Destructible spawning fix redux (#2892)

* Fix SpawnEntitiesBehavior crash and add test

* Fix comparer, add duplicated behavior

Turns out this isn't Java

* Threshold behaviors are now "linearly" executed

* Fixes YAML threshold behaviors to be linear

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Vera Aguilera Puerto
2021-01-02 20:06:00 +01:00
committed by GitHub
parent cc4669244d
commit 85add420b0
13 changed files with 223 additions and 103 deletions

View File

@@ -20,9 +20,15 @@ namespace Content.IntegrationTests.Tests.Destructible
[TestOf(typeof(Threshold))]
public class DestructibleTests : ContentIntegrationTest
{
private static readonly string SpawnedEntityId = "DestructibleTestsSpawnedEntity";
private static readonly string DestructibleEntityId = "DestructibleTestsDestructibleEntity";
private static readonly string DestructibleDestructionEntityId = "DestructibleTestsDestructibleDestructionEntity";
private static readonly string Prototypes = $@"
- type: entity
id: {SpawnedEntityId}
name: {SpawnedEntityId}
- type: entity
id: {DestructibleEntityId}
name: {DestructibleEntityId}
@@ -35,15 +41,35 @@ namespace Content.IntegrationTests.Tests.Destructible
50:
triggersOnce: false
behaviors:
- !type:DoActsBehavior
acts: [""Breakage""]
- !type:PlaySoundBehavior
sound: /Audio/Effects/woodhit.ogg
- !type:SpawnEntitiesBehavior
spawn:
WoodPlank:
{SpawnedEntityId}:
min: 1
max: 1
- !type:DoActsBehavior
acts: [""Breakage""]
- type: TestThresholdListener
- type: entity
id: {DestructibleDestructionEntityId}
name: {DestructibleDestructionEntityId}
components:
- type: Damageable
- type: Destructible
thresholds:
50:
behaviors:
- !type:PlaySoundBehavior
sound: /Audio/Effects/woodhit.ogg
- !type:SpawnEntitiesBehavior
spawn:
{SpawnedEntityId}:
min: 1
max: 1
- !type:DoActsBehavior # This must come last as it destroys the entity.
acts: [""Destruction""]
- type: TestThresholdListener
";
@@ -147,15 +173,15 @@ namespace Content.IntegrationTests.Tests.Destructible
// Check that it matches the YAML prototype
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
var actsThreshold = (DoActsBehavior) threshold.Behaviors[0];
var soundThreshold = (PlaySoundBehavior) threshold.Behaviors[1];
var spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[2];
var soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
var spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
var actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
Assert.That(spawnThreshold.Spawn, Is.Not.Null);
Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo("WoodPlank"));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
Assert.That(spawnThreshold.Spawn.Single().Value.Min, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Value.Max, Is.EqualTo(1));
Assert.That(threshold.Triggered, Is.True);
@@ -202,16 +228,16 @@ namespace Content.IntegrationTests.Tests.Destructible
// Check that it matches the YAML prototype
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
actsThreshold = (DoActsBehavior) threshold.Behaviors[0];
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[1];
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[2];
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
// Check that it matches the YAML prototype
Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
Assert.That(spawnThreshold.Spawn, Is.Not.Null);
Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo("WoodPlank"));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
Assert.That(spawnThreshold.Spawn.Single().Value.Min, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Value.Max, Is.EqualTo(1));
Assert.That(threshold.Triggered, Is.True);
@@ -254,16 +280,16 @@ namespace Content.IntegrationTests.Tests.Destructible
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
actsThreshold = (DoActsBehavior) threshold.Behaviors[0];
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[1];
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[2];
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
// Check that it matches the YAML prototype
Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
Assert.That(spawnThreshold.Spawn, Is.Not.Null);
Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo("WoodPlank"));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
Assert.That(spawnThreshold.Spawn.Single().Value.Min, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Value.Max, Is.EqualTo(1));
Assert.That(threshold.Triggered, Is.True);
@@ -305,5 +331,84 @@ namespace Content.IntegrationTests.Tests.Destructible
Assert.That(sThresholdListenerComponent.ThresholdsReached, Is.Empty);
});
}
[Test]
public async Task DestructibleDestructionTest()
{
var server = StartServerDummyTicker(new ServerContentIntegrationOption
{
ExtraPrototypes = Prototypes,
ContentBeforeIoC = () =>
{
IoCManager.Resolve<IComponentFactory>().Register<TestThresholdListenerComponent>();
}
});
await server.WaitIdleAsync();
var sEntityManager = server.ResolveDependency<IEntityManager>();
var sMapManager = server.ResolveDependency<IMapManager>();
IEntity sDestructibleEntity = null;
IDamageableComponent sDamageableComponent = null;
DestructibleComponent sDestructibleComponent = null;
TestThresholdListenerComponent sThresholdListenerComponent = null;
await server.WaitPost(() =>
{
var mapId = new MapId(1);
var coordinates = new MapCoordinates(0, 0, mapId);
sMapManager.CreateMap(mapId);
sDestructibleEntity = sEntityManager.SpawnEntity(DestructibleDestructionEntityId, coordinates);
sDamageableComponent = sDestructibleEntity.GetComponent<IDamageableComponent>();
sDestructibleComponent = sDestructibleEntity.GetComponent<DestructibleComponent>();
sThresholdListenerComponent = sDestructibleEntity.GetComponent<TestThresholdListenerComponent>();
});
await server.WaitAssertion(() =>
{
var coordinates = sDestructibleEntity.Transform.Coordinates;
Assert.DoesNotThrow(() =>
{
Assert.True(sDamageableComponent.ChangeDamage(DamageClass.Brute, 50, true));
});
Assert.That(sThresholdListenerComponent.ThresholdsReached.Count, Is.EqualTo(1));
var threshold = sThresholdListenerComponent.ThresholdsReached[0].Threshold;
Assert.That(threshold.Triggered, Is.True);
Assert.That(threshold.Behaviors.Count, Is.EqualTo(3));
var spawnEntitiesBehavior = (SpawnEntitiesBehavior) threshold.Behaviors.Single(b => b is SpawnEntitiesBehavior);
Assert.That(spawnEntitiesBehavior.Spawn.Count, Is.EqualTo(1));
Assert.That(spawnEntitiesBehavior.Spawn.Keys.Single(), Is.EqualTo(SpawnedEntityId));
Assert.That(spawnEntitiesBehavior.Spawn.Values.Single(), Is.EqualTo(new MinMax {Min = 1, Max = 1}));
var entitiesInRange = sEntityManager.GetEntitiesInRange(coordinates, 2);
var found = false;
foreach (var entity in entitiesInRange)
{
if (entity.Prototype == null)
{
continue;
}
if (entity.Prototype.Name != SpawnedEntityId)
{
continue;
}
found = true;
break;
}
Assert.That(found, Is.True);
});
}
}
}