Fix Suspicion selecting too many traitors (#1790)

This commit is contained in:
Exp
2020-08-19 15:09:16 +02:00
committed by GitHub
parent 2448864035
commit 7be8657417

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@@ -65,7 +65,7 @@ namespace Content.Server.GameTicking.GamePresets
player.AttachedEntity?.EnsureComponent<SuspicionRoleComponent>();
}
var numTraitors = FloatMath.Clamp(readyPlayers.Count % PlayersPerTraitor,
var numTraitors = FloatMath.Clamp(readyPlayers.Count / PlayersPerTraitor,
MinTraitors, readyPlayers.Count);
for (var i = 0; i < numTraitors; i++)