Destructible spawning fix redux (#2892)

* Fix SpawnEntitiesBehavior crash and add test

* Fix comparer, add duplicated behavior

Turns out this isn't Java

* Threshold behaviors are now "linearly" executed

* Fixes YAML threshold behaviors to be linear

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Vera Aguilera Puerto
2021-01-02 20:06:00 +01:00
committed by GitHub
parent cc4669244d
commit 85add420b0
13 changed files with 223 additions and 103 deletions

View File

@@ -20,9 +20,15 @@ namespace Content.IntegrationTests.Tests.Destructible
[TestOf(typeof(Threshold))]
public class DestructibleTests : ContentIntegrationTest
{
private static readonly string SpawnedEntityId = "DestructibleTestsSpawnedEntity";
private static readonly string DestructibleEntityId = "DestructibleTestsDestructibleEntity";
private static readonly string DestructibleDestructionEntityId = "DestructibleTestsDestructibleDestructionEntity";
private static readonly string Prototypes = $@"
- type: entity
id: {SpawnedEntityId}
name: {SpawnedEntityId}
- type: entity
id: {DestructibleEntityId}
name: {DestructibleEntityId}
@@ -35,15 +41,35 @@ namespace Content.IntegrationTests.Tests.Destructible
50:
triggersOnce: false
behaviors:
- !type:DoActsBehavior
acts: [""Breakage""]
- !type:PlaySoundBehavior
sound: /Audio/Effects/woodhit.ogg
- !type:SpawnEntitiesBehavior
spawn:
WoodPlank:
{SpawnedEntityId}:
min: 1
max: 1
- !type:DoActsBehavior
acts: [""Breakage""]
- type: TestThresholdListener
- type: entity
id: {DestructibleDestructionEntityId}
name: {DestructibleDestructionEntityId}
components:
- type: Damageable
- type: Destructible
thresholds:
50:
behaviors:
- !type:PlaySoundBehavior
sound: /Audio/Effects/woodhit.ogg
- !type:SpawnEntitiesBehavior
spawn:
{SpawnedEntityId}:
min: 1
max: 1
- !type:DoActsBehavior # This must come last as it destroys the entity.
acts: [""Destruction""]
- type: TestThresholdListener
";
@@ -147,15 +173,15 @@ namespace Content.IntegrationTests.Tests.Destructible
// Check that it matches the YAML prototype
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
var actsThreshold = (DoActsBehavior) threshold.Behaviors[0];
var soundThreshold = (PlaySoundBehavior) threshold.Behaviors[1];
var spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[2];
var soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
var spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
var actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
Assert.That(spawnThreshold.Spawn, Is.Not.Null);
Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo("WoodPlank"));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
Assert.That(spawnThreshold.Spawn.Single().Value.Min, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Value.Max, Is.EqualTo(1));
Assert.That(threshold.Triggered, Is.True);
@@ -202,16 +228,16 @@ namespace Content.IntegrationTests.Tests.Destructible
// Check that it matches the YAML prototype
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
actsThreshold = (DoActsBehavior) threshold.Behaviors[0];
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[1];
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[2];
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
// Check that it matches the YAML prototype
Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
Assert.That(spawnThreshold.Spawn, Is.Not.Null);
Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo("WoodPlank"));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
Assert.That(spawnThreshold.Spawn.Single().Value.Min, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Value.Max, Is.EqualTo(1));
Assert.That(threshold.Triggered, Is.True);
@@ -254,16 +280,16 @@ namespace Content.IntegrationTests.Tests.Destructible
Assert.That(threshold.Behaviors, Has.Count.EqualTo(3));
actsThreshold = (DoActsBehavior) threshold.Behaviors[0];
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[1];
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[2];
soundThreshold = (PlaySoundBehavior) threshold.Behaviors[0];
spawnThreshold = (SpawnEntitiesBehavior) threshold.Behaviors[1];
actsThreshold = (DoActsBehavior) threshold.Behaviors[2];
// Check that it matches the YAML prototype
Assert.That(actsThreshold.Acts, Is.EqualTo(ThresholdActs.Breakage));
Assert.That(soundThreshold.Sound, Is.EqualTo("/Audio/Effects/woodhit.ogg"));
Assert.That(spawnThreshold.Spawn, Is.Not.Null);
Assert.That(spawnThreshold.Spawn.Count, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo("WoodPlank"));
Assert.That(spawnThreshold.Spawn.Single().Key, Is.EqualTo(SpawnedEntityId));
Assert.That(spawnThreshold.Spawn.Single().Value.Min, Is.EqualTo(1));
Assert.That(spawnThreshold.Spawn.Single().Value.Max, Is.EqualTo(1));
Assert.That(threshold.Triggered, Is.True);
@@ -305,5 +331,84 @@ namespace Content.IntegrationTests.Tests.Destructible
Assert.That(sThresholdListenerComponent.ThresholdsReached, Is.Empty);
});
}
[Test]
public async Task DestructibleDestructionTest()
{
var server = StartServerDummyTicker(new ServerContentIntegrationOption
{
ExtraPrototypes = Prototypes,
ContentBeforeIoC = () =>
{
IoCManager.Resolve<IComponentFactory>().Register<TestThresholdListenerComponent>();
}
});
await server.WaitIdleAsync();
var sEntityManager = server.ResolveDependency<IEntityManager>();
var sMapManager = server.ResolveDependency<IMapManager>();
IEntity sDestructibleEntity = null;
IDamageableComponent sDamageableComponent = null;
DestructibleComponent sDestructibleComponent = null;
TestThresholdListenerComponent sThresholdListenerComponent = null;
await server.WaitPost(() =>
{
var mapId = new MapId(1);
var coordinates = new MapCoordinates(0, 0, mapId);
sMapManager.CreateMap(mapId);
sDestructibleEntity = sEntityManager.SpawnEntity(DestructibleDestructionEntityId, coordinates);
sDamageableComponent = sDestructibleEntity.GetComponent<IDamageableComponent>();
sDestructibleComponent = sDestructibleEntity.GetComponent<DestructibleComponent>();
sThresholdListenerComponent = sDestructibleEntity.GetComponent<TestThresholdListenerComponent>();
});
await server.WaitAssertion(() =>
{
var coordinates = sDestructibleEntity.Transform.Coordinates;
Assert.DoesNotThrow(() =>
{
Assert.True(sDamageableComponent.ChangeDamage(DamageClass.Brute, 50, true));
});
Assert.That(sThresholdListenerComponent.ThresholdsReached.Count, Is.EqualTo(1));
var threshold = sThresholdListenerComponent.ThresholdsReached[0].Threshold;
Assert.That(threshold.Triggered, Is.True);
Assert.That(threshold.Behaviors.Count, Is.EqualTo(3));
var spawnEntitiesBehavior = (SpawnEntitiesBehavior) threshold.Behaviors.Single(b => b is SpawnEntitiesBehavior);
Assert.That(spawnEntitiesBehavior.Spawn.Count, Is.EqualTo(1));
Assert.That(spawnEntitiesBehavior.Spawn.Keys.Single(), Is.EqualTo(SpawnedEntityId));
Assert.That(spawnEntitiesBehavior.Spawn.Values.Single(), Is.EqualTo(new MinMax {Min = 1, Max = 1}));
var entitiesInRange = sEntityManager.GetEntitiesInRange(coordinates, 2);
var found = false;
foreach (var entity in entitiesInRange)
{
if (entity.Prototype == null)
{
continue;
}
if (entity.Prototype.Name != SpawnedEntityId)
{
continue;
}
found = true;
break;
}
Assert.That(found, Is.True);
});
}
}
}

View File

@@ -6,6 +6,14 @@ namespace Content.Server.GameObjects.Components.Destructible.Thresholds.Behavior
{
public interface IThresholdBehavior : IExposeData
{
/// <summary>
/// Triggers this behavior.
/// </summary>
/// <param name="owner">The entity that owns this behavior.</param>
/// <param name="system">
/// An instance of <see cref="DestructibleSystem"/> to pull dependencies
/// and other systems from.
/// </param>
void Trigger(IEntity owner, DestructibleSystem system);
}
}

View File

@@ -11,10 +11,12 @@ namespace Content.Server.GameObjects.Components.Destructible.Thresholds
{
public class Threshold : IExposeData
{
private List<IThresholdBehavior> _behaviors = new();
/// <summary>
/// Whether or not this threshold has already been triggered.
/// </summary>
[ViewVariables] public bool Triggered;
[ViewVariables] public bool Triggered { get; private set; }
/// <summary>
/// Whether or not this threshold only triggers once.
@@ -22,18 +24,18 @@ namespace Content.Server.GameObjects.Components.Destructible.Thresholds
/// and then damaged to reach this threshold once again.
/// It will not repeatedly trigger as damage rises beyond that.
/// </summary>
[ViewVariables] public bool TriggersOnce;
[ViewVariables] public bool TriggersOnce { get; set; }
/// <summary>
/// Behaviors to activate once this threshold is triggered.
/// </summary>
[ViewVariables] public List<IThresholdBehavior> Behaviors = new();
[ViewVariables] public IReadOnlyList<IThresholdBehavior> Behaviors => _behaviors;
public void ExposeData(ObjectSerializer serializer)
{
serializer.DataField(ref Triggered, "triggered", false);
serializer.DataField(ref TriggersOnce, "triggersOnce", false);
serializer.DataField(ref Behaviors, "behaviors", new List<IThresholdBehavior>());
serializer.DataField(this, x => x.Triggered, "triggered", false);
serializer.DataField(this, x => x.TriggersOnce, "triggersOnce", false);
serializer.DataField(ref _behaviors, "behaviors", new List<IThresholdBehavior>());
}
/// <summary>
@@ -50,6 +52,10 @@ namespace Content.Server.GameObjects.Components.Destructible.Thresholds
foreach (var behavior in Behaviors)
{
// The owner has been deleted. We stop execution of behaviors here.
if (owner.Deleted)
return;
behavior.Trigger(owner, system);
}
}

View File

@@ -25,8 +25,6 @@
thresholds:
30:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/woodhit.ogg
- !type:SpawnEntitiesBehavior
@@ -34,6 +32,9 @@
WoodPlank:
min: 1
max: 1
- !type:DoActsBehavior
acts: ["Destruction"]
- type: Occluder
sizeX: 32
sizeY: 32

View File

@@ -33,8 +33,6 @@
thresholds:
30:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
@@ -42,6 +40,8 @@
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: entity
id: Shelf
@@ -78,8 +78,6 @@
thresholds:
30:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
@@ -87,3 +85,5 @@
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]

View File

@@ -41,8 +41,6 @@
thresholds:
15:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
@@ -50,6 +48,8 @@
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: entity
id: TableFrame
@@ -67,8 +67,6 @@
thresholds:
1:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
@@ -76,6 +74,8 @@
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: Tables
node: TableFrame
@@ -96,8 +96,6 @@
thresholds:
1:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
@@ -105,6 +103,8 @@
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: entity
id: TableMetal
@@ -122,8 +122,6 @@
thresholds:
15:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
@@ -131,6 +129,8 @@
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: Tables
node: MetalTable
@@ -151,8 +151,6 @@
thresholds:
75:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
@@ -160,6 +158,8 @@
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: Tables
node: ReinforcedTable
@@ -180,8 +180,6 @@
thresholds:
5:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/glass_break2.ogg
- !type:SpawnEntitiesBehavior
@@ -189,6 +187,8 @@
ShardGlass:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: Tables
node: GlassTable
@@ -209,8 +209,6 @@
thresholds:
20:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/glass_break2.ogg
- !type:SpawnEntitiesBehavior
@@ -218,6 +216,8 @@
ShardGlass:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: Tables
node: RGlassTable
@@ -238,8 +238,6 @@
thresholds:
15:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/woodhit.ogg
- !type:SpawnEntitiesBehavior
@@ -247,6 +245,8 @@
WoodPlank:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: Tables
node: WoodTable
@@ -267,8 +267,6 @@
thresholds:
15:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/woodhit.ogg
- !type:SpawnEntitiesBehavior
@@ -276,6 +274,8 @@
WoodPlank:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: Tables
node: PokerTable
@@ -296,10 +296,10 @@
thresholds:
50:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/picaxe2.ogg
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: entity
id: TableDebug

View File

@@ -55,13 +55,13 @@
thresholds:
100:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
HVWireStack1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: entity
parent: WireBase
@@ -92,13 +92,13 @@
thresholds:
100:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
MVWireStack1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: entity
parent: WireBase
@@ -131,10 +131,10 @@
thresholds:
100:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
ApcExtensionCableStack1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]

View File

@@ -37,13 +37,13 @@
thresholds:
50:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
chem_master_broken:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: UserInterface
interfaces:
- key: enum.ChemMasterUiKey.Key
@@ -86,13 +86,13 @@
thresholds:
25:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: UserInterface
interfaces:
- key: enum.ChemMasterUiKey.Key

View File

@@ -32,13 +32,13 @@
thresholds:
50:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: SnapGrid
offset: Edge
placement:

View File

@@ -50,13 +50,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: brick
@@ -76,13 +76,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: clock
@@ -102,13 +102,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: clown
@@ -129,13 +129,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: cult
@@ -155,13 +155,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: debug
@@ -181,13 +181,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: diamond
@@ -208,13 +208,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: gold
@@ -234,13 +234,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: ice
@@ -260,13 +260,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: metal
@@ -286,13 +286,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: plasma
@@ -312,13 +312,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: plastic
@@ -371,13 +371,13 @@
thresholds:
1000:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: riveted
@@ -397,13 +397,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: sandstone
@@ -423,13 +423,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: silver
@@ -477,13 +477,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: uranium
@@ -503,13 +503,13 @@
thresholds:
300:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:SpawnEntitiesBehavior
spawn:
Girder:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: IconSmooth
key: walls
base: wood

View File

@@ -32,8 +32,6 @@
thresholds:
15:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundCollectionBehavior
soundCollection: WindowBreak
- !type:SpawnEntitiesBehavior
@@ -41,6 +39,8 @@
ShardGlass:
min: 1
max: 2
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: SnapGrid
offset: Center
- type: Airtight
@@ -70,8 +70,6 @@
thresholds:
75:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundCollectionBehavior
soundCollection: WindowBreak
- !type:SpawnEntitiesBehavior
@@ -79,6 +77,8 @@
ShardGlassReinforced:
min: 1
max: 2
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Window
base: rwindow
maxDamage: 75
@@ -102,8 +102,6 @@
thresholds:
100:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundCollectionBehavior
soundCollection: WindowBreak
- !type:SpawnEntitiesBehavior
@@ -111,6 +109,8 @@
ShardGlassPhoron:
min: 1
max: 2
- !type:DoActsBehavior
acts: [ "Destruction" ]
resistances: metallicResistances
- type: Window
base: pwindow

View File

@@ -29,8 +29,6 @@
thresholds:
5:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundCollectionBehavior
soundCollection: WindowBreak
- !type:SpawnEntitiesBehavior
@@ -38,6 +36,8 @@
ShardGlass:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: DamageOnLand
amount: 5
- type: DamageOtherOnHit

View File

@@ -133,8 +133,6 @@
thresholds:
10:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/glass_break1.ogg
- !type:SpawnEntitiesBehavior
@@ -142,6 +140,8 @@
FloodlightBroken:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Appearance
visuals:
- type: FlashLightVisualizer
@@ -162,8 +162,6 @@
thresholds:
20:
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound: /Audio/Effects/metalbreak.ogg
- !type:SpawnEntitiesBehavior
@@ -171,6 +169,8 @@
SteelSheet1:
min: 1
max: 1
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Physics
shapes:
- !type:PhysShapeAabb