;
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private PaperAction _mode;
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public override void Initialize()
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{
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base.Initialize();
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_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
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.GetBoundUserInterface(PaperUiKey.Key);
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_userInterface.OnReceiveMessage += OnUiReceiveMessage;
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_content = "";
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_mode = PaperAction.Read;
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UpdateUserInterface();
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}
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private void UpdateUserInterface()
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{
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_userInterface.SetState(new PaperBoundUserInterfaceState(_content, _mode));
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}
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public void Examine(FormattedMessage message)
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{
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message.AddMarkup(_content);
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}
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public bool UseEntity(UseEntityEventArgs eventArgs)
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{
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if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
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return false;
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_mode = PaperAction.Read;
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UpdateUserInterface();
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_userInterface.Open(actor.playerSession);
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return true;
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}
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private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
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{
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var msg = (PaperInputText) obj.Message;
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if (string.IsNullOrEmpty(msg.Text))
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return;
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_content += msg.Text + '\n';
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if (Owner.TryGetComponent(out SpriteComponent sprite))
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{
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sprite.LayerSetState(0, "paper_words");
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}
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UpdateUserInterface();
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}
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public bool AttackBy(AttackByEventArgs eventArgs)
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{
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if (!eventArgs.AttackWith.HasComponent<WriteComponent>())
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return false;
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if (!eventArgs.User.TryGetComponent(out IActorComponent actor))
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return false;
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_mode = PaperAction.Write;
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UpdateUserInterface();
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_userInterface.Open(actor.playerSession);
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return true;
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}
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}
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}
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@@ -0,0 +1,11 @@
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using Content.Shared.GameObjects.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Server.GameObjects.Components.Interactable
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{
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[RegisterComponent]
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public class WriteComponent : Component
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{
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public override string Name => "Write";
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}
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}
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@@ -0,0 +1,63 @@
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using System;
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using System.Net.Mime;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Components.UserInterface;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components
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{
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public class SharedPaperComponent : Component
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{
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public override string Name => "Paper";
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[Serializable, NetSerializable]
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public class PaperBoundUserInterfaceState : BoundUserInterfaceState
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{
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public readonly string Text;
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public readonly PaperAction Mode;
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public PaperBoundUserInterfaceState(string text, PaperAction mode = PaperAction.Read)
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{
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Text = text;
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Mode = mode;
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}
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}
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[Serializable, NetSerializable]
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public class PaperActionMessage : BoundUserInterfaceMessage
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{
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public readonly PaperAction Action;
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public PaperActionMessage(PaperAction action)
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{
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Action = action;
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}
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}
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[Serializable, NetSerializable]
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public class PaperInputText : BoundUserInterfaceMessage
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{
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public readonly string Text;
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public PaperInputText(string text)
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{
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Text = text;
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}
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}
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[Serializable, NetSerializable]
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public enum PaperUiKey
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{
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Key
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}
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[Serializable, NetSerializable]
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public enum PaperAction
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{
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Read,
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Write,
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CrossOut,
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Stamp
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}
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}
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}
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@@ -39,5 +39,6 @@
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public const uint WELDER = 1034;
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public const uint STACK = 1035;
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public const uint HANDHELD_LIGHT = 1036;
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public const uint PAPER = 1037;
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}
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}
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37
Resources/Prototypes/Entities/items/paper.yml
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37
Resources/Prototypes/Entities/items/paper.yml
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@@ -0,0 +1,37 @@
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- type: entity
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name: Paper
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parent: BaseItem
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id: Paper
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description: ''
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components:
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- type: Sprite
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sprite: Objects/Misc/bureaucracy.rsi
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state: paper
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- type: Icon
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sprite: Objects/Misc/bureaucracy.rsi
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state: paper
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- type: Item
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sprite: Objects/Misc/bureaucracy.rsi
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state: paper
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- type: Paper
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- type: UserInterface
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interfaces:
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- key: enum.PaperUiKey.Key
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type: PaperBoundUserInterface
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- type: entity
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name: Pen
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parent: BaseItem
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id: Pen
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description: 'A dark ink pen'
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components:
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- type: Sprite
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sprite: Objects/Misc/bureaucracy.rsi
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state: pen
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- type: Icon
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sprite: Objects/Misc/bureaucracy.rsi
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state: pen
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- type: Item
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sprite: Objects/Misc/bureaucracy.rsi
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state: pen
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- type: Write
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BIN
Resources/Textures/Objects/Misc/bureaucracy.dmi
Normal file
BIN
Resources/Textures/Objects/Misc/bureaucracy.dmi
Normal file
Binary file not shown.
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After Width: | Height: | Size: 15 KiB |
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