Allow the Command & Super door remotes to use the access of their user. (Re-creation of PR due to changes to game balance) (#35536)
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@@ -8,6 +8,13 @@ public sealed partial class DoorRemoteComponent : Component
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[AutoNetworkedField]
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[DataField]
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public OperatingMode Mode = OperatingMode.OpenClose;
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/// <summary>
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/// Does the remote allow the user to manipulate doors that they have access to, even if the remote itself does not?
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/// </summary>
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[AutoNetworkedField]
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[DataField]
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public bool IncludeUserAccess = false;
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}
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public enum OperatingMode : byte
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