Remote Explosives (#7682)

* Remote Explosives

* Apparently we forgot to push the changed files. Dumb.

We Forgor.#

* Made Requested Changes.

* And more changes.

* Added requested changes and tweaked a few other things.

* Fixed RSI issue (hopefully.) Readded Ensurecomp.
This commit is contained in:
Snowni
2022-04-22 02:54:39 -04:00
committed by GitHub
parent 2690c28eea
commit 87c618db4b
19 changed files with 186 additions and 36 deletions

View File

@@ -0,0 +1,13 @@
using Robust.Shared.GameObjects;
namespace Content.Server.Explosion.Components
{
/// <summary>
/// Sends a trigger when signal is received.
/// </summary>
[RegisterComponent]
public sealed class TriggerOnSignalComponent : Component
{
public const string Port = "Trigger";
}
}