Contraband category fixes (#38698)
* Adding contraband to some items missing it - This includes updating contraband to follow more consistently where items are expected to be used - Fixing the spacing in arrays to be more consistent with other files * Updating PPD to be Eng contra
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@@ -103,7 +103,7 @@
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- type: entity
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name: svalinn laser pistol
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parent: [ BaseWeaponPowerCellSmall, BaseSecurityContraband ]
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parent: [BaseWeaponPowerCellSmall, BaseSecurityContraband]
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id: WeaponLaserSvalinn
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description: A cheap and widely used laser pistol.
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components:
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@@ -124,7 +124,7 @@
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- type: entity
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name: retro laser blaster
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parent: [ BaseWeaponBatterySmall, BaseMajorContraband ]
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parent: [BaseWeaponBatterySmall, BaseMajorContraband]
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id: WeaponLaserGun
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description: A weapon using light amplified by the stimulated emission of radiation.
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components:
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@@ -147,7 +147,7 @@
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- type: entity
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name: makeshift laser pistol
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parent: BaseWeaponBatterySmall
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parent: [BaseWeaponBatterySmall, BaseMinorContraband]
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id: WeaponMakeshiftLaser
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description: Better pray it won't burn your hands off.
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components:
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@@ -175,7 +175,7 @@
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- type: entity
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name: tesla gun
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parent: BaseWeaponBattery
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parent: [BaseWeaponBattery, BaseMajorContraband]
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id: WeaponTeslaGun
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description: The power of the primordial element of lightning in your hands.
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components:
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@@ -247,7 +247,7 @@
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- type: entity
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name: pulse pistol
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parent: BaseWeaponBatterySmall
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parent: [BaseWeaponBatterySmall, BaseCentcommContraband]
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id: WeaponPulsePistol
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description: A state of the art energy pistol favoured as a sidearm by the NT operatives.
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components:
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@@ -317,7 +317,7 @@
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- type: entity
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name: pulse rifle
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parent: [BaseWeaponBattery, BaseGunWieldable]
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parent: [BaseWeaponBattery, BaseGunWieldable, BaseCentcommContraband]
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id: WeaponPulseRifle
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description: A weapon that is almost as infamous as its users.
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components:
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@@ -381,7 +381,7 @@
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- type: entity
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name: portable particle decelerator
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parent: BaseWeaponBattery
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parent: [BaseWeaponBattery, BaseEngineeringContraband]
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id: WeaponParticleDecelerator
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description: A portable particle decelerator capable of decomposing a tesla or singularity.
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components:
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@@ -479,7 +479,7 @@
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- type: entity
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name: disabler
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parent: [ WeaponDisablerPractice, BaseSecurityCommandContraband ]
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parent: [WeaponDisablerPractice, BaseSecurityCommandContraband]
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id: WeaponDisabler
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description: A self-defense weapon that exhausts organic targets, weakening them until they collapse.
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components:
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@@ -507,7 +507,7 @@
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- type: entity
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name: disabler SMG
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parent: [ BaseWeaponBattery, BaseSecurityContraband ]
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parent: [BaseWeaponBattery, BaseSecurityContraband]
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id: WeaponDisablerSMG
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description: Advanced weapon that exhausts organic targets, weakening them until they collapse.
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components:
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@@ -545,7 +545,7 @@
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- type: entity
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name: taser
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parent: [ BaseWeaponBatterySmall, BaseSecurityContraband ]
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parent: [BaseWeaponBatterySmall, BaseSecurityContraband]
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id: WeaponTaser
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description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range.
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components:
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@@ -625,7 +625,7 @@
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- type: entity
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name: advanced laser pistol
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parent: [ BaseWeaponBatterySmall, BaseSecurityContraband]
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parent: [BaseWeaponBatterySmall, BaseSecurityContraband]
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id: WeaponAdvancedLaser
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description: An experimental high-energy laser pistol with a self-charging nuclear battery.
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components:
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@@ -708,7 +708,7 @@
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name: experimental C.H.I.M.P. handcannon
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parent: [WeaponPistolCHIMP, BaseSyndicateContraband]
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id: WeaponPistolCHIMPUpgraded
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description: This C.H.I.M.P. seems to have a greater punch than is usual...
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description: This C.H.I.M.P. seems to have a greater punch than usual...
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components:
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- type: BatteryWeaponFireModes
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fireModes:
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@@ -806,7 +806,7 @@
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- type: entity
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name: temperature gun
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parent: [BaseWeaponBattery, BaseGunWieldable]
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parent: [BaseWeaponBattery, BaseGunWieldable, BaseSecurityContraband]
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id: WeaponTemperatureGun
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description: An advanced gun that shoots body-temperature-changing beams. This probably constitutes as some kind of war crime.
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components:
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@@ -850,12 +850,12 @@
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- type: entity
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name: xenoborg laser gun
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parent: [ WeaponAdvancedLaser, BaseXenoborgContraband ]
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parent: [WeaponAdvancedLaser, BaseXenoborgContraband]
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id: XenoborgLaserGun
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- type: entity
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name: xenoborg heavy laser gun
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parent: [ WeaponAdvancedLaser, BaseXenoborgContraband ]
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parent: [WeaponAdvancedLaser, BaseXenoborgContraband]
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id: XenoborgHeavyLaserGun
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components:
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- type: HitscanBatteryAmmoProvider
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@@ -182,7 +182,7 @@
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- type: entity
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name: WT550
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parent: [ BaseWeaponSubMachineGun, BaseSecurityContraband ]
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parent: [BaseWeaponSubMachineGun, BaseSecurityContraband]
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id: WeaponSubMachineGunWt550
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description: A truly unique firearm, the WT550 was designed by Nanotrasen's Small Arms Division as a compact submachine gun fully controllable with one hand. It contains an exotic internal recoil buffer and feeds from special top-mounted .35 magazines.
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components:
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@@ -53,7 +53,7 @@
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- type: entity
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id: FireAxeFlaming
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name: fire axe
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parent: [ BaseSyndicateContraband, FireAxe ]
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parent: [BaseSyndicateContraband, FireAxe]
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description: Why fight fire with an axe when you can fight with fire and axe? Now featuring rugged rubberized handle!
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components:
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- type: MeleeWeapon
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