Disposals fixed under station rotation (#5067)

* Some sanity checks on disposals movement, fix the interpolator

* Technically fix disposal routing, but I'm not done here yet

* Remove disposals reliance on implicit direction sensing entirely.
This commit is contained in:
20kdc
2021-10-29 09:07:32 +01:00
committed by GitHub
parent 01d62baa64
commit 7cdb9dcf86
8 changed files with 64 additions and 55 deletions

View File

@@ -25,15 +25,14 @@ namespace Content.Server.Disposal.Tube.Components
public override Direction NextDirection(DisposalHolderComponent holder) public override Direction NextDirection(DisposalHolderComponent holder)
{ {
var directions = ConnectableDirections(); var directions = ConnectableDirections();
var previousTube = holder.PreviousTube; var previousDF = holder.PreviousDirectionFrom;
if (previousTube == null) if (previousDF == Direction.Invalid)
{ {
return directions[0]; return directions[0];
} }
var previousDirection = DirectionTo(previousTube); return previousDF == directions[0] ? directions[1] : directions[0];
return previousDirection == directions[0] ? directions[1] : directions[0];
} }
} }
} }

View File

@@ -57,7 +57,7 @@ namespace Content.Server.Disposal.Tube.Components
/// </summary> /// </summary>
public override Direction NextDirection(DisposalHolderComponent holder) public override Direction NextDirection(DisposalHolderComponent holder)
{ {
if (holder.PreviousTube != null && DirectionTo(holder.PreviousTube) == ConnectableDirections()[0]) if (holder.PreviousDirectionFrom != Direction.Invalid && holder.PreviousDirectionFrom == ConnectableDirections()[0])
{ {
var invalidDirections = new[] { ConnectableDirections()[0], Direction.Invalid }; var invalidDirections = new[] { ConnectableDirections()[0], Direction.Invalid };
var directions = Enum.GetValues(typeof(Direction)) var directions = Enum.GetValues(typeof(Direction))

View File

@@ -37,8 +37,8 @@ namespace Content.Server.Disposal.Tube.Components
var next = Owner.Transform.LocalRotation.GetDir(); var next = Owner.Transform.LocalRotation.GetDir();
var directions = ConnectableDirections().Skip(1).ToArray(); var directions = ConnectableDirections().Skip(1).ToArray();
if (holder.PreviousTube == null || if (holder.PreviousDirectionFrom == Direction.Invalid ||
DirectionTo(holder.PreviousTube) == next) holder.PreviousDirectionFrom == next)
{ {
return _random.Pick(directions); return _random.Pick(directions);
} }

View File

@@ -23,16 +23,16 @@ namespace Content.Server.Disposal.Tube.Components
public override Direction NextDirection(DisposalHolderComponent holder) public override Direction NextDirection(DisposalHolderComponent holder)
{ {
var directions = ConnectableDirections(); var directions = ConnectableDirections();
var previousTube = holder.PreviousTube; var previousDF = holder.PreviousDirectionFrom;
var forward = directions[0]; var forward = directions[0];
if (previousTube == null) if (previousDF == Direction.Invalid)
{ {
return forward; return forward;
} }
var backward = directions[1]; var backward = directions[1];
return DirectionTo(previousTube) == forward ? backward : forward; return previousDF == forward ? backward : forward;
} }
} }
} }

View File

@@ -56,41 +56,6 @@ namespace Content.Server.Disposal.Tube.Components
return NextDirection(holder).ToVec(); return NextDirection(holder).ToVec();
} }
protected Direction DirectionTo(IDisposalTubeComponent other)
{
return (other.Owner.Transform.WorldPosition - Owner.Transform.WorldPosition).GetDir();
}
public IDisposalTubeComponent? NextTube(DisposalHolderComponent holder)
{
var nextDirection = NextDirection(holder);
var oppositeDirection = new Angle(nextDirection.ToAngle().Theta + Math.PI).GetDir();
var grid = _mapManager.GetGrid(Owner.Transform.GridID);
var position = Owner.Transform.Coordinates;
foreach (var entity in grid.GetInDir(position, nextDirection))
{
if (!Owner.EntityManager.TryGetComponent(entity, out IDisposalTubeComponent? tube))
{
continue;
}
if (!tube.CanConnect(oppositeDirection, this))
{
continue;
}
if (!CanConnect(nextDirection, tube))
{
continue;
}
return tube;
}
return null;
}
public bool Remove(DisposalHolderComponent holder) public bool Remove(DisposalHolderComponent holder)
{ {
var removed = Contents.Remove(holder.Owner); var removed = Contents.Remove(holder.Owner);

View File

@@ -11,7 +11,6 @@ namespace Content.Server.Disposal.Tube.Components
Direction NextDirection(DisposalHolderComponent holder); Direction NextDirection(DisposalHolderComponent holder);
Vector2 ExitVector(DisposalHolderComponent holder); Vector2 ExitVector(DisposalHolderComponent holder);
IDisposalTubeComponent? NextTube(DisposalHolderComponent holder);
bool Remove(DisposalHolderComponent holder); bool Remove(DisposalHolderComponent holder);
bool TransferTo(DisposalHolderComponent holder, IDisposalTubeComponent to); bool TransferTo(DisposalHolderComponent holder, IDisposalTubeComponent to);
bool CanConnect(Direction direction, IDisposalTubeComponent with); bool CanConnect(Direction direction, IDisposalTubeComponent with);

View File

@@ -5,6 +5,8 @@ using Robust.Server.GameObjects;
using Robust.Shared.Audio; using Robust.Shared.Audio;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Localization; using Robust.Shared.Localization;
using Robust.Shared.Player; using Robust.Shared.Player;
using Robust.Shared.Timing; using Robust.Shared.Timing;
@@ -14,6 +16,7 @@ namespace Content.Server.Disposal.Tube
public sealed class DisposalTubeSystem : EntitySystem public sealed class DisposalTubeSystem : EntitySystem
{ {
[Dependency] private readonly IGameTiming _gameTiming = default!; [Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
public override void Initialize() public override void Initialize()
{ {
@@ -77,5 +80,36 @@ namespace Content.Server.Disposal.Tube
{ {
component.AnchoredChanged(); component.AnchoredChanged();
} }
public IDisposalTubeComponent? NextTubeFor(EntityUid target, Direction nextDirection, IDisposalTubeComponent? targetTube = null)
{
if (!Resolve(target, ref targetTube))
return null;
var oppositeDirection = nextDirection.GetOpposite();
var grid = _mapManager.GetGrid(targetTube.Owner.Transform.GridID);
var position = targetTube.Owner.Transform.Coordinates;
foreach (var entity in grid.GetInDir(position, nextDirection))
{
if (!EntityManager.TryGetComponent(entity, out IDisposalTubeComponent? tube))
{
continue;
}
if (!tube.CanConnect(oppositeDirection, targetTube))
{
continue;
}
if (!targetTube.CanConnect(nextDirection, tube))
{
continue;
}
return tube;
}
return null;
}
} }
} }

View File

@@ -4,11 +4,13 @@ using System.Linq;
using Content.Server.Atmos; using Content.Server.Atmos;
using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.EntitySystems;
using Content.Server.Disposal.Tube.Components; using Content.Server.Disposal.Tube.Components;
using Content.Server.Disposal.Tube;
using Content.Server.Items; using Content.Server.Items;
using Content.Shared.Atmos; using Content.Shared.Atmos;
using Content.Shared.Body.Components; using Content.Shared.Body.Components;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Robust.Shared.GameObjects; using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths; using Robust.Shared.Maths;
using Robust.Shared.Physics; using Robust.Shared.Physics;
using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.Serialization.Manager.Attributes;
@@ -41,10 +43,17 @@ namespace Content.Server.Disposal.Unit.Components
public IDisposalTubeComponent? PreviousTube { get; set; } public IDisposalTubeComponent? PreviousTube { get; set; }
[ViewVariables] [ViewVariables]
public IDisposalTubeComponent? CurrentTube { get; private set; } public Direction PreviousDirection { get; private set; } = Direction.Invalid;
[ViewVariables] [ViewVariables]
public IDisposalTubeComponent? NextTube { get; set; } public Direction PreviousDirectionFrom => (PreviousDirection == Direction.Invalid) ? Direction.Invalid : PreviousDirection.GetOpposite();
[ViewVariables]
public IDisposalTubeComponent? CurrentTube { get; private set; }
// CurrentDirection is not null when CurrentTube isn't null.
[ViewVariables]
public Direction CurrentDirection { get; private set; } = Direction.Invalid;
/// <summary> /// <summary>
/// A list of tags attached to the content, used for sorting /// A list of tags attached to the content, used for sorting
@@ -100,11 +109,12 @@ namespace Content.Server.Disposal.Unit.Components
if (CurrentTube != null) if (CurrentTube != null)
{ {
PreviousTube = CurrentTube; PreviousTube = CurrentTube;
PreviousDirection = CurrentDirection;
} }
Owner.Transform.Coordinates = tube.Owner.Transform.Coordinates; Owner.Transform.Coordinates = tube.Owner.Transform.Coordinates;
CurrentTube = tube; CurrentTube = tube;
NextTube = tube.NextTube(this); CurrentDirection = tube.NextDirection(this);
StartingTime = 0.1f; StartingTime = 0.1f;
TimeLeft = 0.1f; TimeLeft = 0.1f;
} }
@@ -115,8 +125,9 @@ namespace Content.Server.Disposal.Unit.Components
return; return;
PreviousTube = null; PreviousTube = null;
PreviousDirection = Direction.Invalid;
CurrentTube = null; CurrentTube = null;
NextTube = null; CurrentDirection = Direction.Invalid;
StartingTime = 0; StartingTime = 0;
TimeLeft = 0; TimeLeft = 0;
@@ -159,7 +170,7 @@ namespace Content.Server.Disposal.Unit.Components
TimeLeft -= time; TimeLeft -= time;
frameTime -= time; frameTime -= time;
if (CurrentTube == null) if (CurrentTube == null || CurrentTube.Deleted)
{ {
ExitDisposals(); ExitDisposals();
break; break;
@@ -168,16 +179,17 @@ namespace Content.Server.Disposal.Unit.Components
if (TimeLeft > 0) if (TimeLeft > 0)
{ {
var progress = 1 - TimeLeft / StartingTime; var progress = 1 - TimeLeft / StartingTime;
var origin = CurrentTube.Owner.Transform.WorldPosition; var origin = CurrentTube.Owner.Transform.Coordinates;
var destination = CurrentTube.NextDirection(this).ToVec(); var destination = CurrentDirection.ToVec();
var newPosition = destination * progress; var newPosition = destination * progress;
Owner.Transform.WorldPosition = origin + newPosition; Owner.Transform.Coordinates = origin.Offset(newPosition);
continue; continue;
} }
if (NextTube == null || !CurrentTube.TransferTo(this, NextTube)) var nextTube = EntitySystem.Get<DisposalTubeSystem>().NextTubeFor(CurrentTube.Owner.Uid, CurrentDirection);
if (nextTube == null || nextTube.Deleted || !CurrentTube.TransferTo(this, nextTube))
{ {
CurrentTube.Remove(this); CurrentTube.Remove(this);
break; break;