Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -38,7 +38,7 @@ namespace Content.Client.GameObjects.Components.Mobs
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offset *= (ResetTime - _time) / ResetTime;
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}
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if (Owner.TryGetComponent(out ISpriteComponent spriteComponent))
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if (Owner.TryGetComponent(out ISpriteComponent? spriteComponent))
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{
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spriteComponent.Offset = offset;
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}
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