Add entity prototype save test (#10274)

This commit is contained in:
Leon Friedrich
2022-08-17 12:47:58 +12:00
committed by GitHub
parent ad67a8508a
commit 93584f21db
104 changed files with 813 additions and 144 deletions

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@@ -21,6 +21,7 @@ namespace Content.IntegrationTests.Tests
public async Task SpawnTest()
{
//TODO: Run this test in a for loop, and figure out why garbage is ending up in the Entities list on cleanup.
//If this gets fixed, see also UninitializedSaveTest.
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, Dirty = true, Destructive = true});
var server = pairTracker.Pair.Server;

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@@ -0,0 +1,350 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Coordinates;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.Manager;
using Robust.Shared.Serialization.Markdown;
using Robust.Shared.Serialization.Markdown.Mapping;
using Robust.Shared.Serialization.Markdown.Validation;
using Robust.Shared.Serialization.Markdown.Value;
using Robust.Shared.Serialization.TypeSerializers.Interfaces;
namespace Content.IntegrationTests.Tests;
/// <summary>
/// This test ensure that when an entity prototype is spawned into an un-initialized map, its component data is not
/// modified during init. I.e., when the entity is saved to the map, its data is simply the default prototype data (ignoring transform component).
/// </summary>
/// <remarks>
/// If you are here becaus your test is failing, one easy way of figuring out how to fix the prototype is to just
/// spawn it into a new empty map and seeing what the map yml looks like.
/// </remarks>
[TestFixture]
public sealed class PrototypeSaveTest
{
private readonly HashSet<string> _ignoredPrototypes = new()
{
"Singularity", // physics collision uses "AllMask" (-1). The flag serializer currently fails to save this because this features un-named bits.
"constructionghost",
// TODO fix more prototypes
// The rest of these prototypes (probably) shouldn't be getting ignored.
// There should be an issue up tracking all of these prototypes, indicating that still need to get fixed.
"C4",
"WeaponProtoKineticAccelerator",
"WeaponStaffHealing",
"WeaponStaffPolymorphDoor",
"WeaponWandPolymorphCarp",
"WeaponWandPolymorphMonkey",
"WeaponWandFireball",
"WeaponWandDeath",
"WeaponWandPolymorphDoor",
"GlowstickBase",
"GlowstickRed",
"GlowstickPurple",
"GlowstickYellow",
"GlowstickBlue",
"Thruster",
"Gyroscope",
"RemoteSignaller",
"filingCabinet",
"filingCabinetTall",
"filingCabinetDrawer",
"WeaponLauncherChinaLake",
"WeaponLauncherRocket",
"WeaponLauncherMultipleRocket",
"Crematorium",
"JawsOfLife",
"SyndicateJawsOfLife",
"LightReplacer",
"ComputerCloningConsole",
"PowerDrill",
"Omnitool",
"GasPressurePump",
"GasVolumePump",
"GasDualPortVentPump",
"PortableScrubber",
"ParticleAcceleratorControlBox",
"GasFilter",
"GasFilterFlipped",
"GasMixer",
"GasMixerFlipped",
"HospitalCurtainsOpen",
"CargoPallet",
"DisposalHolder",
"ParticlesProjectile",
"AMEController",
"AMEControllerUnanchored",
"MopBucket",
"JanitorialTrolley",
"FloorDrain",
"OrganHumanLungs",
"SprayBottle",
"OrganRatLungs",
"SentientSlimeCore",
"OrganSlimeLungs",
"OrganVoxLungs",
"OrganAnimalLungs",
"Floodlight",
"EmergencyMedipen",
"AntiPoisonMedipen",
"SpaceMedipen",
"HolosignWetFloor",
"HeadSkeleton",
"PoweredlightEmpty",
"Poweredlight",
"PoweredlightLED",
"PoweredlightExterior",
"PoweredlightSodium",
"PoweredSmallLightEmpty",
"PoweredSmallLight",
"PoweredLightPostSmallEmpty",
"PoweredLightPostSmall",
"DeployableBarrier",
"CrateArtifactContainer",
"CloningPod",
"DrinkColaCan",
"FoodBowlBig",
"FoodBowlFancy",
"MachineFrame",
"WeaponImprovisedPneumaticCannon",
"LauncherCreamPie",
"GravityGenerator",
"GravityGeneratorMini",
"FoodCondimentPacket",
"FoodCondimentBottle",
"FoodCondimentBottleSmall",
"Autolathe",
"Protolathe",
"CircuitImprinter",
"SecurityTechFab",
"MedicalTechFab",
"UniformPrinter",
"OreProcessor",
"MedicalScanner",
"KitchenMicrowave",
"MagazinePistolSubMachineGunTopMounted",
"Recycler",
"EpinephrineChemistryBottle",
"RobustHarvestChemistryBottle",
"NocturineChemistryBottle",
"EphedrineChemistryBottle",
"OmnizineChemistryBottle",
"Beaker",
"LargeBeaker",
"CryostasisBeaker",
"BluespaceBeaker",
"Syringe",
"ClusterBang",
"ClusterBangFull",
"CargoTelepad",
"ClothingHeadHatHardhatBlue",
"ClothingHeadHatHardhatOrange",
"ClothingHeadHatHardhatRed",
"ClothingHeadHatHardhatWhite",
"ClothingHeadHatHardhatYellow",
"Vaccinator",
"AirlockExternalShuttleLocked",
"AirlockExternalGlassShuttleLocked",
"AirlockExternalGlassShuttleEmergencyLocked",
"ConveyorBelt",
"ClothingHeadHatChef",
"ClothingHeadHelmetFire",
"ClothingHeadHelmetAtmosFire",
"Bucket",
"CableTerminal",
"AirlockShuttle",
"AirlockGlassShuttle"
};
[Test]
public async Task UninitializedSaveTest()
{
// Apparently SpawnTest fails to clean up properly. Due to the similarities, I'll assume this also fails.
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings { NoClient = true, Dirty = true, Destructive = true });
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityMan = server.ResolveDependency<IEntityManager>();
var prototypeMan = server.ResolveDependency<IPrototypeManager>();
var tileDefinitionManager = server.ResolveDependency<ITileDefinitionManager>();
var seriMan = server.ResolveDependency<ISerializationManager>();
var compFact = server.ResolveDependency<IComponentFactory>();
var prototypes = new List<EntityPrototype>();
IMapGrid grid = default!;
EntityUid uid;
MapId mapId = default;
//Build up test environment
await server.WaitPost(() =>
{
// Create a one tile grid to stave off the grid 0 monsters
mapId = mapManager.CreateMap();
mapManager.AddUninitializedMap(mapId);
grid = mapManager.CreateGrid(mapId);
var tileDefinition = tileDefinitionManager["UnderPlating"];
var tile = new Tile(tileDefinition.TileId);
var coordinates = grid.ToCoordinates();
grid.SetTile(coordinates, tile);
});
await server.WaitRunTicks(5);
//Generate list of non-abstract prototypes to test
foreach (var prototype in prototypeMan.EnumeratePrototypes<EntityPrototype>())
{
if (prototype.Abstract)
continue;
// Currently mobs and such can't be serialized, but they aren't flagged as serializable anyways.
if (!prototype.MapSavable)
continue;
if (_ignoredPrototypes.Contains(prototype.ID))
continue;
if (prototype.SetSuffix == "DEBUG")
continue;
prototypes.Add(prototype);
}
var context = new TestEntityUidContext();
await server.WaitAssertion(() =>
{
Assert.That(!mapManager.IsMapInitialized(mapId));
var testLocation = grid.ToCoordinates();
Assert.Multiple(() =>
{
//Iterate list of prototypes to spawn
foreach (var prototype in prototypes)
{
uid = entityMan.SpawnEntity(prototype.ID, testLocation);
server.RunTicks(1);
// get default prototype data
Dictionary<string, MappingDataNode> protoData = new();
try
{
foreach (var (compType, comp) in prototype.Components)
{
protoData.Add(compType, seriMan.WriteValueAs<MappingDataNode>(comp.Component.GetType(), comp.Component, context: context));
}
}
catch (Exception e)
{
Assert.Fail($"Failed to convert prototype {prototype.ID} into yaml. Exception: {e.Message}");
continue;
}
var comps = new HashSet<IComponent>(entityMan.GetComponents(uid));
var compNames = new HashSet<string>(comps.Count);
foreach (var component in comps)
{
var compType = component.GetType();
var compName = compFact.GetComponentName(compType);
compNames.Add(compName);
if (compType == typeof(MetaDataComponent) || compType == typeof(TransformComponent))
continue;
MappingDataNode compMapping;
try
{
compMapping = seriMan.WriteValueAs<MappingDataNode>(compType, component, context: context);
}
catch (Exception e)
{
Assert.Fail($"Failed to serialize {compName} component of entity prototype {prototype.ID}. Exception: {e.Message}");
continue;
}
if (protoData.TryGetValue(compName, out var protoMapping))
{
var diff = compMapping.Except(protoMapping);
if (diff != null && diff.Children.Count != 0)
{
var modComps = string.Join(",", diff.Keys.Select(x => x.ToString()));
Assert.Fail($"Prototype {prototype.ID} modifies component on spawn: {compName}. Modified fields: {modComps}");
}
}
else
{
Assert.Fail($"Prototype {prototype.ID} gains a component on spawn: {compName}");
}
}
// An entity may also remove components on init -> check no components are missing.
foreach (var (compType, comp) in prototype.Components)
{
Assert.That(compNames.Contains(compType), $"Prototype {prototype.ID} removes component {compType} on spawn.");
}
if (!entityMan.Deleted(uid))
entityMan.DeleteEntity(uid);
}
});
});
await pairTracker.CleanReturnAsync();
}
private sealed class TestEntityUidContext : ISerializationContext,
ITypeSerializer<EntityUid, ValueDataNode>,
ITypeReaderWriter<EntityUid, ValueDataNode>
{
public Dictionary<(Type, Type), object> TypeReaders { get; }
public Dictionary<Type, object> TypeWriters { get; }
public Dictionary<Type, object> TypeCopiers => TypeWriters;
public Dictionary<(Type, Type), object> TypeValidators => TypeReaders;
public TestEntityUidContext()
{
TypeReaders = new() { { (typeof(EntityUid), typeof(ValueDataNode)), this } };
TypeWriters = new() { { typeof(EntityUid), this } };
}
ValidationNode ITypeValidator<EntityUid, ValueDataNode>.Validate(ISerializationManager serializationManager,
ValueDataNode node, IDependencyCollection dependencies, ISerializationContext? context)
{
return new ValidatedValueNode(node);
}
public DataNode Write(ISerializationManager serializationManager, EntityUid value, bool alwaysWrite = false,
ISerializationContext? context = null)
{
// EntityUids should be nullable and have no initial value.
throw new InvalidOperationException("Serializing prototypes should not attempt to write entity Uids");
}
EntityUid ITypeReader<EntityUid, ValueDataNode>.Read(ISerializationManager serializationManager,
ValueDataNode node,
IDependencyCollection dependencies,
bool skipHook,
ISerializationContext? context, EntityUid _)
{
return EntityUid.Invalid;
}
public EntityUid Copy(ISerializationManager serializationManager, EntityUid source, EntityUid target,
bool skipHook,
ISerializationContext? context = null)
{
return new((int) source);
}
}
}

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@@ -1,7 +1,3 @@
using Content.Shared.Hands.Components;
using Content.Shared.Inventory;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Kitchen.Components;
using Content.Server.Popups;
@@ -9,11 +5,11 @@ using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Database;
using Content.Shared.PDA;
using Content.Shared.Popups;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using System.Linq;
namespace Content.Server.Access.Systems
{
@@ -27,13 +23,15 @@ namespace Content.Server.Access.Systems
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<IdCardComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<IdCardComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<IdCardComponent, BeingMicrowavedEvent>(OnMicrowaved);
}
private void OnInit(EntityUid uid, IdCardComponent id, ComponentInit args)
private void OnMapInit(EntityUid uid, IdCardComponent id, MapInitEvent args)
{
id.OriginalOwnerName ??= EntityManager.GetComponent<MetaDataComponent>(id.Owner).EntityName;
// On one hand, these prototypes should default to having the correct name. On the other hand, id cards are
// rarely ever spawned in on their own without an owner, so this is fine.
id.OriginalEntityName ??= EntityManager.GetComponent<MetaDataComponent>(id.Owner).EntityName;
UpdateEntityName(uid, id);
}
@@ -139,7 +137,7 @@ namespace Content.Server.Access.Systems
if (string.IsNullOrWhiteSpace(id.FullName) && string.IsNullOrWhiteSpace(id.JobTitle))
{
EntityManager.GetComponent<MetaDataComponent>(id.Owner).EntityName = id.OriginalOwnerName;
EntityManager.GetComponent<MetaDataComponent>(id.Owner).EntityName = id.OriginalEntityName;
return;
}
@@ -147,7 +145,7 @@ namespace Content.Server.Access.Systems
var val = string.IsNullOrWhiteSpace(id.FullName)
? Loc.GetString("access-id-card-component-owner-name-job-title-text",
("originalOwnerName", id.OriginalOwnerName),
("originalOwnerName", id.OriginalEntityName),
("jobSuffix", jobSuffix))
: Loc.GetString("access-id-card-component-owner-full-name-job-title-text",
("fullName", id.FullName),

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@@ -1,4 +1,4 @@
using Content.Server.Access.Components;
using Content.Server.Access.Components;
using Content.Shared.Access.Components;
using Content.Shared.Examine;
using Content.Shared.Inventory;
@@ -66,7 +66,7 @@ public sealed class IdExaminableSystem : EntitySystem
var val = string.IsNullOrWhiteSpace(id.FullName)
? Loc.GetString("access-id-card-component-owner-name-job-title-text",
("originalOwnerName", id.OriginalOwnerName),
("originalOwnerName", id.OriginalEntityName),
("jobSuffix", jobSuffix))
: Loc.GetString("access-id-card-component-owner-full-name-job-title-text",
("fullName", id.FullName),

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@@ -33,11 +33,11 @@ namespace Content.Server.Body.Components
mechanism.Owner.RandomOffset(0.25f);
}
protected override void Initialize()
public void MapInitialize()
{
base.Initialize();
_mechanismContainer = Owner.EnsureContainer<Container>($"{Name}-{nameof(BodyPartComponent)}");
_mechanismContainer = Owner.EnsureContainer<Container>(ContainerId);
// This is ran in Startup as entities spawned in Initialize
// are not synced to the client since they are assumed to be

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@@ -21,6 +21,7 @@ namespace Content.Server.Body.Systems
SubscribeLocalEvent<BodyComponent, MoveInputEvent>(OnRelayMoveInput);
SubscribeLocalEvent<BodyComponent, ApplyMetabolicMultiplierEvent>(OnApplyMetabolicMultiplier);
SubscribeLocalEvent<BodyComponent, BeingMicrowavedEvent>(OnBeingMicrowaved);
SubscribeLocalEvent<BodyPartComponent, MapInitEvent>((_, c, _) => c.MapInitialize());
}
private void OnRelayMoveInput(EntityUid uid, BodyComponent component, ref MoveInputEvent args)

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@@ -12,6 +12,8 @@ namespace Content.Server.Disposal.Tube.Components
{
public abstract class DisposalTubeComponent : Component, IDisposalTubeComponent
{
public const string ContainerId = "disposal-tube";
[Dependency] private readonly IEntityManager _entMan = default!;
public static readonly TimeSpan ClangDelay = TimeSpan.FromSeconds(0.5);
@@ -135,7 +137,7 @@ namespace Content.Server.Disposal.Tube.Components
{
base.Initialize();
Contents = ContainerHelpers.EnsureContainer<Container>(Owner, Name);
Contents = ContainerHelpers.EnsureContainer<Container>(Owner, ContainerId);
Owner.EnsureComponent<AnchorableComponent>();
}

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@@ -46,6 +46,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly DumpableSystem _dumpableSystem = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
private readonly List<DisposalUnitComponent> _activeDisposals = new();
@@ -293,7 +294,7 @@ namespace Content.Server.Disposal.Unit.EntitySystems
private void HandleDisposalInit(EntityUid uid, DisposalUnitComponent component, ComponentInit args)
{
component.Container = component.Owner.EnsureContainer<Container>(component.Name);
component.Container = _containerSystem.EnsureContainer<Container>(uid, SharedDisposalUnitComponent.ContainerId);
UpdateInterface(component, component.Powered);

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@@ -62,7 +62,7 @@ public sealed class RenameCommand : IConsoleCommand
{
foreach (var idCardComponent in entMan.EntityQuery<IdCardComponent>())
{
if (idCardComponent.OriginalOwnerName != oldName)
if (idCardComponent.OriginalEntityName != oldName)
continue;
idCardSystem.TryChangeFullName(idCardComponent.Owner, name, idCardComponent);
}

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@@ -182,9 +182,11 @@ namespace Content.Server.Nutrition.EntitySystems
UpdateAppearance(component);
// Synchronize solution in drink
EnsureComp<RefillableSolutionComponent>(uid).Solution = component.SolutionName;
EnsureComp<DrainableSolutionComponent>(uid).Solution = component.SolutionName;
if (TryComp(uid, out RefillableSolutionComponent? refillComp))
refillComp.Solution = component.SolutionName;
if (TryComp(uid, out DrainableSolutionComponent? drainComp))
drainComp.Solution = component.SolutionName;
}
private void OnSolutionChange(EntityUid uid, DrinkComponent component, SolutionChangedEvent args)

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@@ -30,8 +30,6 @@ namespace Content.Server.Nutrition.EntitySystems
public void CheckSolutions(TrashOnEmptyComponent component)
{
EntityManager.EnsureComponent<TagComponent>(component.Owner);
if (!EntityManager.HasComponent<SolutionContainerManagerComponent>((component).Owner))
return;

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@@ -18,7 +18,7 @@ namespace Content.Server.PDA.Ringer
base.Initialize();
// General Event Subscriptions
SubscribeLocalEvent<RingerComponent, ComponentInit>(RandomizeRingtone);
SubscribeLocalEvent<RingerComponent, MapInitEvent>(RandomizeRingtone);
// RingerBoundUserInterface Subscriptions
SubscribeLocalEvent<RingerComponent, RingerSetRingtoneMessage>(OnSetRingtone);
SubscribeLocalEvent<RingerComponent, RingerPlayRingtoneMessage>(RingerPlayRingtone);
@@ -46,7 +46,7 @@ namespace Content.Server.PDA.Ringer
UpdateRingerRingtone(ringer, args.Ringtone);
}
public void RandomizeRingtone(EntityUid uid, RingerComponent ringer, ComponentInit args)
public void RandomizeRingtone(EntityUid uid, RingerComponent ringer, MapInitEvent args)
{
// Default to using C pentatonic so it at least sounds not terrible.
var notes = new[]

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@@ -50,7 +50,7 @@ public sealed class EntityStorageSystem : EntitySystem
component.Contents.OccludesLight = component.OccludesLight;
if (TryComp<ConstructionComponent>(uid, out var construction))
_construction.AddContainer(uid, nameof(EntityStorageComponent), construction);
_construction.AddContainer(uid, ContainerName, construction);
if (TryComp<PlaceableSurfaceComponent>(uid, out var placeable))
_placeableSurface.SetPlaceable(uid, component.Open, placeable);

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@@ -13,6 +13,7 @@ namespace Content.Server.Storage.EntitySystems
{
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
public override void Initialize()
{
@@ -31,7 +32,7 @@ namespace Content.Server.Storage.EntitySystems
component.SecretPartName = entityName;
}
component.ItemContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(uid, "stash", out _);
component.ItemContainer = _containerSystem.EnsureContainer<ContainerSlot>(uid, "stash", out _);
}
private void OnDestroyed(EntityUid uid, SecretStashComponent component, DestructionEventArgs args)

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@@ -14,7 +14,10 @@ namespace Content.Shared.Access.Components
[Access(typeof(AccessSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
public HashSet<string> Tags = new();
[DataField("groups", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessGroupPrototype>))]
public HashSet<string> Groups = new();
/// <summary>
/// Access Groups. These are added to the tags during map init. After map init this will have no effect.
/// </summary>
[DataField("groups", readOnly: true, customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessGroupPrototype>))]
public readonly HashSet<string> Groups = new();
}
}

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@@ -9,8 +9,8 @@ namespace Content.Shared.Access.Components
[Access(typeof(SharedIdCardSystem), typeof(SharedPDASystem), typeof(SharedAgentIdCardSystem))]
public sealed class IdCardComponent : Component
{
[DataField("originalOwnerName")]
public string OriginalOwnerName = default!;
[DataField("originalEntityName")]
public string OriginalEntityName = string.Empty;
[DataField("fullName")]
[Access(typeof(SharedIdCardSystem), typeof(SharedPDASystem), typeof(SharedAgentIdCardSystem),

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@@ -12,10 +12,10 @@ namespace Content.Shared.Access.Systems
{
base.Initialize();
SubscribeLocalEvent<AccessComponent, ComponentInit>(OnAccessInit);
SubscribeLocalEvent<AccessComponent, MapInitEvent>(OnAccessInit);
}
private void OnAccessInit(EntityUid uid, AccessComponent component, ComponentInit args)
private void OnAccessInit(EntityUid uid, AccessComponent component, MapInitEvent args)
{
// Add all tags in groups to the list of tags.
foreach (var group in component.Groups)

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@@ -11,6 +11,8 @@ namespace Content.Shared.Body.Components
[NetworkedComponent()]
public abstract class SharedBodyPartComponent : Component
{
public const string ContainerId = "bodypart";
[Dependency] private readonly IEntityManager _entMan = default!;
private SharedBodyComponent? _body;

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@@ -6,6 +6,8 @@ namespace Content.Shared.Disposal.Components
[NetworkedComponent]
public abstract class SharedDisposalUnitComponent : Component
{
public const string ContainerId = "disposal-unit";
// TODO: Could maybe turn the contact off instead far more cheaply as farseer (though not box2d) had support for it?
// Need to suss it out.
/// <summary>

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@@ -16,6 +16,7 @@ public abstract partial class SharedGunSystem
protected virtual void InitializeBallistic()
{
SubscribeLocalEvent<BallisticAmmoProviderComponent, ComponentInit>(OnBallisticInit);
SubscribeLocalEvent<BallisticAmmoProviderComponent, MapInitEvent>(OnBallisticMapInit);
SubscribeLocalEvent<BallisticAmmoProviderComponent, TakeAmmoEvent>(OnBallisticTakeAmmo);
SubscribeLocalEvent<BallisticAmmoProviderComponent, GetAmmoCountEvent>(OnBallisticAmmoCount);
SubscribeLocalEvent<BallisticAmmoProviderComponent, ComponentGetState>(OnBallisticGetState);
@@ -122,16 +123,12 @@ public abstract partial class SharedGunSystem
private void OnBallisticInit(EntityUid uid, BallisticAmmoProviderComponent component, ComponentInit args)
{
component.Container = Containers.EnsureContainer<Container>(uid, "ballistic-ammo");
component.UnspawnedCount = component.Capacity;
}
private void OnBallisticMapInit(EntityUid uid, BallisticAmmoProviderComponent component, MapInitEvent args)
{
if (component.FillProto != null)
{
component.UnspawnedCount -= Math.Min(component.UnspawnedCount, component.Container.ContainedEntities.Count);
}
else
{
component.UnspawnedCount = 0;
}
}
protected int GetBallisticShots(BallisticAmmoProviderComponent component)

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@@ -10,6 +10,11 @@
components:
- type: Damageable
damageContainer: Biological
- type: BodyPart
- type: ContainerContainer
containers:
bodypart: !type:Container
ents: []
# For primates mainly
- type: entity

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@@ -8,6 +8,11 @@
components:
- type: Damageable
damageContainer: Biological
- type: BodyPart
- type: ContainerContainer
containers:
bodypart: !type:Container
ents: []
- type: entity
id: TorsoHuman

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@@ -8,6 +8,11 @@
components:
- type: Damageable
damageContainer: Biological
- type: BodyPart
- type: ContainerContainer
containers:
bodypart: !type:Container
ents: []
- type: entity
id: TorsoReptilian

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@@ -6,6 +6,11 @@
components:
- type: Damageable
damageContainer: Inorganic
- type: BodyPart
- type: ContainerContainer
containers:
bodypart: !type:Container
ents: []
- type: entity
id: LeftArmBorg

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@@ -7,6 +7,11 @@
components:
- type: Damageable
damageContainer: Biological
- type: BodyPart
- type: ContainerContainer
containers:
bodypart: !type:Container
ents: []
- type: entity
id: TorsoSkeleton

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@@ -7,6 +7,11 @@
components:
- type: Damageable
damageContainer: Biological
- type: BodyPart
- type: ContainerContainer
containers:
bodypart: !type:Container
ents: []
- type: entity
id: TorsoSlime

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@@ -8,6 +8,11 @@
components:
- type: Damageable
damageContainer: Biological
- type: BodyPart
- type: ContainerContainer
containers:
bodypart: !type:Container
ents: []
- type: entity
id: TorsoVox

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@@ -367,10 +367,22 @@
- id: MagazineShotgunIncendiary
amount: 6
# base BallisticAmmoProvider boxes
- type: entity
parent: BoxCardboard
id: BoxAmmoProvider
abstract: true
components:
- type: BallisticAmmoProvider
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
storagebase: !type:Container
# Shotgun Shells
- type: entity
name: box of shotgun beanbag cartridges
parent: BoxCardboard
parent: BoxAmmoProvider
id: BoxBeanbag
description: A box full of beanbag shots, designed for riot shotguns.
components:
@@ -384,7 +396,7 @@
- type: entity
name: box of shotgun lethal cartridges
parent: BoxCardboard
parent: BoxAmmoProvider
id: BoxLethalshot
description: A box full of lethal pellet shots, designed for riot shotguns.
components:
@@ -398,7 +410,7 @@
- type: entity
name: box of shotgun slug cartridges
parent: BoxCardboard
parent: BoxAmmoProvider
id: BoxShotgunSlug
description: A box full of shotgun slugs, designed for riot shotguns.
components:
@@ -412,7 +424,7 @@
- type: entity
name: box of shotgun flare cartridges
parent: BoxCardboard
parent: BoxAmmoProvider
id: BoxShotgunFlare
description: A box full of shotgun flare cartridges, designed for riot shotguns.
components:
@@ -426,7 +438,7 @@
- type: entity
name: box of shotgun incendiary cartridges
parent: BoxCardboard
parent: BoxAmmoProvider
id: BoxShotgunIncendiary
description: A box full of shotgun incendiary cartridges, designed for riot shotguns.
components:
@@ -440,7 +452,7 @@
- type: entity
name: box of shotgun practice cartridges
parent: BoxCardboard
parent: BoxAmmoProvider
id: BoxShotgunPractice
description: A box full of shotgun practice cartridges, designed for riot shotguns.
components:
@@ -454,7 +466,7 @@
- type: entity
name: box of tranquilizer cartridges
parent: BoxCardboard
parent: BoxAmmoProvider
id: BoxShellTranquilizer
description: A box full of tranquilizer cartridges, designed for riot shotguns.
components:

View File

@@ -15,6 +15,10 @@
- back
- type: Storage
capacity: 100
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []
- type: UserInterface
interfaces:
- key: enum.StorageUiKey.Key

View File

@@ -15,6 +15,10 @@
- back
- type: Storage
capacity: 120
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []
- type: ClothingSpeedModifier
walkModifier: 1
sprintModifier: 0.9

View File

@@ -15,6 +15,10 @@
- back
- type: Storage
capacity: 100
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []
- type: UserInterface
interfaces:
- key: enum.StorageUiKey.Key

View File

@@ -20,6 +20,10 @@
capacity: 40
equipSound:
path: /Audio/Items/belt_equip.ogg
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []
- type: UserInterface
interfaces:
- key: enum.StorageUiKey.Key

View File

@@ -221,6 +221,10 @@
Heat: 0.65
Radiation: 1
- type: IdentityBlocker
- type: ItemSlots
- type: ContainerContainer
containers:
cell_slot: !type:ContainerSlot {}
- type: entity
parent: ClothingHeadLightBase

View File

@@ -30,6 +30,10 @@
components:
- type: Storage
capacity: 10
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []
- type: UserInterface
interfaces:
- key: enum.StorageUiKey.Key
@@ -62,6 +66,9 @@
- type: DiseaseProtection
protection: 0.05
- type: ToggleableClothing
- type: ContainerContainer
containers:
toggleable-clothing: !type:ContainerSlot {}
- type: entity
abstract: true

View File

@@ -35,6 +35,9 @@
coefficient: 0.5
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetEVA
- type: ContainerContainer
containers:
toggleable-clothing: !type:ContainerSlot {}
- type: entity
parent: ClothingOuterBaseLarge

View File

@@ -8,6 +8,8 @@
- type: Sprite
drawdepth: FloorObjects
- type: SolutionContainerManager
solutions:
puddle: {}
- type: Puddle
spillSound:
path: /Audio/Effects/Fluids/splat.ogg

View File

@@ -8,6 +8,7 @@
- state: blue
- texture: Mobs/Species/Human/parts.rsi/full.png
- state: ai
- type: Timer
- type: TimedSpawner
prototypes:
- MobSpirate
@@ -27,6 +28,7 @@
- state: blue
- texture: Mobs/Aliens/Xenos/burrower.rsi/crit.png
- state: ai
- type: Timer
- type: TimedSpawner
prototypes:
- MobXeno
@@ -45,6 +47,7 @@
- state: blue
- texture: Mobs/Animals/mouse.rsi/icon-2.png
- state: timed
- type: Timer
- type: TimedSpawner
prototypes:
- MobMouse

View File

@@ -51,7 +51,7 @@
- type: entity
parent: BaseMobHuman
suffix: Dead
save: true
save: false # mobs are currently not saveable.
id: SalvageHumanCorpse
name: unidentified human
description: We barely knew ye.

View File

@@ -4,6 +4,7 @@
name: GuardianBase
id: MobGuardianBase
description: guardian
save: false
components:
- type: GhostTakeoverAvailable
makeSentient: true

View File

@@ -22,6 +22,8 @@
solution: drink
- type: RefillableSolution
solution: drink
- type: DrainableSolution
solution: drink
- type: UserInterface
interfaces:
- key: enum.TransferAmountUiKey.Key

View File

@@ -27,6 +27,12 @@
- state: icon
map: ["enum.DrinkCanVisualLayers.Icon"]
netsync: false
- type: FitsInDispenser
solution: drink
- type: DrawableSolution
solution: drink
- type: RefillableSolution
solution: drink
- type: DrainableSolution
solution: drink
- type: Appearance

View File

@@ -15,6 +15,8 @@
solution: drink
- type: RefillableSolution
solution: drink
- type: DrainableSolution
solution: drink
- type: SolutionTransfer
canChangeTransferAmount: true
maxTransferAmount: 10

View File

@@ -16,6 +16,8 @@
solution: drink
- type: RefillableSolution
solution: drink
- type: DrainableSolution
solution: drink
- type: SolutionTransfer
canChangeTransferAmount: true
- type: Spillable

View File

@@ -19,6 +19,14 @@
isOpen: true
- type: Spillable
solution: drink
- type: FitsInDispenser
solution: drink
- type: DrawableSolution
solution: drink
- type: RefillableSolution
solution: drink
- type: DrainableSolution
solution: drink
- type: UserInterface
interfaces:
- key: enum.TransferAmountUiKey.Key

View File

@@ -11,6 +11,7 @@
components:
- type: Drink
solution: food
refillable: false
openSounds:
collection: packetOpenSounds
- type: DrawableSolution
@@ -19,7 +20,9 @@
solution: food
- type: DrainableSolution
solution: food
# Note NOT refillable
# Note NOT refillable.
# It be a shame if it turned out ALL drinks were ALWAYS refillable.... ffs.
# Well its fixed now, but I want to share my pain.
- type: SolutionContainerManager
solutions:
food:
@@ -331,6 +334,10 @@
solution: food
openSounds:
collection: pop
- type: RefillableSolution
solution: food
- type: DrainableSolution
solution: food
- type: SolutionContainerManager
solutions:
food:
@@ -478,6 +485,10 @@
solution: food
openSounds:
collection: pop
- type: RefillableSolution
solution: food
- type: DrainableSolution
solution: food
- type: SolutionContainerManager
solutions:
food:

View File

@@ -8,6 +8,10 @@
- type: ItemCooldown
- type: UseDelay
delay: 1.0
- type: ItemSlots
- type: ContainerContainer
containers:
cell_slot: !type:ContainerSlot {}
- type: PowerCellSlot
cellSlot:
startingItem: PowerCellMedium

View File

@@ -48,6 +48,10 @@
- type: StaticPrice
price: 50000 # YOU STOLE A NUCLEAR FISSION EXPLOSIVE?!
- type: CargoSellBlacklist
- type: ItemSlots
- type: ContainerContainer
containers:
Nuke: !type:ContainerSlot
- type: entity
parent: NuclearBomb

View File

@@ -76,6 +76,11 @@
enum.ChemicalPayloadFilledSlots.Left: payload-chemical-left
enum.ChemicalPayloadFilledSlots.Right: payload-chemical-right
enum.ChemicalPayloadFilledSlots.Both: payload-chemical-armed
- type: ItemSlots
- type: ContainerContainer
containers:
BeakerSlotA: !type:ContainerSlot
BeakerSlotB: !type:ContainerSlot
- type: entity
name: flash payload

View File

@@ -17,6 +17,11 @@
state: pda
- type: Item
size: 10
- type: ContainerContainer
containers:
PDA-id: !type:ContainerSlot {}
PDA-pen: !type:ContainerSlot {}
- type: ItemSlots
- type: Clothing
quickEquip: false
slots:

View File

@@ -147,7 +147,7 @@
state: toms
- type: entity
parent: BasePlaceableInstrument
parent: [ BasePlaceableInstrument, ConstructibleMachine]
id: DawInstrument
name: digital audio workstation
description: Cutting edge music technology, straight from the 90s.
@@ -161,9 +161,6 @@
map: ["enum.WiresVisualLayers.MaintenancePanel"]
- type: Appearance
- type: WiresVisuals
- type: Construction
graph: Machine
node: machine
- type: Wires
BoardName: "DawInstrument"
LayoutId: DawInstrument

View File

@@ -491,6 +491,10 @@
capacity: 1
soundInsert:
path: /Audio/Weapons/drawbow2.ogg
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: entity
parent: BaseItem
@@ -530,6 +534,10 @@
autoCycle: true
soundInsert:
path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: entity
parent: BaseItem

View File

@@ -12,3 +12,6 @@
- type: Storage
capacity: 30
size: 10
- type: ContainerContainer
containers:
storagebase: !type:Container

View File

@@ -7,6 +7,7 @@
- type: HandheldLight
addPrefix: true
- type: PowerCellSlot
- type: ItemSlots
- type: ContainerContainer
containers:
cell_slot: !type:ContainerSlot
@@ -16,6 +17,7 @@
- type: Item
sprite: Objects/Misc/Lights/lights.rsi
size: 20
heldPrefix: off
- type: PointLight
netsync: false
enabled: false

View File

@@ -67,6 +67,11 @@
False: {visible: false}
- type: Pullable
- type: AntiRottingContainer
- type: ItemSlots
- type: ContainerContainer
containers:
entity_storage: !type:Container
paper_label: !type:ContainerSlot
- type: entity
id: BodyBag_Folded

View File

@@ -67,3 +67,8 @@
- type: StorageVisualizer
state_open: artifact_container_open
state_closed: artifact_container_door
- type: ItemSlots
- type: ContainerContainer
containers:
entity_storage: !type:Container
paper_label: !type:ContainerSlot

View File

@@ -31,6 +31,7 @@
- type: ContainerContainer
containers:
cell_slot: !type:ContainerSlot
- type: ItemSlots
- type: Sprite
sprite: Objects/Tools/flashlight.rsi
netsync: false

View File

@@ -30,6 +30,10 @@
- type: PowerCellSlot
cellSlot:
startingItem: PowerCellMedium
- type: ItemSlots
- type: ContainerContainer
containers:
cell_slot: !type:ContainerSlot {}
- type: entity
name: extra-bright lantern

View File

@@ -19,3 +19,7 @@
steps: 2
zeroVisible: false
- type: Appearance
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []

View File

@@ -11,6 +11,10 @@
capacity: 30
- type: Sprite
netsync: false
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
# Boxes
- type: entity

View File

@@ -11,6 +11,10 @@
capacity: 6
- type: Sprite
netsync: false
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: entity
id: SpeedLoaderMagnum

View File

@@ -12,6 +12,10 @@
- type: Sprite
netsync: false
sprite: Objects/Weapons/Guns/Ammunition/SpeedLoaders/Pistol/pistol_speed_loader.rsi
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: entity
id: SpeedLoaderPistol

View File

@@ -22,3 +22,7 @@
steps: 6
zeroVisible: false
- type: Appearance
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []

View File

@@ -21,6 +21,10 @@
steps: 7
zeroVisible: false
- type: Appearance
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: entity
id: SpeedLoaderCap

View File

@@ -44,3 +44,7 @@
steps: 4
zeroVisible: true
- type: Appearance
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []

View File

@@ -37,14 +37,24 @@
angularDamping: 0
- type: Fixtures
fixtures:
- shape:
- id: projectile
shape:
!type:PhysShapeAabb
bounds: "-0.1,-0.1,0.1,0.1"
hard: false
id: projectile
mask:
- Impassable
- BulletImpassable
- &flybyfixture
id: fly-by
shape: !type:PhysShapeCircle
radius: 1.5
layer:
- Impassable
- MidImpassable
- HighImpassable
- LowImpassable
hard: False
- type: Projectile
impactEffect: BulletImpactEffect
damage:
@@ -76,6 +86,7 @@
mask:
- Impassable
- BulletImpassable
- *flybyfixture
- type: entity
id: BaseBulletHighVelocity
@@ -142,6 +153,7 @@
mask:
- Impassable
- BulletImpassable
- *flybyfixture
- type: Ammo
- type: StaminaDamageOnCollide
damage: 30
@@ -178,6 +190,7 @@
mask:
- Impassable
- Opaque
- *flybyfixture
- type: Projectile
# soundHit: Waiting on serv3
damage:

View File

@@ -17,12 +17,17 @@
- SemiAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/revolver.ogg
- type: ContainerContainer
containers:
revolver-ammo: !type:Container
- type: RevolverAmmoProvider
whitelist:
tags:
- CartridgeMagnum
proto: CartridgeMagnum
capacity: 7
chambers: [ True, True, True, True, True, True, True ]
ammoSlots: [ null, null, null, null, null, null, null ]
soundEject:
path: /Audio/Weapons/Guns/MagOut/revolver_magout.ogg
soundInsert:
@@ -46,6 +51,8 @@
sprite: Objects/Weapons/Guns/Revolvers/deckard.rsi
- type: RevolverAmmoProvider
capacity: 5
chambers: [ True, True, True, True, True ]
ammoSlots: [ null, null, null, null, null ]
- type: MagazineVisuals
magState: mag
steps: 4
@@ -64,6 +71,8 @@
sprite: Objects/Weapons/Guns/Revolvers/inspector.rsi
- type: RevolverAmmoProvider
capacity: 6
chambers: [ True, True, True, True, True, True ]
ammoSlots: [ null, null, null, null, null, null ]
- type: entity
name: Mateba
@@ -75,8 +84,6 @@
sprite: Objects/Weapons/Guns/Revolvers/mateba.rsi
- type: Item
sprite: Objects/Weapons/Guns/Revolvers/mateba.rsi
- type: RevolverAmmoProvider
capacity: 7
- type: Gun
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/mateba.ogg
@@ -104,5 +111,10 @@
sprite: Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi
- type: Gun
fireRate: 1
- type: ContainerContainer
containers:
revolver-ammo: !type:Container
- type: RevolverAmmoProvider
capacity: 5
chambers: [ True, True, True, True, True ]
ammoSlots: [ null, null, null, null, null ]

View File

@@ -31,6 +31,10 @@
proto: ShellShotgun
soundInsert:
path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: entity
name: Bulldog

View File

@@ -27,6 +27,10 @@
whitelist:
tags:
- CartridgeLightRifle
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []
- type: entity
name: Kardashev-Mosin

View File

@@ -27,3 +27,7 @@
capacity: 1
soundInsert:
path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
ents: []

View File

@@ -22,6 +22,7 @@
- type: Physics
bodyType: Dynamic
fixedRotation: false
canCollide: false # most entities start asleep.
- type: Fixtures
fixtures:
- shape:
@@ -48,4 +49,8 @@
interfaces:
- key: enum.StorageUiKey.Key
type: StorageBoundUserInterface
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []

View File

@@ -1,6 +1,7 @@
- type: entity
abstract: true
id: ReagentDispenserBase
parent: ConstructibleMachine
placement:
mode: SnapgridCenter
components:
@@ -52,3 +53,9 @@
whitelist:
components:
- FitsInDispenser
- type: ItemSlots
- type: ContainerContainer
containers:
machine_board: !type:Container
machine_parts: !type:Container
ReagentDispenser-beaker: !type:ContainerSlot

View File

@@ -12,9 +12,6 @@
emagPack: ChemDispenserEmaggedInventory
- type: ApcPowerReceiver
- type: ExtensionCableReceiver
- type: Construction
graph: Machine
node: machine
- type: Destructible
thresholds:
- trigger:

View File

@@ -85,10 +85,14 @@
interfaces:
- key: enum.WiresUiKey.Key
type: WiresBoundUserInterface
- type: Physics
canCollide: false
- type: Airtight
fixVacuum: true
airBlocked: false
noAirWhenFullyAirBlocked: true
- type: Occluder
enabled: false
- type: Construction
graph: Firelock
node: Firelock
@@ -126,6 +130,7 @@
sprite: Structures/Doors/edge_door_hazard.rsi
- type: Airtight
fixVacuum: true
airBlocked: false
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
@@ -143,3 +148,5 @@
enabled: false
- type: Door
occludes: false
- type: Physics
canCollide: false

View File

@@ -33,3 +33,9 @@
components:
- type: Door
state: Open
- type: Occluder
enabled: false
- type: Physics
canCollide: false
- type: Airtight
airBlocked: false

View File

@@ -66,6 +66,11 @@
key: walls
mode: NoSprite
- type: DoorSignalControl
- type: SignalReceiver
inputs:
Open: []
Close: []
Toggle: []
- type: InteractionPopup
interactSuccessString: comp-window-knock
messagePerceivedByOthers: comp-window-knock
@@ -127,6 +132,12 @@
- type: Construction
graph: Shutters
node: ShuttersRadiation
- type: Occluder
enabled: false
- type: Physics
canCollide: false
- type: Airtight
airBlocked: false
- type: entity
id: ShuttersWindow
@@ -154,6 +165,10 @@
- type: Construction
graph: Shutters
node: ShuttersWindow
- type: Physics
canCollide: false
- type: Airtight
airBlocked: false
# Frame for construction
- type: entity

View File

@@ -25,6 +25,9 @@
- type: PottedPlantHide
- type: SecretStash
secretPartName: the plant
- type: ContainerContainer
containers:
stash: !type:ContainerSlot {}
- type: Pullable
- type: Damageable
damageContainer: Inorganic # The pot. Not the plant. Or is it plastic?

View File

@@ -18,6 +18,9 @@
- type: Toilet
- type: SecretStash
secretPartName: the toilet cistern
- type: ContainerContainer
containers:
stash: !type:ContainerSlot {}
- type: SolutionContainerManager
solutions:
toilet:
@@ -28,6 +31,7 @@
graph: Toilet
node: toilet
- type: Appearance
- type: entity
id: ToiletDirtyWater
parent: ToiletEmpty

View File

@@ -49,3 +49,7 @@
- type: EmitSoundOnUIOpen
sound:
collection: Keyboard
- type: ContainerContainer
containers:
board: !type:Container
ents: []

View File

@@ -382,6 +382,12 @@
- type: Tag
tags:
- EmagImmune
- type: ItemSlots
- type: ContainerContainer
containers:
board: !type:Container
IdCardConsole-privilegedId: !type:ContainerSlot
IdCardConsole-targetId: !type:ContainerSlot
- type: entity
parent: BaseComputer

View File

@@ -43,3 +43,19 @@
- type: ApcPowerReceiver
powerLoad: 1000
- type: ExtensionCableReceiver
- type: entity
abstract: true
id: ConstructibleMachine
components:
- type: Machine
- type: ContainerContainer
containers:
machine_board: !type:Container
machine_parts: !type:Container
- type: Construction
graph: Machine
node: machine
containers:
- machine_parts
- machine_board

View File

@@ -1,6 +1,6 @@
- type: entity
id: chem_master
parent: BaseMachinePowered
parent: [ BaseMachinePowered, ConstructibleMachine ]
name: ChemMaster 4000
description: An industrial grade chemical manipulator with pill and bottle production included.
placement:
@@ -60,7 +60,12 @@
- type: Machine
board: ChemMasterMachineCircuitboard
- type: MaterialStorage
- type: Construction
graph: Machine
node: machine
- type: ContainerContainer
containers:
machine_board: !type:Container
machine_parts: !type:Container
ChemMaster-beaker: !type:ContainerSlot
- type: ItemSlots
- type: SolutionContainerManager
solutions:
buffer: {}

View File

@@ -1,6 +1,6 @@
- type: entity
id: CloningPod
parent: BaseMachinePowered
parent: [ BaseMachinePowered, ConstructibleMachine ]
name: cloning pod
description: A Cloning Pod. 50% reliable.
components:
@@ -25,9 +25,6 @@
- MachineMask
layer:
- MachineLayer
- type: Construction
graph: Machine
node: machine
- type: Destructible
thresholds:
- trigger:

View File

@@ -1,5 +1,5 @@
- type: entity
parent: BaseMachinePowered
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: Autolathe
name: autolathe
description: It produces items using metal and glass.
@@ -34,9 +34,6 @@
- MachineMask
layer:
- MachineLayer
- type: Construction
graph: Machine
node: machine
- type: Destructible
thresholds:
- trigger:
@@ -86,7 +83,7 @@
- Ingot
- type: entity
parent: BaseMachinePowered
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: Protolathe
name: protolathe
description: Converts raw materials into useful objects.
@@ -122,9 +119,6 @@
layer:
- MachineLayer
- type: ResearchClient
- type: Construction
graph: Machine
node: machine
- type: Destructible
thresholds:
- trigger:

View File

@@ -1,6 +1,6 @@
- type: entity
id: MedicalScanner
parent: BaseMachinePowered
parent: [ BaseMachinePowered, ConstructibleMachine ]
name: medical scanner
description: A bulky medical scanner.
components:
@@ -28,9 +28,6 @@
- MachineMask
layer:
- MachineLayer
- type: Construction
graph: Machine
node: machine
- type: Destructible
thresholds:
- trigger:

View File

@@ -42,3 +42,8 @@
drawdepth: SmallObjects
- type: ApcPowerReceiver
powerLoad: 300
- type: ItemSlots
- type: ContainerContainer
containers:
ReagentGrinder-reagentContainerContainer: !type:ContainerSlot
ReagentGrinder-entityContainerContainer: !type:Container

View File

@@ -1,6 +1,6 @@
- type: entity
abstract: true
parent: BaseMachinePowered
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: SurveillanceCameraRouterBase
name: camera router
description: A surveillance camera router. It routes. Perhaps.
@@ -14,9 +14,6 @@
interfaces:
- key: enum.SurveillanceCameraSetupUiKey.Router
type: SurveillanceCameraSetupBoundUi
- type: Construction
graph: Machine
node: machine
- type: Machine
board: SurveillanceCameraRouterCircuitboard
- type: Sprite
@@ -105,7 +102,7 @@
subnetFrequency: SurveillanceCameraGeneral
- type: entity
parent: BaseMachinePowered
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: SurveillanceCameraWirelessRouterBase
name: wireless camera router
description: A wireless surveillance camera router. It routes. Perhaps.
@@ -120,9 +117,6 @@
interfaces:
- key: enum.SurveillanceCameraSetupUiKey.Router
type: SurveillanceCameraSetupBoundUi
- type: Construction
graph: Machine
node: machine
- type: Machine
board: SurveillanceCameraWirelessRouterCircuitboard
- type: Sprite

View File

@@ -1,13 +1,10 @@
- type: entity
abstract: true
parent: BaseStructureDynamic
parent: [ BaseStructureDynamic, ConstructibleMachine ]
id: SurveillanceWirelessCameraBase
name: wireless camera
description: A camera. It's watching you. Kinda.
components:
- type: Construction
graph: Machine
node: machine
- type: InteractionOutline
- type: Eye
- type: WirelessNetworkConnection

View File

@@ -9,6 +9,7 @@
- type: Clickable
- type: InteractionOutline
- type: Physics
- type: Fixtures
- type: Transform
anchored: true
- type: Damageable

View File

@@ -15,6 +15,7 @@
damageContainer: Inorganic
damageModifierSet: Metallic
- type: SubFloorHide
- type: CollideOnAnchor
- type: PipeAppearance
- type: Anchorable
- type: Rotatable

View File

@@ -15,6 +15,7 @@
!type:PipeNode
nodeGroupID: Pipe
pipeDirection: South
- type: CollideOnAnchor
- type: entity
parent: GasUnaryBase
@@ -184,7 +185,7 @@
- enum.LightLayers.Unshaded
- type: entity
parent: BaseMachinePowered
parent: [ BaseMachinePowered, ConstructibleMachine ]
id: BaseGasThermoMachine
name: thermomachine
abstract: true
@@ -207,9 +208,6 @@
- type: ActivatableUI
inHandsOnly: false
key: enum.ThermomachineUiKey.Key
- type: Construction
graph: Machine
node: machine
- type: Wires
BoardName: "Thermomachine"
LayoutId: Thermomachine
@@ -244,10 +242,6 @@
mode: Freezer
- type: Machine
board: ThermomachineFreezerMachineCircuitBoard
- type: ContainerContainer
containers:
machine_parts: !type:Container
machine_board: !type:Container
- type: entity
parent: BaseGasThermoMachine
@@ -273,7 +267,3 @@
mode: Heater
- type: Machine
board: ThermomachineHeaterMachineCircuitBoard
- type: ContainerContainer
containers:
machine_parts: !type:Container
machine_board: !type:Container

View File

@@ -49,6 +49,11 @@
node: broken
- type: Rotatable
- type: Pullable
- type: CollideOnAnchor
- type: ContainerContainer
containers:
disposal-tube: !type:Container
ents: []
- type: entity
id: DisposalHolder

View File

@@ -70,6 +70,10 @@
interfaces:
- key: enum.DisposalUnitUiKey.Key
type: DisposalUnitBoundUserInterface
- type: ContainerContainer
containers:
disposal-unit: !type:Container
ents: []
- type: entity
id: DisposalUnit

View File

@@ -1,6 +1,7 @@
- type: entity
id: Emitter
name: emitter
parent: ConstructibleMachine
description: A heavy duty industrial laser. Shoots non-stop when turned on.
placement:
mode: SnapgridCenter
@@ -70,8 +71,5 @@
locked: false
- type: AccessReader
access: [[ "Engineering" ]]
- type: Construction
graph: Machine
node: machine
- type: Machine
board: EmitterCircuitboard

View File

@@ -151,7 +151,7 @@
supplyRate: 3000
- type: entity
parent: BaseGenerator
parent: [ BaseGenerator, ConstructibleMachine ]
id: GeneratorPlasma
suffix: Plasma, 5kW
components:
@@ -160,21 +160,14 @@
- type: Sprite
sprite: Structures/Power/Generation/portable_generator.rsi
state: portgen0_1
- type: Construction
graph: Machine
node: machine
- type: Wires
BoardName: "GeneratorPlasma"
LayoutId: GeneratorPlasma
- type: Machine
board: GeneratorPlasmaMachineCircuitboard
- type: ContainerContainer
containers:
machine_parts: !type:Container
machine_board: !type:Container
- type: entity
parent: BaseGenerator
parent: [ BaseGenerator, ConstructibleMachine ]
id: GeneratorUranium
suffix: Uranium, 15kW
components:
@@ -183,18 +176,11 @@
- type: Sprite
sprite: Structures/Power/Generation/portable_generator.rsi
state: portgen1_1
- type: Construction
graph: Machine
node: machine
- type: Wires
BoardName: "GeneratorUranium"
LayoutId: GeneratorUranium
- type: Machine
board: GeneratorUraniumMachineCircuitboard
- type: ContainerContainer
containers:
machine_parts: !type:Container
machine_board: !type:Container
- type: entity
parent: BaseGeneratorWallmount

View File

@@ -26,6 +26,7 @@
- !type:DoActsBehavior
acts: ["Destruction"]
- type: SubFloorHide
- type: CollideOnAnchor
- type: AmbientSound
enabled: false # Leaving as false because 90% of them are set to this.
- type: Appearance

View File

@@ -38,6 +38,10 @@
- MachineMask
layer:
- HighImpassable
- type: ItemSlots
- type: ContainerContainer
containers:
charger-slot: !type:ContainerSlot
- type: entity
name: recharger

View File

@@ -2,7 +2,7 @@
- type: entity
abstract: true
id: BaseSMES
parent: BaseMachine
parent: [ BaseMachine, ConstructibleMachine ]
name: SMES
description: A high-capacity superconducting magnetic energy storage (SMES) unit.
placement:
@@ -51,18 +51,11 @@
energy: 1.6
color: "#c9c042"
castShadows: false
- type: Construction
graph: Machine
node: machine
- type: Wires
BoardName: "SMES"
LayoutId: SMES
- type: Machine
board: SMESMachineCircuitboard
- type: ContainerContainer
containers:
machine_parts: !type:Container
machine_board: !type:Container
- type: StationInfiniteBatteryTarget
# SMES' in use

View File

@@ -2,7 +2,7 @@
- type: entity
abstract: true
id: BaseSubstation
parent: BaseMachine
parent: [ BaseMachine, ConstructibleMachine ]
name: substation
description: Reduces the voltage of electricity put into it.
placement:
@@ -43,9 +43,6 @@
maxChargeRate: 5000
supplyRampTolerance: 5000
supplyRampRate: 1000
- type: Construction
graph: Machine
node: machine
- type: Destructible
thresholds:
- trigger:
@@ -73,10 +70,6 @@
LayoutId: Substation
- type: Machine
board: SubstationMachineCircuitboard
- type: ContainerContainer
containers:
machine_parts: !type:Container
machine_board: !type:Container
- type: StationInfiniteBatteryTarget
# Compact Wall Substation Base

View File

@@ -34,6 +34,7 @@
capacity: 500
- type: Weldable
- type: PlaceableSurface
isPlaceable: false # defaults to closed.
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic
@@ -61,6 +62,7 @@
containers:
entity_storage: !type:Container
paper_label: !type:ContainerSlot
- type: ItemSlots
- type: entity
id: CrateBaseSecure
@@ -97,6 +99,7 @@
capacity: 500
- type: Weldable
- type: PlaceableSurface
isPlaceable: false # defaults to closed.
- type: Damageable
damageContainer: Inorganic
damageModifierSet: StrongMetallic
@@ -123,3 +126,10 @@
- type: Construction
graph: CrateSecure
node: cratesecure
containers:
- entity_storage
- type: ContainerContainer
containers:
entity_storage: !type:Container
paper_label: !type:ContainerSlot
- type: ItemSlots

View File

@@ -23,7 +23,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: entity
id: CratePlastic
@@ -50,6 +51,8 @@
- type: Construction
graph: CratePlastic
node: crateplastic
containers:
- entity_storage
- type: entity
id: CrateFreezer
@@ -76,6 +79,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: AntiRottingContainer
- type: entity
@@ -103,6 +108,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: entity
id: CrateMedical
@@ -129,6 +136,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: entity
id: CrateRadiation
@@ -156,6 +165,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: entity
id: CrateInternals
@@ -182,6 +193,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: entity
id: CrateElectrical
@@ -208,6 +221,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: entity
id: CrateEngineering
@@ -234,6 +249,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: entity
id: CrateScience
@@ -260,6 +277,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
- type: entity
id: CrateSurgery
@@ -286,6 +305,8 @@
- type: Construction
graph: CrateGenericSteel
node: crategenericsteel
containers:
- entity_storage
# Secure Crates
@@ -629,4 +650,6 @@
- type: Construction
graph: CrateLivestock
node: cratelivestock
containers:
- entity_storage

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