Files
tbd-station-14/Content.Server/Body/Systems/BodySystem.cs
2022-08-17 10:47:58 +10:00

120 lines
4.4 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Server.Body.Components;
using Content.Server.GameTicking;
using Content.Server.Kitchen.Components;
using Content.Server.Mind.Components;
using Content.Shared.Body.Components;
using Content.Shared.MobState.Components;
using Content.Shared.Movement.Events;
using Robust.Shared.Timing;
namespace Content.Server.Body.Systems
{
public sealed class BodySystem : EntitySystem
{
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<BodyComponent, MoveInputEvent>(OnRelayMoveInput);
SubscribeLocalEvent<BodyComponent, ApplyMetabolicMultiplierEvent>(OnApplyMetabolicMultiplier);
SubscribeLocalEvent<BodyComponent, BeingMicrowavedEvent>(OnBeingMicrowaved);
SubscribeLocalEvent<BodyPartComponent, MapInitEvent>((_, c, _) => c.MapInitialize());
}
private void OnRelayMoveInput(EntityUid uid, BodyComponent component, ref MoveInputEvent args)
{
if (EntityManager.TryGetComponent<MobStateComponent>(uid, out var mobState) &&
mobState.IsDead() &&
EntityManager.TryGetComponent<MindComponent>(uid, out var mind) &&
mind.HasMind)
{
if (!mind.Mind!.TimeOfDeath.HasValue)
{
mind.Mind.TimeOfDeath = _gameTiming.RealTime;
}
_ticker.OnGhostAttempt(mind.Mind!, true);
}
}
private void OnApplyMetabolicMultiplier(EntityUid uid, BodyComponent component, ApplyMetabolicMultiplierEvent args)
{
foreach (var (part, _) in component.Parts)
foreach (var mechanism in part.Mechanisms)
{
RaiseLocalEvent(mechanism.Owner, args, false);
}
}
private void OnBeingMicrowaved(EntityUid uid, BodyComponent component, BeingMicrowavedEvent args)
{
if (args.Handled)
return;
// Don't microwave animals, kids
Transform(uid).AttachToGridOrMap();
component.Gib();
args.Handled = true;
}
/// <summary>
/// Returns a list of ValueTuples of <see cref="T"/> and MechanismComponent on each mechanism
/// in the given body.
/// </summary>
/// <param name="uid">The entity to check for the component on.</param>
/// <param name="body">The body to check for mechanisms on.</param>
/// <typeparam name="T">The component to check for.</typeparam>
public List<(T Comp, MechanismComponent Mech)> GetComponentsOnMechanisms<T>(EntityUid uid,
SharedBodyComponent? body=null) where T : Component
{
if (!Resolve(uid, ref body))
return new();
var query = EntityManager.GetEntityQuery<T>();
var list = new List<(T Comp, MechanismComponent Mech)>(3);
foreach (var (part, _) in body.Parts)
foreach (var mechanism in part.Mechanisms)
{
if (query.TryGetComponent(mechanism.Owner, out var comp))
list.Add((comp, mechanism));
}
return list;
}
/// <summary>
/// Tries to get a list of ValueTuples of <see cref="T"/> and MechanismComponent on each mechanism
/// in the given body.
/// </summary>
/// <param name="uid">The entity to check for the component on.</param>
/// <param name="comps">The list of components.</param>
/// <param name="body">The body to check for mechanisms on.</param>
/// <typeparam name="T">The component to check for.</typeparam>
/// <returns>Whether any were found.</returns>
public bool TryGetComponentsOnMechanisms<T>(EntityUid uid,
[NotNullWhen(true)] out List<(T Comp, MechanismComponent Mech)>? comps,
SharedBodyComponent? body=null) where T: Component
{
if (!Resolve(uid, ref body))
{
comps = null;
return false;
}
comps = GetComponentsOnMechanisms<T>(uid, body);
if (comps.Count == 0)
{
comps = null;
return false;
}
return true;
}
}
}