* Some sanity checks on disposals movement, fix the interpolator * Technically fix disposal routing, but I'm not done here yet * Remove disposals reliance on implicit direction sensing entirely.
201 lines
6.0 KiB
C#
201 lines
6.0 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using Content.Server.Atmos;
|
|
using Content.Server.Atmos.EntitySystems;
|
|
using Content.Server.Disposal.Tube.Components;
|
|
using Content.Server.Disposal.Tube;
|
|
using Content.Server.Items;
|
|
using Content.Shared.Atmos;
|
|
using Content.Shared.Body.Components;
|
|
using Robust.Shared.Containers;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Physics;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Server.Disposal.Unit.Components
|
|
{
|
|
// TODO: Add gas
|
|
[RegisterComponent]
|
|
public class DisposalHolderComponent : Component, IGasMixtureHolder
|
|
{
|
|
public override string Name => "DisposalHolder";
|
|
|
|
private Container _contents = null!;
|
|
|
|
/// <summary>
|
|
/// The total amount of time that it will take for this entity to
|
|
/// be pushed to the next tube
|
|
/// </summary>
|
|
[ViewVariables]
|
|
private float StartingTime { get; set; }
|
|
|
|
/// <summary>
|
|
/// Time left until the entity is pushed to the next tube
|
|
/// </summary>
|
|
[ViewVariables]
|
|
private float TimeLeft { get; set; }
|
|
|
|
[ViewVariables]
|
|
public IDisposalTubeComponent? PreviousTube { get; set; }
|
|
|
|
[ViewVariables]
|
|
public Direction PreviousDirection { get; private set; } = Direction.Invalid;
|
|
|
|
[ViewVariables]
|
|
public Direction PreviousDirectionFrom => (PreviousDirection == Direction.Invalid) ? Direction.Invalid : PreviousDirection.GetOpposite();
|
|
|
|
[ViewVariables]
|
|
public IDisposalTubeComponent? CurrentTube { get; private set; }
|
|
|
|
// CurrentDirection is not null when CurrentTube isn't null.
|
|
[ViewVariables]
|
|
public Direction CurrentDirection { get; private set; } = Direction.Invalid;
|
|
|
|
/// <summary>
|
|
/// A list of tags attached to the content, used for sorting
|
|
/// </summary>
|
|
[ViewVariables]
|
|
public HashSet<string> Tags { get; set; } = new();
|
|
|
|
[ViewVariables]
|
|
[DataField("air")]
|
|
public GasMixture Air { get; set; } = new GasMixture(Atmospherics.CellVolume);
|
|
|
|
protected override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
_contents = ContainerHelpers.EnsureContainer<Container>(Owner, nameof(DisposalHolderComponent));
|
|
}
|
|
|
|
protected override void OnRemove()
|
|
{
|
|
base.OnRemove();
|
|
ExitDisposals();
|
|
}
|
|
|
|
private bool CanInsert(IEntity entity)
|
|
{
|
|
if (!_contents.CanInsert(entity))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return entity.HasComponent<ItemComponent>() ||
|
|
entity.HasComponent<SharedBodyComponent>();
|
|
}
|
|
|
|
public bool TryInsert(IEntity entity)
|
|
{
|
|
if (!CanInsert(entity) || !_contents.Insert(entity))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (entity.TryGetComponent(out IPhysBody? physics))
|
|
{
|
|
physics.CanCollide = false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public void EnterTube(IDisposalTubeComponent tube)
|
|
{
|
|
if (CurrentTube != null)
|
|
{
|
|
PreviousTube = CurrentTube;
|
|
PreviousDirection = CurrentDirection;
|
|
}
|
|
|
|
Owner.Transform.Coordinates = tube.Owner.Transform.Coordinates;
|
|
CurrentTube = tube;
|
|
CurrentDirection = tube.NextDirection(this);
|
|
StartingTime = 0.1f;
|
|
TimeLeft = 0.1f;
|
|
}
|
|
|
|
public void ExitDisposals()
|
|
{
|
|
if (Deleted)
|
|
return;
|
|
|
|
PreviousTube = null;
|
|
PreviousDirection = Direction.Invalid;
|
|
CurrentTube = null;
|
|
CurrentDirection = Direction.Invalid;
|
|
StartingTime = 0;
|
|
TimeLeft = 0;
|
|
|
|
foreach (var entity in _contents.ContainedEntities.ToArray())
|
|
{
|
|
if (entity.TryGetComponent(out IPhysBody? physics))
|
|
{
|
|
physics.CanCollide = true;
|
|
}
|
|
|
|
_contents.ForceRemove(entity);
|
|
|
|
if (entity.Transform.Parent == Owner.Transform)
|
|
{
|
|
entity.Transform.AttachParentToContainerOrGrid();
|
|
}
|
|
}
|
|
|
|
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
|
|
|
|
if (atmosphereSystem.GetTileMixture(Owner.Transform.Coordinates, true) is {} environment)
|
|
{
|
|
atmosphereSystem.Merge(environment, Air);
|
|
Air.Clear();
|
|
}
|
|
|
|
Owner.Delete();
|
|
}
|
|
|
|
public void Update(float frameTime)
|
|
{
|
|
while (frameTime > 0)
|
|
{
|
|
var time = frameTime;
|
|
if (time > TimeLeft)
|
|
{
|
|
time = TimeLeft;
|
|
}
|
|
|
|
TimeLeft -= time;
|
|
frameTime -= time;
|
|
|
|
if (CurrentTube == null || CurrentTube.Deleted)
|
|
{
|
|
ExitDisposals();
|
|
break;
|
|
}
|
|
|
|
if (TimeLeft > 0)
|
|
{
|
|
var progress = 1 - TimeLeft / StartingTime;
|
|
var origin = CurrentTube.Owner.Transform.Coordinates;
|
|
var destination = CurrentDirection.ToVec();
|
|
var newPosition = destination * progress;
|
|
|
|
Owner.Transform.Coordinates = origin.Offset(newPosition);
|
|
|
|
continue;
|
|
}
|
|
|
|
var nextTube = EntitySystem.Get<DisposalTubeSystem>().NextTubeFor(CurrentTube.Owner.Uid, CurrentDirection);
|
|
if (nextTube == null || nextTube.Deleted || !CurrentTube.TransferTo(this, nextTube))
|
|
{
|
|
CurrentTube.Remove(this);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|